diff options
author | Luben Tuikov | 2020-12-03 22:17:19 -0500 |
---|---|---|
committer | Christian König | 2020-12-08 14:38:03 +0100 |
commit | 6efa4b465cfdaa9be251ba043253e302ddb9976f (patch) | |
tree | a3872dddf00e545ff63bf09af9b347f3c12c3472 /include/drm/gpu_scheduler.h | |
parent | 8935ff00e3b110e47e3a291ff11951eb1066b1ae (diff) |
gpu/drm: ring_mirror_list --> pending_list
Rename "ring_mirror_list" to "pending_list",
to describe what something is, not what it does,
how it's used, or how the hardware implements it.
This also abstracts the actual hardware
implementation, i.e. how the low-level driver
communicates with the device it drives, ring, CAM,
etc., shouldn't be exposed to DRM.
The pending_list keeps jobs submitted, which are
out of our control. Usually this means they are
pending execution status in hardware, but the
latter definition is a more general (inclusive)
definition.
Signed-off-by: Luben Tuikov <luben.tuikov@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/405573/
Cc: Alexander Deucher <Alexander.Deucher@amd.com>
Cc: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Christian König <christian.koenig@amd.com>
Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r-- | include/drm/gpu_scheduler.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 3add0072bd37..2e0c368e19f6 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -174,7 +174,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f); * @sched: the scheduler instance on which this job is scheduled. * @s_fence: contains the fences for the scheduling of job. * @finish_cb: the callback for the finished fence. - * @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list. + * @node: used to append this struct to the @drm_gpu_scheduler.pending_list. * @id: a unique id assigned to each job scheduled on the scheduler. * @karma: increment on every hang caused by this job. If this exceeds the hang * limit of the scheduler then the job is marked guilty and will not @@ -203,7 +203,7 @@ struct drm_sched_job { static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job, int threshold) { - return (s_job && atomic_inc_return(&s_job->karma) > threshold); + return s_job && atomic_inc_return(&s_job->karma) > threshold; } /** @@ -260,8 +260,8 @@ struct drm_sched_backend_ops { * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the * timeout interval is over. * @thread: the kthread on which the scheduler which run. - * @ring_mirror_list: the list of jobs which are currently in the job queue. - * @job_list_lock: lock to protect the ring_mirror_list. + * @pending_list: the list of jobs which are currently in the job queue. + * @job_list_lock: lock to protect the pending_list. * @hang_limit: once the hangs by a job crosses this limit then it is marked * guilty and it will be considered for scheduling further. * @score: score to help loadbalancer pick a idle sched @@ -282,7 +282,7 @@ struct drm_gpu_scheduler { atomic64_t job_id_count; struct delayed_work work_tdr; struct task_struct *thread; - struct list_head ring_mirror_list; + struct list_head pending_list; spinlock_t job_list_lock; int hang_limit; atomic_t score; |