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authorVlad Yasevich2014-01-02 14:39:44 -0500
committerDavid S. Miller2014-01-02 17:22:48 -0500
commit619a60ee04be33238721a15c1f9704a2a515a33e (patch)
tree15fe2a92ab11f78469be267d5e3b3c8e3d857a2d /include
parentf3e3ccf83bab261c5b55623bd3e9d1147b1c2e19 (diff)
sctp: Remove outqueue empty state
The SCTP outqueue structure maintains a data chunks that are pending transmission, the list of chunks that are pending a retransmission and a length of data in flight. It also tries to keep the emtpy state so that it can performe shutdown sequence or notify user. The problem is that the empy state is inconsistently tracked. It is possible to completely drain the queue without sending anything when using PR-SCTP. In this case, the empty state will not be correctly state as report by Jamal Hadi Salim <jhs@mojatatu.com>. This can cause an association to be perminantly stuck in the SHUTDOWN_PENDING state. Additionally, SCTP is incredibly inefficient when setting the empty state. Even though all the data is availaible in the outqueue structure, we ignore it and walk a list of trasnports. In the end, we can completely remove the extra empty state and figure out if the queue is empty by looking at 3 things: length of pending data, length of in-flight data, and exisiting of retransmit data. All of these are already in the strucutre. Reported-by: Jamal Hadi Salim <jhs@mojatatu.com> Signed-off-by: Vlad Yasevich <vyasevich@gmail.com> Acked-by: Neil Horman <nhorman@tuxdriver.com> Tested-by: Jamal Hadi Salim <jhs@mojatatu.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include')
-rw-r--r--include/net/sctp/structs.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/include/net/sctp/structs.h b/include/net/sctp/structs.h
index 67b5d0068273..0a248b323d87 100644
--- a/include/net/sctp/structs.h
+++ b/include/net/sctp/structs.h
@@ -1046,9 +1046,6 @@ struct sctp_outq {
/* Corked? */
char cork;
-
- /* Is this structure empty? */
- char empty;
};
void sctp_outq_init(struct sctp_association *, struct sctp_outq *);