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authorAlan Cox2009-09-19 13:13:25 -0700
committerLive-CD User2009-09-19 13:13:25 -0700
commit8d233558cd99a888571bb5a88a74970879e0aba4 (patch)
treea5a39a0faff85cd26ed3dc7aa7e7ee4406677fdb /drivers
parent8b92e87d39bfd046e7581e1fe0f40eac40f88608 (diff)
vt: remove power stuff from kernel/power
In the past someone gratuitiously borrowed chunks of kernel internal vt code and dumped them in kernel/power. They have all sorts of deep relations with the vt code so put them in the vt tree instead Signed-off-by: Alan Cox <alan@linux.intel.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/char/vt_ioctl.c56
1 files changed, 56 insertions, 0 deletions
diff --git a/drivers/char/vt_ioctl.c b/drivers/char/vt_ioctl.c
index 35ad94e65d0d..d29fbd44bdca 100644
--- a/drivers/char/vt_ioctl.c
+++ b/drivers/char/vt_ioctl.c
@@ -16,6 +16,7 @@
#include <linux/tty.h>
#include <linux/timer.h>
#include <linux/kernel.h>
+#include <linux/module.h>
#include <linux/kd.h>
#include <linux/vt.h>
#include <linux/string.h>
@@ -1483,3 +1484,58 @@ void change_console(struct vc_data *new_vc)
complete_change_console(new_vc);
}
+
+/* Perform a kernel triggered VT switch for suspend/resume */
+
+static int disable_vt_switch;
+
+int vt_move_to_console(unsigned int vt, int alloc)
+{
+ int prev;
+
+ acquire_console_sem();
+ /* Graphics mode - up to X */
+ if (disable_vt_switch) {
+ release_console_sem();
+ return 0;
+ }
+ prev = fg_console;
+
+ if (alloc && vc_allocate(vt)) {
+ /* we can't have a free VC for now. Too bad,
+ * we don't want to mess the screen for now. */
+ release_console_sem();
+ return -ENOSPC;
+ }
+
+ if (set_console(vt)) {
+ /*
+ * We're unable to switch to the SUSPEND_CONSOLE.
+ * Let the calling function know so it can decide
+ * what to do.
+ */
+ release_console_sem();
+ return -EIO;
+ }
+ release_console_sem();
+ if (vt_waitactive(vt)) {
+ pr_debug("Suspend: Can't switch VCs.");
+ return -EINTR;
+ }
+ return prev;
+}
+
+/*
+ * Normally during a suspend, we allocate a new console and switch to it.
+ * When we resume, we switch back to the original console. This switch
+ * can be slow, so on systems where the framebuffer can handle restoration
+ * of video registers anyways, there's little point in doing the console
+ * switch. This function allows you to disable it by passing it '0'.
+ */
+void pm_set_vt_switch(int do_switch)
+{
+ acquire_console_sem();
+ disable_vt_switch = !do_switch;
+ release_console_sem();
+}
+EXPORT_SYMBOL(pm_set_vt_switch);