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authorSharat Masetty2018-10-29 15:02:28 +0530
committerAlex Deucher2018-11-05 14:21:27 -0500
commit26efecf9558895a89c2920d258601b4afba10fd0 (patch)
treeb4e14b640f54aa3f343c2b39ad9e1181aa440a1d /include/drm
parent98079389a873f45ba75bbb20dcf14db0ec694a9a (diff)
drm/scheduler: Add drm_sched_job_cleanup
This patch adds a new API to clean up the scheduler job resources. This is primarliy needed in cases the job was created but was not queued to the scheduler queue. Additionally with this change, the layer which creates the scheduler job also gets to free up the job's resources and this entails moving the dma_fence_put(finished_fence) to the drivers ops free handler routines. Signed-off-by: Sharat Masetty <smasetty@codeaurora.org> Reviewed-by: Christian König <christian.koenig@amd.com> Acked-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'include/drm')
-rw-r--r--include/drm/gpu_scheduler.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 4ae192a21c3f..926379d53484 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -296,6 +296,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched);
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
void *owner);
+void drm_sched_job_cleanup(struct drm_sched_job *job);
void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
struct drm_sched_job *job);