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authorDave Airlie2013-05-09 05:07:10 +0100
committerDave Airlie2013-05-17 11:45:46 +1000
commitb90ed1e931c4d11cf32710c8a310b603effb5b11 (patch)
treea822a9691aeb59a487b9e6f0fab8b7af8df3eee8
parentb2b4465d8bade681491e225fa6a5dc050820b004 (diff)
qxl: fix bug with object eviction and update area
if the surface is evicted, this validation will happen to the wrong place, I noticed this with other work I was doing, haven't seen it go wrong in practice. Signed-off-by: Dave Airlie <airlied@redhat.com>
-rw-r--r--drivers/gpu/drm/qxl/qxl_ioctl.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gpu/drm/qxl/qxl_ioctl.c b/drivers/gpu/drm/qxl/qxl_ioctl.c
index 04b64f9cbfdb..6db7370373ea 100644
--- a/drivers/gpu/drm/qxl/qxl_ioctl.c
+++ b/drivers/gpu/drm/qxl/qxl_ioctl.c
@@ -294,6 +294,7 @@ static int qxl_update_area_ioctl(struct drm_device *dev, void *data,
goto out;
if (!qobj->pin_count) {
+ qxl_ttm_placement_from_domain(qobj, qobj->type);
ret = ttm_bo_validate(&qobj->tbo, &qobj->placement,
true, false);
if (unlikely(ret))