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authorIvo van Poorten2007-05-07 13:15:24 +0000
committerIvo van Poorten2007-05-07 13:15:24 +0000
commitc67b89c534df624a0f4ca1c93520fb50adab88c0 (patch)
treed539a29dc1fd08d2effa8e68827caed4dc1788c6 /libavcodec/s3tc.c
parent9e010b41e69ae2e6fc76e8cabb83ce10f6387926 (diff)
generic S3TC DXT1 and DXT3 decoding functions
Originally committed as revision 8925 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/s3tc.c')
-rw-r--r--libavcodec/s3tc.c96
1 files changed, 96 insertions, 0 deletions
diff --git a/libavcodec/s3tc.c b/libavcodec/s3tc.c
new file mode 100644
index 0000000000..544ee42b25
--- /dev/null
+++ b/libavcodec/s3tc.c
@@ -0,0 +1,96 @@
+/*
+ * S3 Texture Compression (S3TC) decoding functions
+ * Copyright (c) 2007 by Ivo van Poorten
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * See also: http://wiki.multimedia.cx/index.php?title=S3TC
+ */
+
+#include "avcodec.h"
+#include "s3tc.h"
+
+static inline void dxt1_decode_pixels(const uint8_t *s, uint32_t *d,
+ unsigned int qstride, unsigned int flag,
+ uint64_t alpha) {
+ unsigned int x, y, c0, c1, a = (!flag * 255) << 24;
+ unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3;
+ uint32_t colors[4], pixels;
+
+ c0 = le2me_16(*(uint16_t *)(s));
+ c1 = le2me_16(*(uint16_t *)(s+2));
+
+ rb0 = (c0<<3 | c0<<8) & 0xf800f8;
+ rb1 = (c1<<3 | c1<<8) & 0xf800f8;
+ rb0 += (rb0>>5) & 0x070007;
+ rb1 += (rb1>>5) & 0x070007;
+ g0 = (c0 <<5) & 0x00fc00;
+ g1 = (c1 <<5) & 0x00fc00;
+ g0 += (g0 >>6) & 0x000300;
+ g1 += (g1 >>6) & 0x000300;
+
+ colors[0] = rb0 + g0 + a;
+ colors[1] = rb1 + g1 + a;
+
+ if (c0 > c1 || flag) {
+ rb2 = (((2*rb0+rb1) * 21) >> 6) & 0xff00ff;
+ rb3 = (((2*rb1+rb0) * 21) >> 6) & 0xff00ff;
+ g2 = (((2*g0 +g1 ) * 21) >> 6) & 0x00ff00;
+ g3 = (((2*g1 +g0 ) * 21) >> 6) & 0x00ff00;
+ colors[3] = rb3 + g3 + a;
+ } else {
+ rb2 = ((rb0+rb1) >> 1) & 0xff00ff;
+ g2 = ((g0 +g1 ) >> 1) & 0x00ff00;
+ colors[3] = 0;
+ }
+
+ colors[2] = rb2 + g2 + a;
+
+ pixels = le2me_32(*(uint32_t *)(s+4));
+ for (y=0; y<4; y++) {
+ for (x=0; x<4; x++) {
+ a = (alpha & 0x0f) << 28;
+ a += a >> 4;
+ d[x] = a + colors[pixels&3];
+ pixels >>= 2;
+ alpha >>= 4;
+ }
+ d += qstride;
+ }
+}
+
+void ff_decode_dxt1(const uint8_t *s, uint8_t *dst,
+ const unsigned int w, const unsigned int h,
+ const unsigned int stride) {
+ unsigned int bx, by, qstride = stride/4;
+ uint32_t *d = (uint32_t *) dst;
+
+ for (by=0; by < h/4; by++, d += stride-w)
+ for (bx=0; bx < w/4; bx++, s+=8, d+=4)
+ dxt1_decode_pixels(s, d, qstride, 0, 0LL);
+}
+
+void ff_decode_dxt3(const uint8_t *s, uint8_t *dst,
+ const unsigned int w, const unsigned int h,
+ const unsigned int stride) {
+ unsigned int bx, by, qstride = stride/4;
+ uint32_t *d = (uint32_t *) dst;
+
+ for (by=0; by < h/4; by++, d += stride-w)
+ for (bx=0; bx < w/4; bx++, s+=16, d+=4)
+ dxt1_decode_pixels(s+8, d, qstride, 1, AV_RL64(s));
+}