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authorJens Axboe2019-11-23 14:24:24 -0700
committerJens Axboe2019-11-25 19:56:11 -0700
commitf8e85cf255ad57d65eeb9a9d0e59e3dec55bdd9e (patch)
tree340a7e29ab51d3b7115d04a65841d01639a22b74 /include
parentbd3ded3146daa2cbb57ed353749ef99cf75371b0 (diff)
io_uring: add support for IORING_OP_CONNECT
This allows an application to call connect() in an async fashion. Like other opcodes, we first try a non-blocking connect, then punt to async context if we have to. Note that we can still return -EINPROGRESS, and in that case the caller should use IORING_OP_POLL_ADD to do an async wait for completion of the connect request (just like for regular connect(2), except we can do it async here too). Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'include')
-rw-r--r--include/uapi/linux/io_uring.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/uapi/linux/io_uring.h b/include/uapi/linux/io_uring.h
index 2a1569211d87..4637ed1d9949 100644
--- a/include/uapi/linux/io_uring.h
+++ b/include/uapi/linux/io_uring.h
@@ -73,6 +73,7 @@ struct io_uring_sqe {
#define IORING_OP_ACCEPT 13
#define IORING_OP_ASYNC_CANCEL 14
#define IORING_OP_LINK_TIMEOUT 15
+#define IORING_OP_CONNECT 16
/*
* sqe->fsync_flags