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authorMåns Rullgård2006-12-08 00:35:08 +0000
committerMåns Rullgård2006-12-08 00:35:08 +0000
commit849f10351d673ced1db6f13e399876f22121f60c (patch)
tree779ae65e38d3070b7bf48ea6e6d89032a9e00521 /libavcodec/smacker.c
parentfb17fac8c7dd92c77cf93019510e15fdae418d16 (diff)
rename always_inline to av_always_inline and move to common.h
Originally committed as revision 7256 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/smacker.c')
-rw-r--r--libavcodec/smacker.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/libavcodec/smacker.c b/libavcodec/smacker.c
index 2f21858488..2e1784075d 100644
--- a/libavcodec/smacker.c
+++ b/libavcodec/smacker.c
@@ -320,12 +320,12 @@ static int decode_header_trees(SmackVContext *smk) {
return 0;
}
-static always_inline void last_reset(int *recode, int *last) {
+static av_always_inline void last_reset(int *recode, int *last) {
recode[last[0]] = recode[last[1]] = recode[last[2]] = 0;
}
/* get code and update history */
-static always_inline int smk_get_code(GetBitContext *gb, int *recode, int *last) {
+static av_always_inline int smk_get_code(GetBitContext *gb, int *recode, int *last) {
register int *table = recode;
int v, b;