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authorEric Anholt2018-04-30 11:10:58 -0700
committerEric Anholt2018-05-03 16:26:30 -0700
commit57692c94dcbe99a1e0444409a3da13fb3443562c (patch)
tree4d1fe9e1ba21f61f998d45f289b53556e722b299 /drivers/gpu/drm/v3d/v3d_drv.c
parent4000626f204d00f601dca7e9d9b8a793b07da4ad (diff)
drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+
This driver will be used to support Mesa on the Broadcom 7268 and 7278 platforms. V3D 3.3 introduces an MMU, which means we no longer need CMA or vc4's complicated CL/shader validation scheme. This massively changes the GEM behavior, so I've forked off to a new driver. v2: Mark SUBMIT_CL as needing DRM_AUTH. coccinelle fixes from kbuild test robot. Drop personal git link from MAINTAINERS. Don't double-map dma-buf imported BOs. Add kerneldoc about needing MMU eviction. Drop prime vmap/unmap stubs. Delay mmap offset setup to mmap time. Use drm_dev_init instead of _alloc. Use ktime_get() for wait_bo timeouts. Drop drm_can_sleep() usage, since we don't modeset. Switch page tables back to WC (debug change to coherent had slipped in). Switch drm_gem_object_unreference_unlocked() to drm_gem_object_put_unlocked(). Simplify overflow mem handling by not sharing overflow mem between jobs. v3: no changes v4: align submit_cl to 64 bits (review by airlied), check zero flags in other ioctls. Signed-off-by: Eric Anholt <eric@anholt.net> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v4) Acked-by: Dave Airlie <airlied@linux.ie> (v3, requested submit_cl change) Link: https://patchwork.freedesktop.org/patch/msgid/20180430181058.30181-3-eric@anholt.net
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_drv.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_drv.c371
1 files changed, 371 insertions, 0 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
new file mode 100644
index 000000000000..38e8041b5f0c
--- /dev/null
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -0,0 +1,371 @@
+// SPDX-License-Identifier: GPL-2.0+
+/* Copyright (C) 2014-2018 Broadcom */
+
+/**
+ * DOC: Broadcom V3D Graphics Driver
+ *
+ * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
+ * For V3D 2.x support, see the VC4 driver.
+ *
+ * Currently only single-core rendering using the binner and renderer
+ * is supported. The TFU (texture formatting unit) and V3D 4.x's CSD
+ * (compute shader dispatch) are not yet supported.
+ */
+
+#include <linux/clk.h>
+#include <linux/device.h>
+#include <linux/io.h>
+#include <linux/module.h>
+#include <linux/of_platform.h>
+#include <linux/platform_device.h>
+#include <linux/pm_runtime.h>
+#include <drm/drm_fb_cma_helper.h>
+#include <drm/drm_fb_helper.h>
+
+#include "uapi/drm/v3d_drm.h"
+#include "v3d_drv.h"
+#include "v3d_regs.h"
+
+#define DRIVER_NAME "v3d"
+#define DRIVER_DESC "Broadcom V3D graphics"
+#define DRIVER_DATE "20180419"
+#define DRIVER_MAJOR 1
+#define DRIVER_MINOR 0
+#define DRIVER_PATCHLEVEL 0
+
+#ifdef CONFIG_PM
+static int v3d_runtime_suspend(struct device *dev)
+{
+ struct drm_device *drm = dev_get_drvdata(dev);
+ struct v3d_dev *v3d = to_v3d_dev(drm);
+
+ v3d_irq_disable(v3d);
+
+ clk_disable_unprepare(v3d->clk);
+
+ return 0;
+}
+
+static int v3d_runtime_resume(struct device *dev)
+{
+ struct drm_device *drm = dev_get_drvdata(dev);
+ struct v3d_dev *v3d = to_v3d_dev(drm);
+ int ret;
+
+ ret = clk_prepare_enable(v3d->clk);
+ if (ret != 0)
+ return ret;
+
+ /* XXX: VPM base */
+
+ v3d_mmu_set_page_table(v3d);
+ v3d_irq_enable(v3d);
+
+ return 0;
+}
+#endif
+
+static const struct dev_pm_ops v3d_v3d_pm_ops = {
+ SET_RUNTIME_PM_OPS(v3d_runtime_suspend, v3d_runtime_resume, NULL)
+};
+
+static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct v3d_dev *v3d = to_v3d_dev(dev);
+ struct drm_v3d_get_param *args = data;
+ int ret;
+ static const u32 reg_map[] = {
+ [DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
+ [DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
+ [DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
+ [DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
+ [DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
+ [DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
+ [DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
+ };
+
+ if (args->pad != 0)
+ return -EINVAL;
+
+ /* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
+ * to explicitly allow it in the "the register in our
+ * parameter map" check.
+ */
+ if (args->param < ARRAY_SIZE(reg_map) &&
+ (reg_map[args->param] ||
+ args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
+ u32 offset = reg_map[args->param];
+
+ if (args->value != 0)
+ return -EINVAL;
+
+ ret = pm_runtime_get_sync(v3d->dev);
+ if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
+ args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
+ args->value = V3D_CORE_READ(0, offset);
+ } else {
+ args->value = V3D_READ(offset);
+ }
+ pm_runtime_mark_last_busy(v3d->dev);
+ pm_runtime_put_autosuspend(v3d->dev);
+ return 0;
+ }
+
+ /* Any params that aren't just register reads would go here. */
+
+ DRM_DEBUG("Unknown parameter %d\n", args->param);
+ return -EINVAL;
+}
+
+static int
+v3d_open(struct drm_device *dev, struct drm_file *file)
+{
+ struct v3d_dev *v3d = to_v3d_dev(dev);
+ struct v3d_file_priv *v3d_priv;
+ int i;
+
+ v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
+ if (!v3d_priv)
+ return -ENOMEM;
+
+ v3d_priv->v3d = v3d;
+
+ for (i = 0; i < V3D_MAX_QUEUES; i++) {
+ drm_sched_entity_init(&v3d->queue[i].sched,
+ &v3d_priv->sched_entity[i],
+ &v3d->queue[i].sched.sched_rq[DRM_SCHED_PRIORITY_NORMAL],
+ 32, NULL);
+ }
+
+ file->driver_priv = v3d_priv;
+
+ return 0;
+}
+
+static void
+v3d_postclose(struct drm_device *dev, struct drm_file *file)
+{
+ struct v3d_dev *v3d = to_v3d_dev(dev);
+ struct v3d_file_priv *v3d_priv = file->driver_priv;
+ enum v3d_queue q;
+
+ for (q = 0; q < V3D_MAX_QUEUES; q++) {
+ drm_sched_entity_fini(&v3d->queue[q].sched,
+ &v3d_priv->sched_entity[q]);
+ }
+
+ kfree(v3d_priv);
+}
+
+static const struct file_operations v3d_drm_fops = {
+ .owner = THIS_MODULE,
+ .open = drm_open,
+ .release = drm_release,
+ .unlocked_ioctl = drm_ioctl,
+ .mmap = v3d_mmap,
+ .poll = drm_poll,
+ .read = drm_read,
+ .compat_ioctl = drm_compat_ioctl,
+ .llseek = noop_llseek,
+};
+
+/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
+ * protection between clients. Note that render nodes would be be
+ * able to submit CLs that could access BOs from clients authenticated
+ * with the master node.
+ */
+static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
+ DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
+ DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
+};
+
+static const struct vm_operations_struct v3d_vm_ops = {
+ .fault = v3d_gem_fault,
+ .open = drm_gem_vm_open,
+ .close = drm_gem_vm_close,
+};
+
+static struct drm_driver v3d_drm_driver = {
+ .driver_features = (DRIVER_GEM |
+ DRIVER_RENDER |
+ DRIVER_PRIME |
+ DRIVER_SYNCOBJ),
+
+ .open = v3d_open,
+ .postclose = v3d_postclose,
+
+#if defined(CONFIG_DEBUG_FS)
+ .debugfs_init = v3d_debugfs_init,
+#endif
+
+ .gem_free_object_unlocked = v3d_free_object,
+ .gem_vm_ops = &v3d_vm_ops,
+
+ .prime_handle_to_fd = drm_gem_prime_handle_to_fd,
+ .prime_fd_to_handle = drm_gem_prime_fd_to_handle,
+ .gem_prime_import = drm_gem_prime_import,
+ .gem_prime_export = drm_gem_prime_export,
+ .gem_prime_res_obj = v3d_prime_res_obj,
+ .gem_prime_get_sg_table = v3d_prime_get_sg_table,
+ .gem_prime_import_sg_table = v3d_prime_import_sg_table,
+ .gem_prime_mmap = v3d_prime_mmap,
+
+ .ioctls = v3d_drm_ioctls,
+ .num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
+ .fops = &v3d_drm_fops,
+
+ .name = DRIVER_NAME,
+ .desc = DRIVER_DESC,
+ .date = DRIVER_DATE,
+ .major = DRIVER_MAJOR,
+ .minor = DRIVER_MINOR,
+ .patchlevel = DRIVER_PATCHLEVEL,
+};
+
+static const struct of_device_id v3d_of_match[] = {
+ { .compatible = "brcm,7268-v3d" },
+ { .compatible = "brcm,7278-v3d" },
+ {},
+};
+MODULE_DEVICE_TABLE(of, v3d_of_match);
+
+static int
+map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
+{
+ struct resource *res =
+ platform_get_resource_byname(v3d->pdev, IORESOURCE_MEM, name);
+
+ *regs = devm_ioremap_resource(v3d->dev, res);
+ return PTR_ERR_OR_ZERO(*regs);
+}
+
+static int v3d_platform_drm_probe(struct platform_device *pdev)
+{
+ struct device *dev = &pdev->dev;
+ struct drm_device *drm;
+ struct v3d_dev *v3d;
+ int ret;
+ u32 ident1;
+
+ dev->coherent_dma_mask = DMA_BIT_MASK(36);
+
+ v3d = kzalloc(sizeof(*v3d), GFP_KERNEL);
+ if (!v3d)
+ return -ENOMEM;
+ v3d->dev = dev;
+ v3d->pdev = pdev;
+ drm = &v3d->drm;
+
+ ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
+ if (ret)
+ goto dev_free;
+
+ ret = map_regs(v3d, &v3d->hub_regs, "hub");
+ if (ret)
+ goto dev_free;
+
+ ret = map_regs(v3d, &v3d->core_regs[0], "core0");
+ if (ret)
+ goto dev_free;
+
+ ident1 = V3D_READ(V3D_HUB_IDENT1);
+ v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
+ V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
+ v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
+ WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
+
+ if (v3d->ver < 41) {
+ ret = map_regs(v3d, &v3d->gca_regs, "gca");
+ if (ret)
+ goto dev_free;
+ }
+
+ v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
+ GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
+ if (!v3d->mmu_scratch) {
+ dev_err(dev, "Failed to allocate MMU scratch page\n");
+ ret = -ENOMEM;
+ goto dev_free;
+ }
+
+ pm_runtime_use_autosuspend(dev);
+ pm_runtime_set_autosuspend_delay(dev, 50);
+ pm_runtime_enable(dev);
+
+ ret = drm_dev_init(&v3d->drm, &v3d_drm_driver, dev);
+ if (ret)
+ goto dma_free;
+
+ platform_set_drvdata(pdev, drm);
+ drm->dev_private = v3d;
+
+ ret = v3d_gem_init(drm);
+ if (ret)
+ goto dev_destroy;
+
+ v3d_irq_init(v3d);
+
+ ret = drm_dev_register(drm, 0);
+ if (ret)
+ goto gem_destroy;
+
+ return 0;
+
+gem_destroy:
+ v3d_gem_destroy(drm);
+dev_destroy:
+ drm_dev_put(drm);
+dma_free:
+ dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
+dev_free:
+ kfree(v3d);
+ return ret;
+}
+
+static int v3d_platform_drm_remove(struct platform_device *pdev)
+{
+ struct drm_device *drm = platform_get_drvdata(pdev);
+ struct v3d_dev *v3d = to_v3d_dev(drm);
+
+ drm_dev_unregister(drm);
+
+ v3d_gem_destroy(drm);
+
+ drm_dev_put(drm);
+
+ dma_free_wc(v3d->dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
+
+ return 0;
+}
+
+static struct platform_driver v3d_platform_driver = {
+ .probe = v3d_platform_drm_probe,
+ .remove = v3d_platform_drm_remove,
+ .driver = {
+ .name = "v3d",
+ .of_match_table = v3d_of_match,
+ },
+};
+
+static int __init v3d_drm_register(void)
+{
+ return platform_driver_register(&v3d_platform_driver);
+}
+
+static void __exit v3d_drm_unregister(void)
+{
+ platform_driver_unregister(&v3d_platform_driver);
+}
+
+module_init(v3d_drm_register);
+module_exit(v3d_drm_unregister);
+
+MODULE_ALIAS("platform:v3d-drm");
+MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
+MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
+MODULE_LICENSE("GPL v2");