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authorMike Melanson2003-11-14 05:42:14 +0000
committerMike Melanson2003-11-14 05:42:14 +0000
commit42cad81aea97b9785f63d3a52ec7f53d2abb3f45 (patch)
treef18d447d38cc63120b977d2bab382ef2aec5eb44 /libavformat/flic.c
parentad0d17f1f812ac551c8831162eb0745f054a6f6c (diff)
yep, FLI support
Originally committed as revision 2519 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavformat/flic.c')
-rw-r--r--libavformat/flic.c228
1 files changed, 228 insertions, 0 deletions
diff --git a/libavformat/flic.c b/libavformat/flic.c
new file mode 100644
index 0000000000..cab689a8ef
--- /dev/null
+++ b/libavformat/flic.c
@@ -0,0 +1,228 @@
+/*
+ * FLI/FLC Animation File Demuxer
+ * Copyright (c) 2003 The ffmpeg Project
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/**
+ * @file flic.c
+ * FLI/FLC file demuxer
+ * by Mike Melanson (melanson@pcisys.net)
+ * for more information on the .fli/.flc file format and all of its many
+ * variations, visit:
+ * http://www.compuphase.com/flic.htm
+ *
+ * This demuxer handles standard 0xAF11- and 0xAF12-type FLIs. It also
+ * handles special FLIs from the PC game "Magic Carpet".
+ */
+
+#include "avformat.h"
+
+#define LE_16(x) ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0])
+#define LE_32(x) ((((uint8_t*)(x))[3] << 24) | \
+ (((uint8_t*)(x))[2] << 16) | \
+ (((uint8_t*)(x))[1] << 8) | \
+ ((uint8_t*)(x))[0])
+
+#define FLIC_FILE_MAGIC_1 0xAF11
+#define FLIC_FILE_MAGIC_2 0xAF12
+#define FLIC_CHUNK_MAGIC_1 0xF1FA
+#define FLIC_CHUNK_MAGIC_2 0xF5FA
+#define FLIC_MC_PTS_INC 6000 /* pts increment for Magic Carpet game FLIs */
+#define FLIC_DEFAULT_PTS_INC 6000 /* for FLIs that have 0 speed */
+
+#define FLIC_HEADER_SIZE 128
+#define FLIC_PREAMBLE_SIZE 6
+
+typedef struct FlicDemuxContext {
+ int frame_pts_inc;
+ int64_t pts;
+ int video_stream_index;
+} FlicDemuxContext;
+
+static int flic_probe(AVProbeData *p)
+{
+ int magic_number;
+
+ if (p->buf_size < 6)
+ return 0;
+
+ magic_number = LE_16(&p->buf[4]);
+ if ((magic_number != FLIC_FILE_MAGIC_1) &&
+ (magic_number != FLIC_FILE_MAGIC_2))
+ return 0;
+
+ return AVPROBE_SCORE_MAX;
+}
+
+static int flic_read_header(AVFormatContext *s,
+ AVFormatParameters *ap)
+{
+ FlicDemuxContext *flic = (FlicDemuxContext *)s->priv_data;
+ ByteIOContext *pb = &s->pb;
+ unsigned char header[FLIC_HEADER_SIZE];
+ AVStream *st;
+ int speed;
+ int magic_number;
+
+ flic->pts = 0;
+
+ /* load the whole header and pull out the width and height */
+ if (get_buffer(pb, header, FLIC_HEADER_SIZE) != FLIC_HEADER_SIZE)
+ return -EIO;
+
+ magic_number = LE_16(&header[4]);
+ speed = LE_32(&header[0x10]);
+
+ /* initialize the decoder streams */
+ st = av_new_stream(s, 0);
+ if (!st)
+ return AVERROR_NOMEM;
+ flic->video_stream_index = st->index;
+ st->codec.codec_type = CODEC_TYPE_VIDEO;
+ st->codec.codec_id = CODEC_ID_FLIC;
+ st->codec.codec_tag = 0; /* no fourcc */
+ st->codec.width = LE_16(&header[0x08]);
+ st->codec.height = LE_16(&header[0x0A]);
+
+ if (!st->codec.width || !st->codec.height)
+ return AVERROR_INVALIDDATA;
+
+ /* send over the whole 128-byte FLIC header */
+ st->codec.extradata_size = FLIC_HEADER_SIZE;
+ st->codec.extradata = av_malloc(FLIC_HEADER_SIZE);
+ memcpy(st->codec.extradata, header, FLIC_HEADER_SIZE);
+
+ /* set the pts reference (1 pts = 1/90000) */
+ s->pts_num = 1;
+ s->pts_den = 90000;
+
+ /* Time to figure out the framerate: If there is a FLIC chunk magic
+ * number at offset 0x10, assume this is from the Bullfrog game,
+ * Magic Carpet. */
+ if (LE_16(&header[0x10]) == FLIC_CHUNK_MAGIC_1) {
+
+ flic->frame_pts_inc = FLIC_MC_PTS_INC;
+
+ /* rewind the stream since the first chunk is at offset 12 */
+ url_fseek(pb, 12, SEEK_SET);
+
+ /* send over abbreviated FLIC header chunk */
+ av_free(st->codec.extradata);
+ st->codec.extradata_size = 12;
+ st->codec.extradata = av_malloc(12);
+ memcpy(st->codec.extradata, header, 12);
+
+ } else if (magic_number == FLIC_FILE_MAGIC_1) {
+ /*
+ * in this case, the speed (n) is number of 1/70s ticks between frames:
+ *
+ * pts n * frame #
+ * -------- = ----------- => pts = n * (90000/70) * frame #
+ * 90000 70
+ *
+ * therefore, the frame pts increment = n * 1285.7
+ */
+ flic->frame_pts_inc = speed * 1285.7;
+ } else if (magic_number == FLIC_FILE_MAGIC_2) {
+ /*
+ * in this case, the speed (n) is number of milliseconds between frames:
+ *
+ * pts n * frame #
+ * -------- = ----------- => pts = n * 90 * frame #
+ * 90000 1000
+ *
+ * therefore, the frame pts increment = n * 90
+ */
+ flic->frame_pts_inc = speed * 90;
+ } else
+ return AVERROR_INVALIDDATA;
+
+ if (flic->frame_pts_inc == 0)
+ flic->frame_pts_inc = FLIC_DEFAULT_PTS_INC;
+
+ return 0;
+}
+
+static int flic_read_packet(AVFormatContext *s,
+ AVPacket *pkt)
+{
+ FlicDemuxContext *flic = (FlicDemuxContext *)s->priv_data;
+ ByteIOContext *pb = &s->pb;
+ int packet_read = 0;
+ unsigned int size;
+ int magic;
+ int ret = 0;
+ unsigned char preamble[FLIC_PREAMBLE_SIZE];
+
+ while (!packet_read) {
+
+ if ((ret = get_buffer(pb, preamble, FLIC_PREAMBLE_SIZE)) !=
+ FLIC_PREAMBLE_SIZE) {
+ ret = -EIO;
+ break;
+ }
+
+ size = LE_32(&preamble[0]);
+ magic = LE_16(&preamble[4]);
+
+ if ((magic == FLIC_CHUNK_MAGIC_1) || (magic == FLIC_CHUNK_MAGIC_2)) {
+ if (av_new_packet(pkt, size)) {
+ ret = -EIO;
+ break;
+ }
+ pkt->stream_index = flic->video_stream_index;
+ pkt->pts = flic->pts;
+ memcpy(pkt->data, preamble, FLIC_PREAMBLE_SIZE);
+ ret = get_buffer(pb, pkt->data + FLIC_PREAMBLE_SIZE,
+ size - FLIC_PREAMBLE_SIZE);
+ if (ret != size - FLIC_PREAMBLE_SIZE) {
+ av_free_packet(pkt);
+ ret = -EIO;
+ }
+ flic->pts += flic->frame_pts_inc;
+ packet_read = 1;
+ } else {
+ /* not interested in this chunk */
+ url_fseek(pb, size - 6, SEEK_CUR);
+ }
+ }
+
+ return ret;
+}
+
+static int flic_read_close(AVFormatContext *s)
+{
+// FlicDemuxContext *flic = (FlicDemuxContext *)s->priv_data;
+
+ return 0;
+}
+
+static AVInputFormat flic_iformat = {
+ "flic",
+ "FLI/FLC animation format",
+ sizeof(FlicDemuxContext),
+ flic_probe,
+ flic_read_header,
+ flic_read_packet,
+ flic_read_close,
+};
+
+int flic_init(void)
+{
+ av_register_input_format(&flic_iformat);
+ return 0;
+}