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authorMarcin Koƛcielnicki2010-02-27 18:13:35 +0000
committerBen Skeggs2010-03-10 16:06:44 +1000
commitc82b88d578847909797945824851a6a9a84f9c20 (patch)
treedee4a902c6c7e013590410e48a4b54aae213b6e3
parent37000d275721e25af6b49fbb2dbcd04022091276 (diff)
drm/nouveau: Fix fbcon corruption with font width not divisible by 8
NV50 is nice and has a switch that autoaligns stuff for us. Pre-NV50, we need to align input bitmap width manually. Signed-off-by: Marcin Koƛcielnicki <koriakin@0x04.net> Signed-off-by: Francisco Jerez <currojerez@riseup.net> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
-rw-r--r--drivers/gpu/drm/nouveau/nv04_fbcon.c6
-rw-r--r--drivers/gpu/drm/nouveau/nv50_fbcon.c2
2 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gpu/drm/nouveau/nv04_fbcon.c b/drivers/gpu/drm/nouveau/nv04_fbcon.c
index 3da90c2c4e63..813b25cec726 100644
--- a/drivers/gpu/drm/nouveau/nv04_fbcon.c
+++ b/drivers/gpu/drm/nouveau/nv04_fbcon.c
@@ -118,8 +118,8 @@ nv04_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
return;
}
- width = ALIGN(image->width, 32);
- dsize = (width * image->height) >> 5;
+ width = ALIGN(image->width, 8);
+ dsize = ALIGN(width * image->height, 32) >> 5;
if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
@@ -136,8 +136,8 @@ nv04_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
((image->dx + image->width) & 0xffff));
OUT_RING(chan, bg);
OUT_RING(chan, fg);
- OUT_RING(chan, (image->height << 16) | image->width);
OUT_RING(chan, (image->height << 16) | width);
+ OUT_RING(chan, (image->height << 16) | image->width);
OUT_RING(chan, (image->dy << 16) | (image->dx & 0xffff));
while (dsize) {
diff --git a/drivers/gpu/drm/nouveau/nv50_fbcon.c b/drivers/gpu/drm/nouveau/nv50_fbcon.c
index 993c7126fbde..25a3cd8794f9 100644
--- a/drivers/gpu/drm/nouveau/nv50_fbcon.c
+++ b/drivers/gpu/drm/nouveau/nv50_fbcon.c
@@ -233,7 +233,7 @@ nv50_fbcon_accel_init(struct fb_info *info)
BEGIN_RING(chan, NvSub2D, 0x0808, 3);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- OUT_RING(chan, 0);
+ OUT_RING(chan, 1);
BEGIN_RING(chan, NvSub2D, 0x081c, 1);
OUT_RING(chan, 1);
BEGIN_RING(chan, NvSub2D, 0x0840, 4);