diff options
author | Thomas Hellstrom | 2014-02-05 08:13:56 +0100 |
---|---|---|
committer | Thomas Hellstrom | 2014-02-05 08:41:58 +0100 |
commit | 30f82d816d2dccfdc2063ac8cca994904c9b612c (patch) | |
tree | ad6be8058234603ad2361f2635275a43136d880c /drivers | |
parent | a6fc955ff9fc60dcffc80003410a85d874e4f1e3 (diff) |
drm/vmwgfx: Reemit context bindings when necessary v2
When a context is first referenced in the command stream, make sure that all
scrubbed (as a result of eviction) bindings are re-emitted. Also make sure that
all bound resources are put on the resource validate list.
This is needed for legacy emulation, since legacy user-space drivers will
typically not re-emit shader bindings. It also removes the requirement for
user-space drivers to re-emit render-target- and texture bindings.
Makes suspend and hibernate now also work with legacy user-space drivers on
guest-backed devices.
v2: Don't rebind on legacy devices.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_context.c | 144 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | 6 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 85 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_resource.c | 11 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_shader.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | 2 |
6 files changed, 222 insertions, 28 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c index 82c41daebc0e..9426c53fb483 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c @@ -37,7 +37,7 @@ struct vmw_user_context { -typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *); +typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *, bool); static void vmw_user_context_free(struct vmw_resource *res); static struct vmw_resource * @@ -50,9 +50,11 @@ static int vmw_gb_context_unbind(struct vmw_resource *res, bool readback, struct ttm_validate_buffer *val_buf); static int vmw_gb_context_destroy(struct vmw_resource *res); -static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi); -static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi); -static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi); +static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind); +static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi, + bool rebind); +static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind); +static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs); static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs); static uint64_t vmw_user_context_size; @@ -111,10 +113,14 @@ static void vmw_hw_context_destroy(struct vmw_resource *res) if (res->func->destroy == vmw_gb_context_destroy) { mutex_lock(&dev_priv->cmdbuf_mutex); + mutex_lock(&dev_priv->binding_mutex); + (void) vmw_context_binding_state_kill + (&container_of(res, struct vmw_user_context, res)->cbs); (void) vmw_gb_context_destroy(res); if (dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid) __vmw_execbuf_release_pinned_bo(dev_priv, NULL); + mutex_unlock(&dev_priv->binding_mutex); mutex_unlock(&dev_priv->cmdbuf_mutex); return; } @@ -328,7 +334,7 @@ static int vmw_gb_context_unbind(struct vmw_resource *res, BUG_ON(bo->mem.mem_type != VMW_PL_MOB); mutex_lock(&dev_priv->binding_mutex); - vmw_context_binding_state_kill(&uctx->cbs); + vmw_context_binding_state_scrub(&uctx->cbs); submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0); @@ -378,10 +384,6 @@ static int vmw_gb_context_destroy(struct vmw_resource *res) SVGA3dCmdHeader header; SVGA3dCmdDestroyGBContext body; } *cmd; - struct vmw_user_context *uctx = - container_of(res, struct vmw_user_context, res); - - BUG_ON(!list_empty(&uctx->cbs.list)); if (likely(res->id == -1)) return 0; @@ -528,8 +530,9 @@ out_unlock: * vmw_context_scrub_shader - scrub a shader binding from a context. * * @bi: single binding information. + * @rebind: Whether to issue a bind instead of scrub command. */ -static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi) +static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind) { struct vmw_private *dev_priv = bi->ctx->dev_priv; struct { @@ -548,7 +551,8 @@ static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi) cmd->header.size = sizeof(cmd->body); cmd->body.cid = bi->ctx->id; cmd->body.type = bi->i1.shader_type; - cmd->body.shid = SVGA3D_INVALID_ID; + cmd->body.shid = + cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID); vmw_fifo_commit(dev_priv, sizeof(*cmd)); return 0; @@ -559,8 +563,10 @@ static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi) * from a context. * * @bi: single binding information. + * @rebind: Whether to issue a bind instead of scrub command. */ -static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi) +static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi, + bool rebind) { struct vmw_private *dev_priv = bi->ctx->dev_priv; struct { @@ -579,7 +585,8 @@ static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi) cmd->header.size = sizeof(cmd->body); cmd->body.cid = bi->ctx->id; cmd->body.type = bi->i1.rt_type; - cmd->body.target.sid = SVGA3D_INVALID_ID; + cmd->body.target.sid = + cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID); cmd->body.target.face = 0; cmd->body.target.mipmap = 0; vmw_fifo_commit(dev_priv, sizeof(*cmd)); @@ -591,11 +598,13 @@ static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi) * vmw_context_scrub_texture - scrub a texture binding from a context. * * @bi: single binding information. + * @rebind: Whether to issue a bind instead of scrub command. * * TODO: Possibly complement this function with a function that takes * a list of texture bindings and combines them to a single command. */ -static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi) +static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi, + bool rebind) { struct vmw_private *dev_priv = bi->ctx->dev_priv; struct { @@ -619,7 +628,8 @@ static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi) cmd->body.c.cid = bi->ctx->id; cmd->body.s1.stage = bi->i1.texture_stage; cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE; - cmd->body.s1.value = (uint32) SVGA3D_INVALID_ID; + cmd->body.s1.value = + cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID); vmw_fifo_commit(dev_priv, sizeof(*cmd)); return 0; @@ -692,6 +702,7 @@ int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs, vmw_context_binding_drop(loc); loc->bi = *bi; + loc->bi.scrubbed = false; list_add_tail(&loc->ctx_list, &cbs->list); INIT_LIST_HEAD(&loc->res_list); @@ -727,12 +738,11 @@ static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs, if (loc->bi.ctx != NULL) vmw_context_binding_drop(loc); - loc->bi = *bi; - list_add_tail(&loc->ctx_list, &cbs->list); - if (bi->res != NULL) + if (bi->res != NULL) { + loc->bi = *bi; + list_add_tail(&loc->ctx_list, &cbs->list); list_add_tail(&loc->res_list, &bi->res->binding_head); - else - INIT_LIST_HEAD(&loc->res_list); + } } /** @@ -746,7 +756,10 @@ static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs, */ static void vmw_context_binding_kill(struct vmw_ctx_binding *cb) { - (void) vmw_scrub_funcs[cb->bi.bt](&cb->bi); + if (!cb->bi.scrubbed) { + (void) vmw_scrub_funcs[cb->bi.bt](&cb->bi, false); + cb->bi.scrubbed = true; + } vmw_context_binding_drop(cb); } @@ -768,6 +781,27 @@ static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs) } /** + * vmw_context_binding_state_scrub - Scrub all bindings associated with a + * struct vmw_ctx_binding state structure. + * + * @cbs: Pointer to the context binding state tracker. + * + * Emits commands to scrub all bindings associated with the + * context binding state tracker. + */ +static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs) +{ + struct vmw_ctx_binding *entry; + + list_for_each_entry(entry, &cbs->list, ctx_list) { + if (!entry->bi.scrubbed) { + (void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false); + entry->bi.scrubbed = true; + } + } +} + +/** * vmw_context_binding_res_list_kill - Kill all bindings on a * resource binding list * @@ -785,6 +819,27 @@ void vmw_context_binding_res_list_kill(struct list_head *head) } /** + * vmw_context_binding_res_list_scrub - Scrub all bindings on a + * resource binding list + * + * @head: list head of resource binding list + * + * Scrub all bindings associated with a specific resource. Typically + * called before the resource is evicted. + */ +void vmw_context_binding_res_list_scrub(struct list_head *head) +{ + struct vmw_ctx_binding *entry; + + list_for_each_entry(entry, head, res_list) { + if (!entry->bi.scrubbed) { + (void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false); + entry->bi.scrubbed = true; + } + } +} + +/** * vmw_context_binding_state_transfer - Commit staged binding info * * @ctx: Pointer to context to commit the staged binding info to. @@ -803,3 +858,50 @@ void vmw_context_binding_state_transfer(struct vmw_resource *ctx, list_for_each_entry_safe(entry, next, &from->list, ctx_list) vmw_context_binding_transfer(&uctx->cbs, &entry->bi); } + +/** + * vmw_context_rebind_all - Rebind all scrubbed bindings of a context + * + * @ctx: The context resource + * + * Walks through the context binding list and rebinds all scrubbed + * resources. + */ +int vmw_context_rebind_all(struct vmw_resource *ctx) +{ + struct vmw_ctx_binding *entry; + struct vmw_user_context *uctx = + container_of(ctx, struct vmw_user_context, res); + struct vmw_ctx_binding_state *cbs = &uctx->cbs; + int ret; + + list_for_each_entry(entry, &cbs->list, ctx_list) { + if (likely(!entry->bi.scrubbed)) + continue; + + if (WARN_ON(entry->bi.res == NULL || entry->bi.res->id == + SVGA3D_INVALID_ID)) + continue; + + ret = vmw_scrub_funcs[entry->bi.bt](&entry->bi, true); + if (unlikely(ret != 0)) + return ret; + + entry->bi.scrubbed = false; + } + + return 0; +} + +/** + * vmw_context_binding_list - Return a list of context bindings + * + * @ctx: The context resource + * + * Returns the current list of bindings of the given context. Note that + * this list becomes stale as soon as the dev_priv::binding_mutex is unlocked. + */ +struct list_head *vmw_context_binding_list(struct vmw_resource *ctx) +{ + return &(container_of(ctx, struct vmw_user_context, res)->cbs.list); +} diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h index cef0ff7ac738..ecaa302a6154 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h @@ -276,6 +276,7 @@ struct vmw_ctx_bindinfo { struct vmw_resource *ctx; struct vmw_resource *res; enum vmw_ctx_binding_type bt; + bool scrubbed; union { SVGA3dShaderType shader_type; SVGA3dRenderTargetType rt_type; @@ -574,6 +575,8 @@ struct vmw_user_resource_conv; extern void vmw_resource_unreference(struct vmw_resource **p_res); extern struct vmw_resource *vmw_resource_reference(struct vmw_resource *res); +extern struct vmw_resource * +vmw_resource_reference_unless_doomed(struct vmw_resource *res); extern int vmw_resource_validate(struct vmw_resource *res); extern int vmw_resource_reserve(struct vmw_resource *res, bool no_backup); extern bool vmw_resource_needs_backup(const struct vmw_resource *res); @@ -962,6 +965,9 @@ extern void vmw_context_binding_state_transfer(struct vmw_resource *res, struct vmw_ctx_binding_state *cbs); extern void vmw_context_binding_res_list_kill(struct list_head *head); +extern void vmw_context_binding_res_list_scrub(struct list_head *head); +extern int vmw_context_rebind_all(struct vmw_resource *ctx); +extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx); /* * Surface management - vmwgfx_surface.c diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index 352224b9d667..269b85cc875a 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -180,6 +180,44 @@ static int vmw_resource_val_add(struct vmw_sw_context *sw_context, } /** + * vmw_resource_context_res_add - Put resources previously bound to a context on + * the validation list + * + * @dev_priv: Pointer to a device private structure + * @sw_context: Pointer to a software context used for this command submission + * @ctx: Pointer to the context resource + * + * This function puts all resources that were previously bound to @ctx on + * the resource validation list. This is part of the context state reemission + */ +static int vmw_resource_context_res_add(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + struct vmw_resource *ctx) +{ + struct list_head *binding_list; + struct vmw_ctx_binding *entry; + int ret = 0; + struct vmw_resource *res; + + mutex_lock(&dev_priv->binding_mutex); + binding_list = vmw_context_binding_list(ctx); + + list_for_each_entry(entry, binding_list, ctx_list) { + res = vmw_resource_reference_unless_doomed(entry->bi.res); + if (unlikely(res == NULL)) + continue; + + ret = vmw_resource_val_add(sw_context, entry->bi.res, NULL); + vmw_resource_unreference(&res); + if (unlikely(ret != 0)) + break; + } + + mutex_unlock(&dev_priv->binding_mutex); + return ret; +} + +/** * vmw_resource_relocation_add - Add a relocation to the relocation list * * @list: Pointer to head of relocation list. @@ -470,7 +508,11 @@ vmw_cmd_compat_res_check(struct vmw_private *dev_priv, if (p_val) *p_val = node; - if (node->first_usage && res_type == vmw_res_context) { + if (dev_priv->has_mob && node->first_usage && + res_type == vmw_res_context) { + ret = vmw_resource_context_res_add(dev_priv, sw_context, res); + if (unlikely(ret != 0)) + goto out_no_reloc; node->staged_bindings = kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL); if (node->staged_bindings == NULL) { @@ -517,6 +559,34 @@ vmw_cmd_res_check(struct vmw_private *dev_priv, } /** + * vmw_rebind_contexts - Rebind all resources previously bound to + * referenced contexts. + * + * @sw_context: Pointer to the software context. + * + * Rebind context binding points that have been scrubbed because of eviction. + */ +static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) +{ + struct vmw_resource_val_node *val; + int ret; + + list_for_each_entry(val, &sw_context->resource_list, head) { + if (likely(!val->staged_bindings)) + continue; + + ret = vmw_context_rebind_all(val->res); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Failed to rebind context.\n"); + return ret; + } + } + + return 0; +} + +/** * vmw_cmd_cid_check - Check a command header for valid context information. * * @dev_priv: Pointer to a device private structure. @@ -1640,9 +1710,10 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv, struct vmw_resource_val_node *res_node; u32 shid = cmd->body.shid; - (void) vmw_compat_shader_lookup(sw_context->fp->shman, - cmd->body.type, - &shid); + if (shid != SVGA3D_INVALID_ID) + (void) vmw_compat_shader_lookup(sw_context->fp->shman, + cmd->body.type, + &shid); ret = vmw_cmd_compat_res_check(dev_priv, sw_context, vmw_res_shader, @@ -2395,6 +2466,12 @@ int vmw_execbuf_process(struct drm_file *file_priv, goto out_err; } + if (dev_priv->has_mob) { + ret = vmw_rebind_contexts(sw_context); + if (unlikely(ret != 0)) + goto out_err; + } + cmd = vmw_fifo_reserve(dev_priv, command_size); if (unlikely(cmd == NULL)) { DRM_ERROR("Failed reserving fifo space for commands.\n"); diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_resource.c b/drivers/gpu/drm/vmwgfx/vmwgfx_resource.c index 6fdd82d42f65..2aa4bc6a4d60 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_resource.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_resource.c @@ -88,6 +88,11 @@ struct vmw_resource *vmw_resource_reference(struct vmw_resource *res) return res; } +struct vmw_resource * +vmw_resource_reference_unless_doomed(struct vmw_resource *res) +{ + return kref_get_unless_zero(&res->kref) ? res : NULL; +} /** * vmw_resource_release_id - release a resource id to the id manager. @@ -136,8 +141,12 @@ static void vmw_resource_release(struct kref *kref) vmw_dmabuf_unreference(&res->backup); } - if (likely(res->hw_destroy != NULL)) + if (likely(res->hw_destroy != NULL)) { res->hw_destroy(res); + mutex_lock(&dev_priv->binding_mutex); + vmw_context_binding_res_list_kill(&res->binding_head); + mutex_unlock(&dev_priv->binding_mutex); + } id = res->id; if (res->res_free != NULL) diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c index be85d7fdfb5b..217d941b8176 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c @@ -304,7 +304,7 @@ static int vmw_gb_shader_destroy(struct vmw_resource *res) return 0; mutex_lock(&dev_priv->binding_mutex); - vmw_context_binding_res_list_kill(&res->binding_head); + vmw_context_binding_res_list_scrub(&res->binding_head); cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) { diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c index ec2b99833fce..82468d902915 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c @@ -1111,7 +1111,7 @@ static int vmw_gb_surface_destroy(struct vmw_resource *res) return 0; mutex_lock(&dev_priv->binding_mutex); - vmw_context_binding_res_list_kill(&res->binding_head); + vmw_context_binding_res_list_scrub(&res->binding_head); cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) { |