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author | Ben Dooks | 2010-07-26 10:56:40 +0100 |
---|---|---|
committer | Ben Dooks | 2010-08-14 16:24:33 +0100 |
commit | 001ca74f185f32bd8383146f9ffedd2de9b882ed (patch) | |
tree | d99d9174d4e1f77a77b4e114f688a42753b8d834 | |
parent | 46d0ad37838016e1f7c2cd46ebceb1976e3a3236 (diff) |
ARM: SMDK6410: Make virtual screen twice depth of real
For situations where double buffering is needed (such as the
current Android) make the screen virtual y size twice the
LCD size so that there is space for a second screen that
can be switched to.
Signed-off-by: Ben Dooks <ben-linux@fluff.org>
-rw-r--r-- | arch/arm/mach-s3c64xx/mach-smdk6410.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/arch/arm/mach-s3c64xx/mach-smdk6410.c b/arch/arm/mach-s3c64xx/mach-smdk6410.c index d9a03555f88b..ed9296f678ae 100644 --- a/arch/arm/mach-s3c64xx/mach-smdk6410.c +++ b/arch/arm/mach-s3c64xx/mach-smdk6410.c @@ -153,6 +153,8 @@ static struct s3c_fb_pd_win smdk6410_fb_win0 = { }, .max_bpp = 32, .default_bpp = 16, + .virtual_y = 480 * 2, + .virtual_x = 800, }; /* 405566 clocks per frame => 60Hz refresh requires 24333960Hz clock */ |