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authorZhaoge Zhang2021-01-12 09:54:39 +0800
committerDaniel Vetter2021-01-12 09:56:48 +0100
commit7e60bdeb91ef7914a667be266ac0a0e6ea335475 (patch)
treebf6fb6f56fba6a2df98bd32abd0317b2535ef2e1 /include/drm
parent2dee38d8cdaa7e424c668c752f948554c959f7fd (diff)
drm: Fix macro name DRM_MODE_PROP_OBJECT in code comment
Signed-off-by: Zhaoge Zhang <zhangzhaoge@loongson.cn> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/1610416479-32736-1-git-send-email-zhangzhaoge@loongson.cn
Diffstat (limited to 'include/drm')
-rw-r--r--include/drm/drm_property.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/drm/drm_property.h b/include/drm/drm_property.h
index 4a0a80d658c7..bbf5c1fdd7b0 100644
--- a/include/drm/drm_property.h
+++ b/include/drm/drm_property.h
@@ -114,7 +114,7 @@ struct drm_property {
* by the property. Bitmask properties are created using
* drm_property_create_bitmask().
*
- * DRM_MODE_PROB_OBJECT
+ * DRM_MODE_PROP_OBJECT
* Object properties are used to link modeset objects. This is used
* extensively in the atomic support to create the display pipeline,
* by linking &drm_framebuffer to &drm_plane, &drm_plane to