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authorLinus Torvalds2022-08-07 17:52:35 -0700
committerLinus Torvalds2022-08-07 17:52:35 -0700
commit4e23eeebb2e57f5a28b36221aa776b5a1122dde5 (patch)
treef8376df9b40f35576533e830f8c2a1b7e981c160 /block/bfq-iosched.h
parent3bc1bc0b59d04e997db25b84babf459ca1cd80b7 (diff)
parent36d4b36b69590fed99356a4426c940a253a93800 (diff)
Merge tag 'bitmap-6.0-rc1' of https://github.com/norov/linux
Pull bitmap updates from Yury Norov: - fix the duplicated comments on bitmap_to_arr64() (Qu Wenruo) - optimize out non-atomic bitops on compile-time constants (Alexander Lobakin) - cleanup bitmap-related headers (Yury Norov) - x86/olpc: fix 'logical not is only applied to the left hand side' (Alexander Lobakin) - lib/nodemask: inline wrappers around bitmap (Yury Norov) * tag 'bitmap-6.0-rc1' of https://github.com/norov/linux: (26 commits) lib/nodemask: inline next_node_in() and node_random() powerpc: drop dependency on <asm/machdep.h> in archrandom.h x86/olpc: fix 'logical not is only applied to the left hand side' lib/cpumask: move some one-line wrappers to header file headers/deps: mm: align MANITAINERS and Docs with new gfp.h structure headers/deps: mm: Split <linux/gfp_types.h> out of <linux/gfp.h> headers/deps: mm: Optimize <linux/gfp.h> header dependencies lib/cpumask: move trivial wrappers around find_bit to the header lib/cpumask: change return types to unsigned where appropriate cpumask: change return types to bool where appropriate lib/bitmap: change type of bitmap_weight to unsigned long lib/bitmap: change return types to bool where appropriate arm: align find_bit declarations with generic kernel iommu/vt-d: avoid invalid memory access via node_online(NUMA_NO_NODE) lib/test_bitmap: test the tail after bitmap_to_arr64() lib/bitmap: fix off-by-one in bitmap_to_arr64() lib: test_bitmap: add compile-time optimization/evaluations assertions bitmap: don't assume compiler evaluates small mem*() builtins calls net/ice: fix initializing the bitmap in the switch code bitops: let optimize out non-atomic bitops on compile-time constants ...
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