diff options
author | Steven Rostedt (VMware) | 2018-01-10 14:24:17 +0100 |
---|---|---|
committer | Petr Mladek | 2018-01-16 17:21:09 +0100 |
commit | dbdda842fe96f8932bae554f0adf463c27c42bc7 (patch) | |
tree | a021144a822752ced36f244466103c50a9f9c6d9 /kernel/printk | |
parent | 11ca75d2d6d18d5a7ee4d7ec1da6f864f5c8c8be (diff) |
printk: Add console owner and waiter logic to load balance console writes
This patch implements what I discussed in Kernel Summit. I added
lockdep annotation (hopefully correctly), and it hasn't had any splats
(since I fixed some bugs in the first iterations). It did catch
problems when I had the owner covering too much. But now that the owner
is only set when actively calling the consoles, lockdep has stayed
quiet.
Here's the design again:
I added a "console_owner" which is set to a task that is actively
writing to the consoles. It is *not* the same as the owner of the
console_lock. It is only set when doing the calls to the console
functions. It is protected by a console_owner_lock which is a raw spin
lock.
There is a console_waiter. This is set when there is an active console
owner that is not current, and waiter is not set. This too is protected
by console_owner_lock.
In printk() when it tries to write to the consoles, we have:
if (console_trylock())
console_unlock();
Now I added an else, which will check if there is an active owner, and
no current waiter. If that is the case, then console_waiter is set, and
the task goes into a spin until it is no longer set.
When the active console owner finishes writing the current message to
the consoles, it grabs the console_owner_lock and sees if there is a
waiter, and clears console_owner.
If there is a waiter, then it breaks out of the loop, clears the waiter
flag (because that will release the waiter from its spin), and exits.
Note, it does *not* release the console semaphore. Because it is a
semaphore, there is no owner. Another task may release it. This means
that the waiter is guaranteed to be the new console owner! Which it
becomes.
Then the waiter calls console_unlock() and continues to write to the
consoles.
If another task comes along and does a printk() it too can become the
new waiter, and we wash rinse and repeat!
By Petr Mladek about possible new deadlocks:
The thing is that we move console_sem only to printk() call
that normally calls console_unlock() as well. It means that
the transferred owner should not bring new type of dependencies.
As Steven said somewhere: "If there is a deadlock, it was
there even before."
We could look at it from this side. The possible deadlock would
look like:
CPU0 CPU1
console_unlock()
console_owner = current;
spin_lockA()
printk()
spin = true;
while (...)
call_console_drivers()
spin_lockA()
This would be a deadlock. CPU0 would wait for the lock A.
While CPU1 would own the lockA and would wait for CPU0
to finish calling the console drivers and pass the console_sem
owner.
But if the above is true than the following scenario was
already possible before:
CPU0
spin_lockA()
printk()
console_unlock()
call_console_drivers()
spin_lockA()
By other words, this deadlock was there even before. Such
deadlocks are prevented by using printk_deferred() in
the sections guarded by the lock A.
By Steven Rostedt:
To demonstrate the issue, this module has been shown to lock up a
system with 4 CPUs and a slow console (like a serial console). It is
also able to lock up a 8 CPU system with only a fast (VGA) console, by
passing in "loops=100". The changes in this commit prevent this module
from locking up the system.
#include <linux/module.h>
#include <linux/delay.h>
#include <linux/sched.h>
#include <linux/mutex.h>
#include <linux/workqueue.h>
#include <linux/hrtimer.h>
static bool stop_testing;
static unsigned int loops = 1;
static void preempt_printk_workfn(struct work_struct *work)
{
int i;
while (!READ_ONCE(stop_testing)) {
for (i = 0; i < loops && !READ_ONCE(stop_testing); i++) {
preempt_disable();
pr_emerg("%5d%-75s\n", smp_processor_id(),
" XXX NOPREEMPT");
preempt_enable();
}
msleep(1);
}
}
static struct work_struct __percpu *works;
static void finish(void)
{
int cpu;
WRITE_ONCE(stop_testing, true);
for_each_online_cpu(cpu)
flush_work(per_cpu_ptr(works, cpu));
free_percpu(works);
}
static int __init test_init(void)
{
int cpu;
works = alloc_percpu(struct work_struct);
if (!works)
return -ENOMEM;
/*
* This is just a test module. This will break if you
* do any CPU hot plugging between loading and
* unloading the module.
*/
for_each_online_cpu(cpu) {
struct work_struct *work = per_cpu_ptr(works, cpu);
INIT_WORK(work, &preempt_printk_workfn);
schedule_work_on(cpu, work);
}
return 0;
}
static void __exit test_exit(void)
{
finish();
}
module_param(loops, uint, 0);
module_init(test_init);
module_exit(test_exit);
MODULE_LICENSE("GPL");
Link: http://lkml.kernel.org/r/20180110132418.7080-2-pmladek@suse.com
Cc: akpm@linux-foundation.org
Cc: linux-mm@kvack.org
Cc: Cong Wang <xiyou.wangcong@gmail.com>
Cc: Dave Hansen <dave.hansen@intel.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Mel Gorman <mgorman@suse.de>
Cc: Michal Hocko <mhocko@kernel.org>
Cc: Vlastimil Babka <vbabka@suse.cz>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Jan Kara <jack@suse.cz>
Cc: Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp>
Cc: Byungchul Park <byungchul.park@lge.com>
Cc: Tejun Heo <tj@kernel.org>
Cc: Pavel Machek <pavel@ucw.cz>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
[pmladek@suse.com: Commit message about possible deadlocks]
Acked-by: Sergey Senozhatsky <sergey.senozhatsky@gmail.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Diffstat (limited to 'kernel/printk')
-rw-r--r-- | kernel/printk/printk.c | 108 |
1 files changed, 107 insertions, 1 deletions
diff --git a/kernel/printk/printk.c b/kernel/printk/printk.c index 5d81206a572d..040fb948924e 100644 --- a/kernel/printk/printk.c +++ b/kernel/printk/printk.c @@ -86,8 +86,15 @@ EXPORT_SYMBOL_GPL(console_drivers); static struct lockdep_map console_lock_dep_map = { .name = "console_lock" }; +static struct lockdep_map console_owner_dep_map = { + .name = "console_owner" +}; #endif +static DEFINE_RAW_SPINLOCK(console_owner_lock); +static struct task_struct *console_owner; +static bool console_waiter; + enum devkmsg_log_bits { __DEVKMSG_LOG_BIT_ON = 0, __DEVKMSG_LOG_BIT_OFF, @@ -1753,8 +1760,56 @@ asmlinkage int vprintk_emit(int facility, int level, * semaphore. The release will print out buffers and wake up * /dev/kmsg and syslog() users. */ - if (console_trylock()) + if (console_trylock()) { console_unlock(); + } else { + struct task_struct *owner = NULL; + bool waiter; + bool spin = false; + + printk_safe_enter_irqsave(flags); + + raw_spin_lock(&console_owner_lock); + owner = READ_ONCE(console_owner); + waiter = READ_ONCE(console_waiter); + if (!waiter && owner && owner != current) { + WRITE_ONCE(console_waiter, true); + spin = true; + } + raw_spin_unlock(&console_owner_lock); + + /* + * If there is an active printk() writing to the + * consoles, instead of having it write our data too, + * see if we can offload that load from the active + * printer, and do some printing ourselves. + * Go into a spin only if there isn't already a waiter + * spinning, and there is an active printer, and + * that active printer isn't us (recursive printk?). + */ + if (spin) { + /* We spin waiting for the owner to release us */ + spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_); + /* Owner will clear console_waiter on hand off */ + while (READ_ONCE(console_waiter)) + cpu_relax(); + + spin_release(&console_owner_dep_map, 1, _THIS_IP_); + printk_safe_exit_irqrestore(flags); + + /* + * The owner passed the console lock to us. + * Since we did not spin on console lock, annotate + * this as a trylock. Otherwise lockdep will + * complain. + */ + mutex_acquire(&console_lock_dep_map, 0, 1, _THIS_IP_); + console_unlock(); + printk_safe_enter_irqsave(flags); + } + printk_safe_exit_irqrestore(flags); + + } } return printed_len; @@ -2141,6 +2196,7 @@ void console_unlock(void) static u64 seen_seq; unsigned long flags; bool wake_klogd = false; + bool waiter = false; bool do_cond_resched, retry; if (console_suspended) { @@ -2229,14 +2285,64 @@ skip: console_seq++; raw_spin_unlock(&logbuf_lock); + /* + * While actively printing out messages, if another printk() + * were to occur on another CPU, it may wait for this one to + * finish. This task can not be preempted if there is a + * waiter waiting to take over. + */ + raw_spin_lock(&console_owner_lock); + console_owner = current; + raw_spin_unlock(&console_owner_lock); + + /* The waiter may spin on us after setting console_owner */ + spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_); + stop_critical_timings(); /* don't trace print latency */ call_console_drivers(ext_text, ext_len, text, len); start_critical_timings(); + + raw_spin_lock(&console_owner_lock); + waiter = READ_ONCE(console_waiter); + console_owner = NULL; + raw_spin_unlock(&console_owner_lock); + + /* + * If there is a waiter waiting for us, then pass the + * rest of the work load over to that waiter. + */ + if (waiter) + break; + + /* There was no waiter, and nothing will spin on us here */ + spin_release(&console_owner_dep_map, 1, _THIS_IP_); + printk_safe_exit_irqrestore(flags); if (do_cond_resched) cond_resched(); } + + /* + * If there is an active waiter waiting on the console_lock. + * Pass off the printing to the waiter, and the waiter + * will continue printing on its CPU, and when all writing + * has finished, the last printer will wake up klogd. + */ + if (waiter) { + WRITE_ONCE(console_waiter, false); + /* The waiter is now free to continue */ + spin_release(&console_owner_dep_map, 1, _THIS_IP_); + /* + * Hand off console_lock to waiter. The waiter will perform + * the up(). After this, the waiter is the console_lock owner. + */ + mutex_release(&console_lock_dep_map, 1, _THIS_IP_); + printk_safe_exit_irqrestore(flags); + /* Note, if waiter is set, logbuf_lock is not held */ + return; + } + console_locked = 0; /* Release the exclusive_console once it is used */ |