diff options
author | Thomas Hellstrom | 2014-01-30 11:13:43 +0100 |
---|---|---|
committer | Thomas Hellstrom | 2014-02-05 08:37:05 +0100 |
commit | 0ccbbae43c2dfe45ded1d7ed59b8fc7ac8214fb0 (patch) | |
tree | a935355a5982d0adfc68121e1410897ff3ac60f6 | |
parent | cf5e3413337309050c05e13dcebe85b7194a21e5 (diff) |
drm/vmwgfx: Fix SET_SHADER_CONST emulation on guest-backed devices
Emulate the SET_SHADER_CONST legacy command on guest-backed devices by
issuing a SET_GB_SHADERCONSTS_INLINE command.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 37 |
1 files changed, 35 insertions, 2 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index dafa139c0ca7..9441825c7860 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -1529,6 +1529,39 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv, } /** + * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_set_shader_const_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdSetShaderConst body; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_set_shader_const_cmd, + header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + NULL); + if (unlikely(ret != 0)) + return ret; + + if (dev_priv->has_mob) + header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; + + return 0; +} + +/** * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER * command * @@ -1642,8 +1675,8 @@ static const struct vmw_cmd_entry const vmw_cmd_entries[SVGA_3D_CMD_MAX] = { true, true, false), VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, true, false, false), - VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_cid_check, - true, true, false), + VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, + true, false, false), VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, true, false, false), VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, |