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authorMaarten Lankhorst2012-10-12 15:03:11 +0000
committerDave Airlie2012-11-20 16:10:02 +1000
commitb03640b1de2eb349c2453d060d0bd0b0486e29b8 (patch)
tree87e84dbc9495a2cd0385af12a6fa171f7711f16a /include/drm
parent5fb4ef0e36b4c6ecc7fb025aaacb3b63b1114e87 (diff)
drm/ttm: remove sync_obj_arg from ttm_bo_move_accel_cleanup
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Reviewed-By: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'include/drm')
-rw-r--r--include/drm/ttm/ttm_bo_driver.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/include/drm/ttm/ttm_bo_driver.h b/include/drm/ttm/ttm_bo_driver.h
index 95628e7da5bf..fc5fad09dae4 100644
--- a/include/drm/ttm/ttm_bo_driver.h
+++ b/include/drm/ttm/ttm_bo_driver.h
@@ -970,8 +970,6 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
*
* @bo: A pointer to a struct ttm_buffer_object.
* @sync_obj: A sync object that signals when moving is complete.
- * @sync_obj_arg: An argument to pass to the sync object idle / wait
- * functions.
* @evict: This is an evict move. Don't return until the buffer is idle.
* @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
@@ -987,7 +985,6 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
extern int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
void *sync_obj,
- void *sync_obj_arg,
bool evict, bool no_wait_reserve,
bool no_wait_gpu,
struct ttm_mem_reg *new_mem);