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authorCong Wang2018-04-19 12:25:38 -0700
committerDavid S. Miller2018-04-22 14:55:03 -0400
commitb905ef9ab90115d001c1658259af4b1c65088779 (patch)
tree2eba79255f0ba6a79192f88ee1a3c6caf7326cf9 /include
parent5411b6187adf62909e3b998ac782e722904c7487 (diff)
llc: delete timers synchronously in llc_sk_free()
The connection timers of an llc sock could be still flying after we delete them in llc_sk_free(), and even possibly after we free the sock. We could just wait synchronously here in case of troubles. Note, I leave other call paths as they are, since they may not have to wait, at least we can change them to synchronously when needed. Also, move the code to net/llc/llc_conn.c, which is apparently a better place. Reported-by: <syzbot+f922284c18ea23a8e457@syzkaller.appspotmail.com> Signed-off-by: Cong Wang <xiyou.wangcong@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include')
-rw-r--r--include/net/llc_conn.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/net/llc_conn.h b/include/net/llc_conn.h
index 5c40f118c0fa..df528a623548 100644
--- a/include/net/llc_conn.h
+++ b/include/net/llc_conn.h
@@ -97,6 +97,7 @@ static __inline__ char llc_backlog_type(struct sk_buff *skb)
struct sock *llc_sk_alloc(struct net *net, int family, gfp_t priority,
struct proto *prot, int kern);
+void llc_sk_stop_all_timers(struct sock *sk, bool sync);
void llc_sk_free(struct sock *sk);
void llc_sk_reset(struct sock *sk);