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authorMarcelo Ricardo Leitner2016-04-06 15:15:19 -0300
committerDavid S. Miller2016-04-10 22:22:34 -0400
commitba6f5e33bdbb9ed2014b778fbbaecf20060ca989 (patch)
tree36b31975cb32c1a74874335ad49e2f92bda602d9 /include/net/sctp
parent49dd48dafec64fe99bdcc518092c5db4bffaa8a9 (diff)
sctp: avoid refreshing heartbeat timer too often
Currently on high rate SCTP streams the heartbeat timer refresh can consume quite a lot of resources as timer updates are costly and it contains a random factor, which a) is also costly and b) invalidates mod_timer() optimization for not editing a timer to the same value. It may even cause the timer to be slightly advanced, for no good reason. As suggested by David Laight this patch now removes this timer update from hot path by leaving the timer on and re-evaluating upon its expiration if the heartbeat is still needed or not, similarly to what is done for TCP. If it's not needed anymore the timer is re-scheduled to the new timeout, considering the time already elapsed. For this, we now record the last tx timestamp per transport, updated in the same spots as hb timer was restarted on tx. Also split up sctp_transport_reset_timers into sctp_transport_reset_t3_rtx and sctp_transport_reset_hb_timer, so we can re-arm T3 without re-arming the heartbeat one. On loopback with MTU of 65535 and data chunks with 1636, so that we have a considerable amount of chunks without stressing system calls, netperf -t SCTP_STREAM -l 30, perf looked like this before: Samples: 103K of event 'cpu-clock', Event count (approx.): 25833000000 Overhead Command Shared Object Symbol + 6,15% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,43% netperf [kernel.vmlinux] [k] _raw_write_unlock_irqrestore - _raw_write_unlock_irqrestore - 96,54% _raw_spin_unlock_irqrestore - 36,14% mod_timer + 97,24% sctp_transport_reset_timers + 2,76% sctp_do_sm + 33,65% __wake_up_sync_key + 28,77% sctp_ulpq_tail_event + 1,40% del_timer - 1,84% mod_timer + 99,03% sctp_transport_reset_timers + 0,97% sctp_do_sm + 1,50% sctp_ulpq_tail_event And after this patch, now with netperf -l 60: Samples: 230K of event 'cpu-clock', Event count (approx.): 57707250000 Overhead Command Shared Object Symbol + 5,65% netperf [kernel.vmlinux] [k] memcpy_erms + 5,59% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,05% netperf [kernel.vmlinux] [k] _raw_spin_unlock_irqrestore - _raw_spin_unlock_irqrestore + 49,89% __wake_up_sync_key + 45,68% sctp_ulpq_tail_event - 2,85% mod_timer + 76,51% sctp_transport_reset_t3_rtx + 23,49% sctp_do_sm + 1,55% del_timer + 2,50% netperf [sctp] [k] sctp_datamsg_from_user + 2,26% netperf [sctp] [k] sctp_sendmsg Throughput-wise, from 6800mbps without the patch to 7050mbps with it, ~3.7%. Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/net/sctp')
-rw-r--r--include/net/sctp/structs.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/include/net/sctp/structs.h b/include/net/sctp/structs.h
index 6df1ce7a411c..5a404c354f4c 100644
--- a/include/net/sctp/structs.h
+++ b/include/net/sctp/structs.h
@@ -847,6 +847,11 @@ struct sctp_transport {
*/
ktime_t last_time_heard;
+ /* When was the last time that we sent a chunk using this
+ * transport? We use this to check for idle transports
+ */
+ unsigned long last_time_sent;
+
/* Last time(in jiffies) when cwnd is reduced due to the congestion
* indication based on ECNE chunk.
*/
@@ -952,7 +957,8 @@ void sctp_transport_route(struct sctp_transport *, union sctp_addr *,
struct sctp_sock *);
void sctp_transport_pmtu(struct sctp_transport *, struct sock *sk);
void sctp_transport_free(struct sctp_transport *);
-void sctp_transport_reset_timers(struct sctp_transport *);
+void sctp_transport_reset_t3_rtx(struct sctp_transport *);
+void sctp_transport_reset_hb_timer(struct sctp_transport *);
int sctp_transport_hold(struct sctp_transport *);
void sctp_transport_put(struct sctp_transport *);
void sctp_transport_update_rto(struct sctp_transport *, __u32);