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author | Hans Verkuil | 2022-10-17 15:15:05 +0100 |
---|---|---|
committer | Mauro Carvalho Chehab | 2022-10-25 16:43:54 +0100 |
commit | de547896aac606a00435a219757a940ece142bf0 (patch) | |
tree | 5ac164ac539e3cddf5ad2b8d2b5f04476ffecd96 /Documentation | |
parent | 69d78a80da4ef12faf2a6f9cfa2097ab4ac43983 (diff) |
media: vivid.rst: loop_video is set on the capture devnode
The example on how to use and test Capture Overlay specified
the wrong video device node. Back in 2015 the loop_video control
moved from the output device to the capture device, but this
example code is still referring to the output video device.
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
Diffstat (limited to 'Documentation')
-rw-r--r-- | Documentation/admin-guide/media/vivid.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Documentation/admin-guide/media/vivid.rst b/Documentation/admin-guide/media/vivid.rst index 4f680dc9661c..abd90ed31090 100644 --- a/Documentation/admin-guide/media/vivid.rst +++ b/Documentation/admin-guide/media/vivid.rst @@ -1318,7 +1318,7 @@ instance. This setup would require the following commands: $ v4l2-ctl -d2 -i2 $ v4l2-ctl -d2 -c horizontal_movement=4 $ v4l2-ctl -d1 --overlay=1 - $ v4l2-ctl -d1 -c loop_video=1 + $ v4l2-ctl -d0 -c loop_video=1 $ v4l2-ctl -d2 --stream-mmap --overlay=1 And from another console: |