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authorChristian König2019-08-09 17:27:21 +0200
committerAlex Deucher2019-08-14 15:45:53 -0500
commite1b4ce25dbc93ab0cb8ed0f236a3b9ff7b03802c (patch)
tree2d6fed0206a76b9cfa53001ce820922bcc803253
parent31ec0dd38085aaeb75ab04211bf3b51ad917c9b4 (diff)
drm/scheduler: use job count instead of peek
The spsc_queue_peek function is accessing queue->head which belongs to the consumer thread and shouldn't be accessed by the producer This is fixing a rare race condition when destroying entities. Signed-off-by: Christian König <christian.koenig@amd.com> Acked-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: Monk.liu@amd.com Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-rw-r--r--drivers/gpu/drm/scheduler/sched_entity.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 35ddbec1375a..671c90f34ede 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -95,7 +95,7 @@ static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
rmb(); /* for list_empty to work without lock */
if (list_empty(&entity->list) ||
- spsc_queue_peek(&entity->job_queue) == NULL)
+ spsc_queue_count(&entity->job_queue) == 0)
return true;
return false;
@@ -281,7 +281,7 @@ void drm_sched_entity_fini(struct drm_sched_entity *entity)
/* Consumption of existing IBs wasn't completed. Forcefully
* remove them here.
*/
- if (spsc_queue_peek(&entity->job_queue)) {
+ if (spsc_queue_count(&entity->job_queue)) {
if (sched) {
/* Park the kernel for a moment to make sure it isn't processing
* our enity.