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authorMatthew Auld2017-03-06 23:54:01 +0000
committerJani Nikula2017-03-13 17:30:09 +0200
commitaac66bf5f916f645bd57029490a72c3f91f2c274 (patch)
treeca096e6bb7016f58da1f0ee22cbeeadbc4a72b0a /drivers/gpu/drm
parent5a8cf90d743f2d05433c6109f6c1b9b904b0cdb7 (diff)
drm/i915: use correct node for handling cache domain eviction
It looks like we were incorrectly comparing vma->node against itself instead of the target node, when evicting for a node on systems where we need guard pages between regions with different cache domains. As a consequence we can end up trying to needlessly evict neighbouring nodes, even if they have the same cache domain, and if they were pinned we would fail the eviction. Fixes: 625d988acc28 ("drm/i915: Extract reserving space in the GTT to a helper") Signed-off-by: Matthew Auld <matthew.auld@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/20170306235414.23407-3-matthew.auld@intel.com Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (cherry picked from commit fe65cbdbc97929e4a522716ed279a36783656142) Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r--drivers/gpu/drm/i915/i915_gem_evict.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_evict.c b/drivers/gpu/drm/i915/i915_gem_evict.c
index c181b1bb3d2c..3be2503aa042 100644
--- a/drivers/gpu/drm/i915/i915_gem_evict.c
+++ b/drivers/gpu/drm/i915/i915_gem_evict.c
@@ -293,12 +293,12 @@ int i915_gem_evict_for_node(struct i915_address_space *vm,
* those as well to make room for our guard pages.
*/
if (check_color) {
- if (vma->node.start + vma->node.size == node->start) {
- if (vma->node.color == node->color)
+ if (node->start + node->size == target->start) {
+ if (node->color == target->color)
continue;
}
- if (vma->node.start == node->start + node->size) {
- if (vma->node.color == node->color)
+ if (node->start == target->start + target->size) {
+ if (node->color == target->color)
continue;
}
}