aboutsummaryrefslogtreecommitdiff
path: root/Documentation/cma
diff options
context:
space:
mode:
authorRodrigo Rivas Costa2018-10-14 19:36:43 +0200
committerJiri Kosina2018-11-19 16:19:51 +0100
commit385a4886778f6d6e61eff1d4d295af332d7130e1 (patch)
treeb40c421673eda77924a6db338cf53197ab02bb92 /Documentation/cma
parent4d26d1d1e8065bb3326a7c06d5d4698e581443a9 (diff)
HID: steam: remove input device when a hid client is running.
Previously, when a HID client such as the Steam Client was running, this driver disabled its input device to avoid doubling the input events. While it worked mostly fine, some games got confused by the idle gamepad, and switched to two player mode, or asked the user to choose which gamepad to use. Other games just crashed, probably a bug in Unity [1]. With this commit, when a HID client starts, the input device is removed; when the HID client ends the input device is recreated. [1]: https://github.com/ValveSoftware/steam-for-linux/issues/5645 Signed-off-by: Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'Documentation/cma')
0 files changed, 0 insertions, 0 deletions