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authorThomas Gleixner2007-10-17 20:35:37 +0200
committerThomas Gleixner2007-10-17 20:35:37 +0200
commit21ebddd3efd3aff961153f1bac4793218dfaea9c (patch)
tree9c51d85f60ee4e0a8136ab57a4eb500812d11b6a /include
parent3f0bde835364fd503ac836ebb7d6cac7352a1f30 (diff)
x86: unify include/asm/debugreg_32/64.h
Almost identical except for the extra DR_LEN_8 and the different DR_CONTROL_RESERVED defines. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Conflicts: include/asm-x86/Kbuild
Diffstat (limited to 'include')
-rw-r--r--include/asm-x86/Kbuild2
-rw-r--r--include/asm-x86/debugreg.h79
-rw-r--r--include/asm-x86/debugreg_32.h64
-rw-r--r--include/asm-x86/debugreg_64.h65
4 files changed, 68 insertions, 142 deletions
diff --git a/include/asm-x86/Kbuild b/include/asm-x86/Kbuild
index 24bbde8c1b72..559830ece755 100644
--- a/include/asm-x86/Kbuild
+++ b/include/asm-x86/Kbuild
@@ -1,8 +1,6 @@
include include/asm-generic/Kbuild.asm
header-y += boot.h
-header-y += debugreg_32.h
-header-y += debugreg_64.h
header-y += debugreg.h
header-y += ldt.h
header-y += msr-index.h
diff --git a/include/asm-x86/debugreg.h b/include/asm-x86/debugreg.h
index b6ce7e4fa002..c6344d572b03 100644
--- a/include/asm-x86/debugreg.h
+++ b/include/asm-x86/debugreg.h
@@ -1,13 +1,70 @@
-#ifdef __KERNEL__
-# ifdef CONFIG_X86_32
-# include "debugreg_32.h"
-# else
-# include "debugreg_64.h"
-# endif
+#ifndef _ASM_X86_DEBUGREG_H
+#define _ASM_X86_DEBUGREG_H
+
+
+/* Indicate the register numbers for a number of the specific
+ debug registers. Registers 0-3 contain the addresses we wish to trap on */
+#define DR_FIRSTADDR 0 /* u_debugreg[DR_FIRSTADDR] */
+#define DR_LASTADDR 3 /* u_debugreg[DR_LASTADDR] */
+
+#define DR_STATUS 6 /* u_debugreg[DR_STATUS] */
+#define DR_CONTROL 7 /* u_debugreg[DR_CONTROL] */
+
+/* Define a few things for the status register. We can use this to determine
+ which debugging register was responsible for the trap. The other bits
+ are either reserved or not of interest to us. */
+
+#define DR_TRAP0 (0x1) /* db0 */
+#define DR_TRAP1 (0x2) /* db1 */
+#define DR_TRAP2 (0x4) /* db2 */
+#define DR_TRAP3 (0x8) /* db3 */
+
+#define DR_STEP (0x4000) /* single-step */
+#define DR_SWITCH (0x8000) /* task switch */
+
+/* Now define a bunch of things for manipulating the control register.
+ The top two bytes of the control register consist of 4 fields of 4
+ bits - each field corresponds to one of the four debug registers,
+ and indicates what types of access we trap on, and how large the data
+ field is that we are looking at */
+
+#define DR_CONTROL_SHIFT 16 /* Skip this many bits in ctl register */
+#define DR_CONTROL_SIZE 4 /* 4 control bits per register */
+
+#define DR_RW_EXECUTE (0x0) /* Settings for the access types to trap on */
+#define DR_RW_WRITE (0x1)
+#define DR_RW_READ (0x3)
+
+#define DR_LEN_1 (0x0) /* Settings for data length to trap on */
+#define DR_LEN_2 (0x4)
+#define DR_LEN_4 (0xC)
+#define DR_LEN_8 (0x8)
+
+/* The low byte to the control register determine which registers are
+ enabled. There are 4 fields of two bits. One bit is "local", meaning
+ that the processor will reset the bit after a task switch and the other
+ is global meaning that we have to explicitly reset the bit. With linux,
+ you can use either one, since we explicitly zero the register when we enter
+ kernel mode. */
+
+#define DR_LOCAL_ENABLE_SHIFT 0 /* Extra shift to the local enable bit */
+#define DR_GLOBAL_ENABLE_SHIFT 1 /* Extra shift to the global enable bit */
+#define DR_ENABLE_SIZE 2 /* 2 enable bits per register */
+
+#define DR_LOCAL_ENABLE_MASK (0x55) /* Set local bits for all 4 regs */
+#define DR_GLOBAL_ENABLE_MASK (0xAA) /* Set global bits for all 4 regs */
+
+/* The second byte to the control register has a few special things.
+ We can slow the instruction pipeline for instructions coming via the
+ gdt or the ldt if we want to. I am not sure why this is an advantage */
+
+#ifdef __i386__
+#define DR_CONTROL_RESERVED (0xFC00) /* Reserved by Intel */
#else
-# ifdef __i386__
-# include "debugreg_32.h"
-# else
-# include "debugreg_64.h"
-# endif
+#define DR_CONTROL_RESERVED (0xFFFFFFFF0000FC00UL) /* Reserved */
+#endif
+
+#define DR_LOCAL_SLOWDOWN (0x100) /* Local slow the pipeline */
+#define DR_GLOBAL_SLOWDOWN (0x200) /* Global slow the pipeline */
+
#endif
diff --git a/include/asm-x86/debugreg_32.h b/include/asm-x86/debugreg_32.h
deleted file mode 100644
index f0b2b06ae0f7..000000000000
--- a/include/asm-x86/debugreg_32.h
+++ /dev/null
@@ -1,64 +0,0 @@
-#ifndef _I386_DEBUGREG_H
-#define _I386_DEBUGREG_H
-
-
-/* Indicate the register numbers for a number of the specific
- debug registers. Registers 0-3 contain the addresses we wish to trap on */
-#define DR_FIRSTADDR 0 /* u_debugreg[DR_FIRSTADDR] */
-#define DR_LASTADDR 3 /* u_debugreg[DR_LASTADDR] */
-
-#define DR_STATUS 6 /* u_debugreg[DR_STATUS] */
-#define DR_CONTROL 7 /* u_debugreg[DR_CONTROL] */
-
-/* Define a few things for the status register. We can use this to determine
- which debugging register was responsible for the trap. The other bits
- are either reserved or not of interest to us. */
-
-#define DR_TRAP0 (0x1) /* db0 */
-#define DR_TRAP1 (0x2) /* db1 */
-#define DR_TRAP2 (0x4) /* db2 */
-#define DR_TRAP3 (0x8) /* db3 */
-
-#define DR_STEP (0x4000) /* single-step */
-#define DR_SWITCH (0x8000) /* task switch */
-
-/* Now define a bunch of things for manipulating the control register.
- The top two bytes of the control register consist of 4 fields of 4
- bits - each field corresponds to one of the four debug registers,
- and indicates what types of access we trap on, and how large the data
- field is that we are looking at */
-
-#define DR_CONTROL_SHIFT 16 /* Skip this many bits in ctl register */
-#define DR_CONTROL_SIZE 4 /* 4 control bits per register */
-
-#define DR_RW_EXECUTE (0x0) /* Settings for the access types to trap on */
-#define DR_RW_WRITE (0x1)
-#define DR_RW_READ (0x3)
-
-#define DR_LEN_1 (0x0) /* Settings for data length to trap on */
-#define DR_LEN_2 (0x4)
-#define DR_LEN_4 (0xC)
-
-/* The low byte to the control register determine which registers are
- enabled. There are 4 fields of two bits. One bit is "local", meaning
- that the processor will reset the bit after a task switch and the other
- is global meaning that we have to explicitly reset the bit. With linux,
- you can use either one, since we explicitly zero the register when we enter
- kernel mode. */
-
-#define DR_LOCAL_ENABLE_SHIFT 0 /* Extra shift to the local enable bit */
-#define DR_GLOBAL_ENABLE_SHIFT 1 /* Extra shift to the global enable bit */
-#define DR_ENABLE_SIZE 2 /* 2 enable bits per register */
-
-#define DR_LOCAL_ENABLE_MASK (0x55) /* Set local bits for all 4 regs */
-#define DR_GLOBAL_ENABLE_MASK (0xAA) /* Set global bits for all 4 regs */
-
-/* The second byte to the control register has a few special things.
- We can slow the instruction pipeline for instructions coming via the
- gdt or the ldt if we want to. I am not sure why this is an advantage */
-
-#define DR_CONTROL_RESERVED (0xFC00) /* Reserved by Intel */
-#define DR_LOCAL_SLOWDOWN (0x100) /* Local slow the pipeline */
-#define DR_GLOBAL_SLOWDOWN (0x200) /* Global slow the pipeline */
-
-#endif
diff --git a/include/asm-x86/debugreg_64.h b/include/asm-x86/debugreg_64.h
deleted file mode 100644
index bd1aab1d8c4a..000000000000
--- a/include/asm-x86/debugreg_64.h
+++ /dev/null
@@ -1,65 +0,0 @@
-#ifndef _X86_64_DEBUGREG_H
-#define _X86_64_DEBUGREG_H
-
-
-/* Indicate the register numbers for a number of the specific
- debug registers. Registers 0-3 contain the addresses we wish to trap on */
-#define DR_FIRSTADDR 0 /* u_debugreg[DR_FIRSTADDR] */
-#define DR_LASTADDR 3 /* u_debugreg[DR_LASTADDR] */
-
-#define DR_STATUS 6 /* u_debugreg[DR_STATUS] */
-#define DR_CONTROL 7 /* u_debugreg[DR_CONTROL] */
-
-/* Define a few things for the status register. We can use this to determine
- which debugging register was responsible for the trap. The other bits
- are either reserved or not of interest to us. */
-
-#define DR_TRAP0 (0x1) /* db0 */
-#define DR_TRAP1 (0x2) /* db1 */
-#define DR_TRAP2 (0x4) /* db2 */
-#define DR_TRAP3 (0x8) /* db3 */
-
-#define DR_STEP (0x4000) /* single-step */
-#define DR_SWITCH (0x8000) /* task switch */
-
-/* Now define a bunch of things for manipulating the control register.
- The top two bytes of the control register consist of 4 fields of 4
- bits - each field corresponds to one of the four debug registers,
- and indicates what types of access we trap on, and how large the data
- field is that we are looking at */
-
-#define DR_CONTROL_SHIFT 16 /* Skip this many bits in ctl register */
-#define DR_CONTROL_SIZE 4 /* 4 control bits per register */
-
-#define DR_RW_EXECUTE (0x0) /* Settings for the access types to trap on */
-#define DR_RW_WRITE (0x1)
-#define DR_RW_READ (0x3)
-
-#define DR_LEN_1 (0x0) /* Settings for data length to trap on */
-#define DR_LEN_2 (0x4)
-#define DR_LEN_4 (0xC)
-#define DR_LEN_8 (0x8)
-
-/* The low byte to the control register determine which registers are
- enabled. There are 4 fields of two bits. One bit is "local", meaning
- that the processor will reset the bit after a task switch and the other
- is global meaning that we have to explicitly reset the bit. With linux,
- you can use either one, since we explicitly zero the register when we enter
- kernel mode. */
-
-#define DR_LOCAL_ENABLE_SHIFT 0 /* Extra shift to the local enable bit */
-#define DR_GLOBAL_ENABLE_SHIFT 1 /* Extra shift to the global enable bit */
-#define DR_ENABLE_SIZE 2 /* 2 enable bits per register */
-
-#define DR_LOCAL_ENABLE_MASK (0x55) /* Set local bits for all 4 regs */
-#define DR_GLOBAL_ENABLE_MASK (0xAA) /* Set global bits for all 4 regs */
-
-/* The second byte to the control register has a few special things.
- We can slow the instruction pipeline for instructions coming via the
- gdt or the ldt if we want to. I am not sure why this is an advantage */
-
-#define DR_CONTROL_RESERVED (0xFFFFFFFF0000FC00UL) /* Reserved */
-#define DR_LOCAL_SLOWDOWN (0x100) /* Local slow the pipeline */
-#define DR_GLOBAL_SLOWDOWN (0x200) /* Global slow the pipeline */
-
-#endif