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authorDeepak Rawat2018-09-13 12:34:37 +0200
committerThomas Hellstrom2018-09-20 08:00:03 +0200
commit0c1b174b1b9a497230f937345d4db76fea267398 (patch)
tree9782bd041611ae6f52a48854fbcef3080e10edd9
parentbfc888261474efb0676f0e1d128f22c9692b97b1 (diff)
drm/vmwgfx: limit screen size to stdu_max during check_modeset
For STDU individual screen target size is limited by SVGA_REG_SCREENTARGET_MAX_WIDTH/HEIGHT registers so add that limit during atomic check_modeset. An additional limit is placed in the update_layout ioctl to avoid requesting layouts that current user-space typically can't support. Also modified the comments to reflect current limitation on topology. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_kms.c30
1 files changed, 22 insertions, 8 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
index 636b962849c8..12a41b039167 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
@@ -1512,21 +1512,19 @@ static int vmw_kms_check_display_memory(struct drm_device *dev,
struct drm_rect *rects)
{
struct vmw_private *dev_priv = vmw_priv(dev);
- struct drm_mode_config *mode_config = &dev->mode_config;
struct drm_rect bounding_box = {0};
u64 total_pixels = 0, pixel_mem, bb_mem;
int i;
for (i = 0; i < num_rects; i++) {
/*
- * Currently this check is limiting the topology within max
- * texture/screentarget size. This should change in future when
- * user-space support multiple fb with topology.
+ * For STDU only individual screen (screen target) is limited by
+ * SCREENTARGET_MAX_WIDTH/HEIGHT registers.
*/
- if (rects[i].x1 < 0 || rects[i].y1 < 0 ||
- rects[i].x2 > mode_config->max_width ||
- rects[i].y2 > mode_config->max_height) {
- DRM_ERROR("Invalid GUI layout.\n");
+ if (dev_priv->active_display_unit == vmw_du_screen_target &&
+ (drm_rect_width(&rects[i]) > dev_priv->stdu_max_width ||
+ drm_rect_height(&rects[i]) > dev_priv->stdu_max_height)) {
+ DRM_ERROR("Screen size not supported.\n");
return -EINVAL;
}
@@ -2376,6 +2374,7 @@ int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct vmw_private *dev_priv = vmw_priv(dev);
+ struct drm_mode_config *mode_config = &dev->mode_config;
struct drm_vmw_update_layout_arg *arg =
(struct drm_vmw_update_layout_arg *)data;
void __user *user_rects;
@@ -2421,6 +2420,21 @@ int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data,
drm_rects[i].y1 = curr_rect.y;
drm_rects[i].x2 = curr_rect.x + curr_rect.w;
drm_rects[i].y2 = curr_rect.y + curr_rect.h;
+
+ /*
+ * Currently this check is limiting the topology within
+ * mode_config->max (which actually is max texture size
+ * supported by virtual device). This limit is here to address
+ * window managers that create a big framebuffer for whole
+ * topology.
+ */
+ if (drm_rects[i].x1 < 0 || drm_rects[i].y1 < 0 ||
+ drm_rects[i].x2 > mode_config->max_width ||
+ drm_rects[i].y2 > mode_config->max_height) {
+ DRM_ERROR("Invalid GUI layout.\n");
+ ret = -EINVAL;
+ goto out_free;
+ }
}
ret = vmw_kms_check_display_memory(dev, arg->num_outputs, drm_rects);