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author | Elias Vanderstuyft | 2015-10-14 17:29:37 -0700 |
---|---|---|
committer | Dmitry Torokhov | 2015-10-16 15:32:16 -0700 |
commit | 33b96d934902f96e901b72ac18bbc47afad1ac20 (patch) | |
tree | 5dcd2df3497f413de865e0f219905021effd49d7 /drivers | |
parent | 52a9266788324edbbfd45f02cf23440c01ee0432 (diff) |
Input: document and check on implicitly defined FF_MAX_EFFECTS
There is an undocumented upper bound for the total number of ff effects:
FF_GAIN (= 96).
This can be found as follows:
- user: write(EV_FF, effect_id, iterations)
calls kernel: ff->playback(effect_id, ...): starts effect "effect_id"
- user: write(EV_FF, FF_GAIN, gain)
calls kernel: ff->set_gain(gain, ...): sets gain
A collision occurs when effect_id equals FF_GAIN.
According to input_ff_event(),
FF_GAIN is the smallest value where a collision occurs.
Therefore the greatest safe value for effect_id is FF_GAIN - 1,
and thus the total number of effects should never exceed FF_GAIN.
Define FF_MAX_EFFECTS as FF_GAIN and check on this limit in ff-core.
Signed-off-by: Elias Vanderstuyft <elias.vds@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/input/ff-core.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/drivers/input/ff-core.c b/drivers/input/ff-core.c index eab56c0aacd5..8f2042432c85 100644 --- a/drivers/input/ff-core.c +++ b/drivers/input/ff-core.c @@ -318,6 +318,11 @@ int input_ff_create(struct input_dev *dev, unsigned int max_effects) return -EINVAL; } + if (max_effects > FF_MAX_EFFECTS) { + dev_err(&dev->dev, "cannot allocate more than FF_MAX_EFFECTS effects\n"); + return -EINVAL; + } + ff_dev_size = sizeof(struct ff_device) + max_effects * sizeof(struct file *); if (ff_dev_size < max_effects) /* overflow */ |