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authorAntonino A. Daplas2005-09-09 13:04:37 -0700
committerLinus Torvalds2005-09-09 13:58:00 -0700
commitb8c909454f046b59065c6997b651fe20cd90c0f4 (patch)
tree2a8e03fe69c1b02dc610f57208d693e05b95969c /drivers/video/fbmem.c
parent094bb659f53b6d90aab6067268d6d14f1f352d30 (diff)
[PATCH] fbdev: Fix greater than 1 bit monochrome color handling
Currently, fbcon assumes that the visual FB_VISUAL_MONO* is always 1 bit. According to Geert, there are old hardware where it's possible to have monochrome at 8-bit, but has only 2 colors, black - 0x00 and white - 0xff. Fix color handlers (fb_get_color_depth, and get_color) for this special case. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers/video/fbmem.c')
-rw-r--r--drivers/video/fbmem.c41
1 files changed, 28 insertions, 13 deletions
diff --git a/drivers/video/fbmem.c b/drivers/video/fbmem.c
index a8eee79e117d..a815f5e2fcb5 100644
--- a/drivers/video/fbmem.c
+++ b/drivers/video/fbmem.c
@@ -62,16 +62,26 @@ int num_registered_fb;
* Helpers
*/
-int fb_get_color_depth(struct fb_var_screeninfo *var)
+int fb_get_color_depth(struct fb_var_screeninfo *var,
+ struct fb_fix_screeninfo *fix)
{
- if (var->green.length == var->blue.length &&
- var->green.length == var->red.length &&
- !var->green.offset && !var->blue.offset &&
- !var->red.offset)
- return var->green.length;
- else
- return (var->green.length + var->red.length +
- var->blue.length);
+ int depth = 0;
+
+ if (fix->visual == FB_VISUAL_MONO01 ||
+ fix->visual == FB_VISUAL_MONO10)
+ depth = 1;
+ else {
+ if (var->green.length == var->blue.length &&
+ var->green.length == var->red.length &&
+ var->green.offset == var->blue.offset &&
+ var->green.offset == var->red.offset)
+ depth = var->green.length;
+ else
+ depth = var->green.length + var->red.length +
+ var->blue.length;
+ }
+
+ return depth;
}
EXPORT_SYMBOL(fb_get_color_depth);
@@ -249,13 +259,18 @@ static void fb_set_logo(struct fb_info *info,
const struct linux_logo *logo, u8 *dst,
int depth)
{
- int i, j, k, fg = 1;
+ int i, j, k;
const u8 *src = logo->data;
- u8 d, xor = (info->fix.visual == FB_VISUAL_MONO01) ? 0xff : 0;
+ u8 xor = (info->fix.visual == FB_VISUAL_MONO01) ? 0xff : 0;
+ u8 fg = 1, d;
- if (fb_get_color_depth(&info->var) == 3)
+ if (fb_get_color_depth(&info->var, &info->fix) == 3)
fg = 7;
+ if (info->fix.visual == FB_VISUAL_MONO01 ||
+ info->fix.visual == FB_VISUAL_MONO10)
+ fg = ~((u8) (0xfff << info->var.green.length));
+
switch (depth) {
case 4:
for (i = 0; i < logo->height; i++)
@@ -318,7 +333,7 @@ static struct logo_data {
int fb_prepare_logo(struct fb_info *info)
{
- int depth = fb_get_color_depth(&info->var);
+ int depth = fb_get_color_depth(&info->var, &info->fix);
memset(&fb_logo, 0, sizeof(struct logo_data));