diff options
author | Tomi Valkeinen | 2010-04-12 09:57:19 +0300 |
---|---|---|
committer | Tomi Valkeinen | 2010-08-03 15:18:46 +0300 |
commit | 0f16aa0ae6b84d7ae72fbe8999e6a94cb78edd4e (patch) | |
tree | ff277d1cfa93a6ea5b6602d93462a704b79be5ca /drivers/video/omap2 | |
parent | 86a7867ebff675f5f5816222c5a2c64b35f8bea6 (diff) |
OMAP: DSS2: DSI: use a private workqueue
Using the shared workqueue led to to a deadlock in the case where the
display was unblanked via keyboard.
What happens is something like this:
- User presses a key
context 1:
- drivers/char/keyboard.c calls schedule_console_callback()
- fb_unblank takes the console semaphore
- dsi bus lock is taken, and frame transfer is started (dsi bus lock is
left on)
- Unblank code tries to set the panel backlight, which tries to take dsi
bus lock, but is blocked while the frame transfer is going on
context 2, shared workqueue, console_callback in drivers/char/vt.c:
- Tries to take console semaphore
- Blocks, as console semaphore is being held by context 1
- No other shared workqueue work can be run
context 3, HW irq, caused by FRAMEDONE interrupt:
- Interrupt handler schedules framedone-work in shared workqueue
- Framedone-work is never ran, as the shared workqueue is blocked. This
means that the unblank thread stays blocked, which means that context 2
stays blocked.
While I think the real problem is in keyboard/virtual terminal code, using
a private workqueue in the DSI driver is perhaps safer and more robust
than using the shared one. The DSI works should not be delayed more than a
millisecond or so, and even if the private workqueue gives us no hard
promise of doing so, it's still safer bet than the shared workqueue.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>
Diffstat (limited to 'drivers/video/omap2')
-rw-r--r-- | drivers/video/omap2/dss/dsi.c | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/drivers/video/omap2/dss/dsi.c b/drivers/video/omap2/dss/dsi.c index 542c6e2a3ff1..de3fdab46f38 100644 --- a/drivers/video/omap2/dss/dsi.c +++ b/drivers/video/omap2/dss/dsi.c @@ -238,6 +238,8 @@ static struct bool te_enabled; + struct workqueue_struct *workqueue; + struct work_struct framedone_work; void (*framedone_callback)(int, void *); void *framedone_data; @@ -2759,6 +2761,7 @@ static void dsi_update_screen_dispc(struct omap_dss_device *dssdev, unsigned packet_payload; unsigned packet_len; u32 l; + int r; const unsigned channel = dsi.update_channel; /* line buffer is 1024 x 24bits */ /* XXX: for some reason using full buffer size causes considerable TX @@ -2809,8 +2812,9 @@ static void dsi_update_screen_dispc(struct omap_dss_device *dssdev, dsi_perf_mark_start(); - schedule_delayed_work(&dsi.framedone_timeout_work, + r = queue_delayed_work(dsi.workqueue, &dsi.framedone_timeout_work, msecs_to_jiffies(250)); + BUG_ON(r == 0); dss_start_update(dssdev); @@ -2841,6 +2845,11 @@ static void dsi_framedone_timeout_work_callback(struct work_struct *work) DSSERR("Framedone not received for 250ms!\n"); + /* XXX While extremely unlikely, we could get FRAMEDONE interrupt after + * 250ms which would conflict with this timeout work. What should be + * done is first cancel the transfer on the HW, and then cancel the + * possibly scheduled framedone work */ + /* SIDLEMODE back to smart-idle */ dispc_enable_sidle(); @@ -2873,6 +2882,7 @@ static void dsi_framedone_timeout_work_callback(struct work_struct *work) static void dsi_framedone_irq_callback(void *data, u32 mask) { + int r; /* Note: We get FRAMEDONE when DISPC has finished sending pixels and * turns itself off. However, DSI still has the pixels in its buffers, * and is sending the data. @@ -2881,7 +2891,8 @@ static void dsi_framedone_irq_callback(void *data, u32 mask) /* SIDLEMODE back to smart-idle */ dispc_enable_sidle(); - schedule_work(&dsi.framedone_work); + r = queue_work(dsi.workqueue, &dsi.framedone_work); + BUG_ON(r == 0); } static void dsi_handle_framedone(void) @@ -3292,6 +3303,10 @@ int dsi_init(struct platform_device *pdev) mutex_init(&dsi.lock); sema_init(&dsi.bus_lock, 1); + dsi.workqueue = create_singlethread_workqueue("dsi"); + if (dsi.workqueue == NULL) + return -ENOMEM; + INIT_WORK(&dsi.framedone_work, dsi_framedone_work_callback); INIT_DELAYED_WORK_DEFERRABLE(&dsi.framedone_timeout_work, dsi_framedone_timeout_work_callback); @@ -3328,6 +3343,7 @@ int dsi_init(struct platform_device *pdev) err2: iounmap(dsi.base); err1: + destroy_workqueue(dsi.workqueue); return r; } @@ -3335,6 +3351,8 @@ void dsi_exit(void) { iounmap(dsi.base); + destroy_workqueue(dsi.workqueue); + DSSDBG("omap_dsi_exit\n"); } |