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authorMartin KaFai Lau2017-06-05 12:15:46 -0700
committerDavid S. Miller2017-06-06 15:41:22 -0400
commitdc4bb0e2356149aee4cdae061936f3bbdd45595c (patch)
tree519cc48437a65eade73ab7cb150e32076cbbc17e /include/linux/bpf.h
parent8ea4fae926afd81f4d7fd43444562afc8629f77c (diff)
bpf: Introduce bpf_prog ID
This patch generates an unique ID for each BPF_PROG_LOAD-ed prog. It is worth to note that each BPF_PROG_LOAD-ed prog will have a different ID even they have the same bpf instructions. The ID is generated by the existing idr_alloc_cyclic(). The ID is ranged from [1, INT_MAX). It is allocated in cyclic manner, so an ID will get reused every 2 billion BPF_PROG_LOAD. The bpf_prog_alloc_id() is done after bpf_prog_select_runtime() because the jit process may have allocated a new prog. Hence, we need to ensure the value of pointer 'prog' will not be changed any more before storing the prog to the prog_idr. After bpf_prog_select_runtime(), the prog is read-only. Hence, the id is stored in 'struct bpf_prog_aux'. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Alexei Starovoitov <ast@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/linux/bpf.h')
-rw-r--r--include/linux/bpf.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/linux/bpf.h b/include/linux/bpf.h
index fcc80ca11045..c5946d19f2ca 100644
--- a/include/linux/bpf.h
+++ b/include/linux/bpf.h
@@ -172,6 +172,7 @@ struct bpf_prog_aux {
u32 used_map_cnt;
u32 max_ctx_offset;
u32 stack_depth;
+ u32 id;
struct latch_tree_node ksym_tnode;
struct list_head ksym_lnode;
const struct bpf_verifier_ops *ops;