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authorJerome Brunet2018-04-27 13:31:51 +0200
committerMark Brown2018-05-02 05:56:36 +0900
commit40c57963789d451c26269e3bc9f9e803060fd9af (patch)
tree41b55350be7dd7d2d87bb6faa23c947f56c7a87d
parent5d302ed3cc80564fb835bed5fdba1e1250ecc9e5 (diff)
ASoC: dai playback and capture active may be greater than 1
At the moment playback_active and capture_active are using only 1 bit so the maximum active count is 1. However, snd_soc_runtime_activate() may be called several time on the same dai. This happens when a dai is part of several dai_links. It is often the case for "snd-soc-dummy-dai". This is a problem if snd_soc_runtime_activate() is called an even number of times on a dai. In this case the active count overflow back to 0. As consequence, ASoC functions, such as soc_dpcm_runtime_update(), won't run correctly. Storing these usage counts on plain 'unsigned int' solves the problem. Fixes: f0fba2ad1b6b ("ASoC: multi-component - ASoC Multi-Component Support") Signed-off-by: Jerome Brunet <jbrunet@baylibre.com> Signed-off-by: Mark Brown <broonie@kernel.org>
-rw-r--r--include/sound/soc-dai.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h
index 8ad11669e4d8..35ebb0be5114 100644
--- a/include/sound/soc-dai.h
+++ b/include/sound/soc-dai.h
@@ -294,8 +294,8 @@ struct snd_soc_dai {
struct snd_soc_dai_driver *driver;
/* DAI runtime info */
- unsigned int capture_active:1; /* stream is in use */
- unsigned int playback_active:1; /* stream is in use */
+ unsigned int capture_active; /* stream usage count */
+ unsigned int playback_active; /* stream usage count */
unsigned int probed:1;
unsigned int active;