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authorJason Garrett-Glaser2011-01-14 21:34:25 +0000
committerJason Garrett-Glaser2011-01-14 21:34:25 +0000
commit19fb234e4af1ff9f58ff2fdd604ac6f6bb87ad6b (patch)
tree220be84d79d9c771c1afeab43fdd2aaa82fea01d /libavcodec/h264dsp.h
parent6c18f1cda2e2b2471ebf75d30d552cb0cb61b6ad (diff)
H.264: split luma dc idct out and implement MMX/SSE2 versions
About 2.5x the speed. NOTE: the way that the asm code handles large qmuls is a bit suboptimal. If x264-style dequant was used (separate shift and qmul values), it might be possible to get some extra speed. Originally committed as revision 26336 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/h264dsp.h')
-rw-r--r--libavcodec/h264dsp.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/libavcodec/h264dsp.h b/libavcodec/h264dsp.h
index 3d32a9c18f..9f16480d56 100644
--- a/libavcodec/h264dsp.h
+++ b/libavcodec/h264dsp.h
@@ -65,11 +65,13 @@ typedef struct H264DSPContext{
void (*h264_idct8_add)(uint8_t *dst/*align 8*/, DCTELEM *block/*align 16*/, int stride);
void (*h264_idct_dc_add)(uint8_t *dst/*align 4*/, DCTELEM *block/*align 16*/, int stride);
void (*h264_idct8_dc_add)(uint8_t *dst/*align 8*/, DCTELEM *block/*align 16*/, int stride);
+
void (*h264_dct)(DCTELEM block[4][4]);
void (*h264_idct_add16)(uint8_t *dst/*align 16*/, const int *blockoffset, DCTELEM *block/*align 16*/, int stride, const uint8_t nnzc[6*8]);
void (*h264_idct8_add4)(uint8_t *dst/*align 16*/, const int *blockoffset, DCTELEM *block/*align 16*/, int stride, const uint8_t nnzc[6*8]);
void (*h264_idct_add8)(uint8_t **dst/*align 16*/, const int *blockoffset, DCTELEM *block/*align 16*/, int stride, const uint8_t nnzc[6*8]);
void (*h264_idct_add16intra)(uint8_t *dst/*align 16*/, const int *blockoffset, DCTELEM *block/*align 16*/, int stride, const uint8_t nnzc[6*8]);
+ void (*h264_luma_dc_dequant_idct)(DCTELEM *output, DCTELEM *input/*align 16*/, int qmul);
}H264DSPContext;
void ff_h264dsp_init(H264DSPContext *c);