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2010-01-24Added a few missing consts in dxva_h264.Laurent Aimar
Originally committed as revision 21422 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-23Moved reusable functions from dxva2_h264.c to dxva2.cLaurent Aimar
Originally committed as revision 21407 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-23Move +52 from the loop filter to the alpha/beta offsets in the context.Michael Niedermayer
This should fix a segfault, also it might be faster on systems where the +52 wasnt free. Originally committed as revision 21406 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-23Added ff_dxva2_ prefix to get_surface(_index) and commit_buffer functions.Laurent Aimar
Originally committed as revision 21403 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-23Reindent the content of one if(){} in ff_dxva2_common_end_frame.Laurent Aimar
Originally committed as revision 21402 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-23Moved reusable code from dxva2_h264.c:end_frame to ff_dxva2_common_end_frame.Laurent Aimar
Originally committed as revision 21401 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-20H264 DXVA2 implementationLaurent Aimar
It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg. Originally committed as revision 21353 to svn://svn.ffmpeg.org/ffmpeg/trunk