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authorAlbert Herranz2009-12-12 06:31:44 +0000
committerGrant Likely2009-12-12 22:24:29 -0700
commit7a09116c016611effe7037c8346c5f42a7416718 (patch)
tree7769da6cc11df9ac4b2eba2b7bb630f4893d2772 /arch
parent86c3d131ce72a8ea82107c1113e30fc97583f8dd (diff)
powerpc: wii: device tree
Add a device tree source file for the Nintendo Wii video game console. Signed-off-by: Albert Herranz <albert_herranz@yahoo.es> Acked-by: Segher Boessenkool <segher@kernel.crashing.org> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Diffstat (limited to 'arch')
-rw-r--r--arch/powerpc/boot/dts/wii.dts218
1 files changed, 218 insertions, 0 deletions
diff --git a/arch/powerpc/boot/dts/wii.dts b/arch/powerpc/boot/dts/wii.dts
new file mode 100644
index 000000000000..77528c9a8dbd
--- /dev/null
+++ b/arch/powerpc/boot/dts/wii.dts
@@ -0,0 +1,218 @@
+/*
+ * arch/powerpc/boot/dts/wii.dts
+ *
+ * Nintendo Wii platform device tree source
+ * Copyright (C) 2008-2009 The GameCube Linux Team
+ * Copyright (C) 2008,2009 Albert Herranz
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ */
+
+/dts-v1/;
+
+/*
+ * This is commented-out for now.
+ * Until a later patch is merged, the kernel can use only the first
+ * contiguous RAM range and will BUG() if the memreserve is outside
+ * that range.
+ */
+/*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */
+
+/ {
+ model = "nintendo,wii";
+ compatible = "nintendo,wii";
+ #address-cells = <1>;
+ #size-cells = <1>;
+
+ chosen {
+ bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
+ };
+
+ memory {
+ device_type = "memory";
+ reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */
+ 0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */
+ };
+
+ cpus {
+ #address-cells = <1>;
+ #size-cells = <0>;
+
+ PowerPC,broadway@0 {
+ device_type = "cpu";
+ reg = <0>;
+ clock-frequency = <729000000>; /* 729MHz */
+ bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
+ timebase-frequency = <60750000>; /* 243MHz / 4 */
+ i-cache-line-size = <32>;
+ d-cache-line-size = <32>;
+ i-cache-size = <32768>;
+ d-cache-size = <32768>;
+ };
+ };
+
+ /* devices contained in the hollywood chipset */
+ hollywood {
+ #address-cells = <1>;
+ #size-cells = <1>;
+ compatible = "nintendo,hollywood";
+ ranges = <0x0c000000 0x0c000000 0x01000000
+ 0x0d000000 0x0d000000 0x00800000
+ 0x0d800000 0x0d800000 0x00800000>;
+ interrupt-parent = <&PIC0>;
+
+ video@0c002000 {
+ compatible = "nintendo,hollywood-vi",
+ "nintendo,flipper-vi";
+ reg = <0x0c002000 0x100>;
+ interrupts = <8>;
+ };
+
+ processor-interface@0c003000 {
+ compatible = "nintendo,hollywood-pi",
+ "nintendo,flipper-pi";
+ reg = <0x0c003000 0x100>;
+
+ PIC0: pic0 {
+ #interrupt-cells = <1>;
+ compatible = "nintendo,flipper-pic";
+ interrupt-controller;
+ };
+ };
+
+ dsp@0c005000 {
+ #address-cells = <1>;
+ #size-cells = <1>;
+ compatible = "nintendo,hollywood-dsp",
+ "nintendo,flipper-dsp";
+ reg = <0x0c005000 0x200>;
+ interrupts = <6>;
+ };
+
+ gamepad-controller@0d006400 {
+ compatible = "nintendo,hollywood-si",
+ "nintendo,flipper-si";
+ reg = <0x0d006400 0x100>;
+ interrupts = <3>;
+ };
+
+ audio@0c006c00 {
+ compatible = "nintendo,hollywood-ai",
+ "nintendo,flipper-ai";
+ reg = <0x0d006c00 0x20>;
+ interrupts = <6>;
+ };
+
+ /* External Interface bus */
+ exi@0d006800 {
+ compatible = "nintendo,hollywood-exi",
+ "nintendo,flipper-exi";
+ reg = <0x0d006800 0x40>;
+ virtual-reg = <0x0d006800>;
+ interrupts = <4>;
+ };
+
+ usb@0d040000 {
+ compatible = "nintendo,hollywood-usb-ehci",
+ "usb-ehci";
+ reg = <0x0d040000 0x100>;
+ interrupts = <4>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ usb@0d050000 {
+ compatible = "nintendo,hollywood-usb-ohci",
+ "usb-ohci";
+ reg = <0x0d050000 0x100>;
+ interrupts = <5>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ usb@0d060000 {
+ compatible = "nintendo,hollywood-usb-ohci",
+ "usb-ohci";
+ reg = <0x0d060000 0x100>;
+ interrupts = <6>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ sd@0d070000 {
+ compatible = "nintendo,hollywood-sdhci",
+ "sdhci";
+ reg = <0x0d070000 0x200>;
+ interrupts = <7>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ sdio@0d080000 {
+ compatible = "nintendo,hollywood-sdhci",
+ "sdhci";
+ reg = <0x0d080000 0x200>;
+ interrupts = <8>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ ipc@0d000000 {
+ compatible = "nintendo,hollywood-ipc";
+ reg = <0x0d000000 0x10>;
+ interrupts = <30>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ PIC1: pic1@0d800030 {
+ #interrupt-cells = <1>;
+ compatible = "nintendo,hollywood-pic";
+ reg = <0x0d800030 0x10>;
+ interrupt-controller;
+ interrupts = <14>;
+ };
+
+ GPIO: gpio@0d8000c0 {
+ #gpio-cells = <2>;
+ compatible = "nintendo,hollywood-gpio";
+ reg = <0x0d8000c0 0x40>;
+ gpio-controller;
+
+ /*
+ * This is commented out while a standard binding
+ * for i2c over gpio is defined.
+ */
+ /*
+ i2c-video {
+ #address-cells = <1>;
+ #size-cells = <0>;
+ compatible = "i2c-gpio";
+
+ gpios = <&GPIO 15 0
+ &GPIO 14 0>;
+ clock-frequency = <250000>;
+ no-clock-stretching;
+ scl-is-open-drain;
+ sda-is-open-drain;
+ sda-enforce-dir;
+
+ AVE: audio-video-encoder@70 {
+ compatible = "nintendo,wii-audio-video-encoder";
+ reg = <0x70>;
+ };
+ };
+ */
+ };
+
+ control@0d800100 {
+ compatible = "nintendo,hollywood-control";
+ reg = <0x0d800100 0x300>;
+ };
+
+ disk@0d806000 {
+ compatible = "nintendo,hollywood-di";
+ reg = <0x0d806000 0x40>;
+ interrupts = <2>;
+ };
+ };
+};
+