diff options
author | Christoph Hellwig | 2020-07-01 11:06:22 +0200 |
---|---|---|
committer | Jens Axboe | 2020-07-08 17:20:46 -0600 |
commit | 21cf866145047f8bfecb38ec8d2fed64464c074f (patch) | |
tree | 90eb0e7a2a318eed587c06ceb474c0f89d498c91 /include/linux/device-mapper.h | |
parent | 8c911f3d4c074a17955a1757c9d1d5a9a5209ca5 (diff) |
writeback: remove bdi->congested_fn
Except for pktdvd, the only places setting congested bits are file
systems that allocate their own backing_dev_info structures. And
pktdvd is a deprecated driver that isn't useful in stack setup
either. So remove the dead congested_fn stacking infrastructure.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Acked-by: Song Liu <song@kernel.org>
Acked-by: David Sterba <dsterba@suse.com>
[axboe: fixup unused variables in bcache/request.c]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'include/linux/device-mapper.h')
-rw-r--r-- | include/linux/device-mapper.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/include/linux/device-mapper.h b/include/linux/device-mapper.h index 8750f2dc5613..d5306d9c29c4 100644 --- a/include/linux/device-mapper.h +++ b/include/linux/device-mapper.h @@ -322,12 +322,6 @@ struct dm_target { bool discards_supported:1; }; -/* Each target can link one of these into the table */ -struct dm_target_callbacks { - struct list_head list; - int (*congested_fn) (struct dm_target_callbacks *, int); -}; - void *dm_per_bio_data(struct bio *bio, size_t data_size); struct bio *dm_bio_from_per_bio_data(void *data, size_t data_size); unsigned dm_bio_get_target_bio_nr(const struct bio *bio); @@ -478,11 +472,6 @@ int dm_table_add_target(struct dm_table *t, const char *type, sector_t start, sector_t len, char *params); /* - * Target_ctr should call this if it needs to add any callbacks. - */ -void dm_table_add_target_callbacks(struct dm_table *t, struct dm_target_callbacks *cb); - -/* * Target can use this to set the table's type. * Can only ever be called from a target's ctr. * Useful for "hybrid" target (supports both bio-based |