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authorPeter Zijlstra2020-07-03 12:40:33 +0200
committerPeter Zijlstra2020-07-08 11:38:49 +0200
commitdbfb089d360b1cc623c51a2c7cf9b99eff78e0e7 (patch)
tree2b9e680ce6a4617bc65f45e70b4355b41d3cdf56 /kernel/sched/core.c
parentdcb7fd82c75ee2d6e6f9d8cc71c52519ed52e258 (diff)
sched: Fix loadavg accounting race
The recent commit: c6e7bd7afaeb ("sched/core: Optimize ttwu() spinning on p->on_cpu") moved these lines in ttwu(): p->sched_contributes_to_load = !!task_contributes_to_load(p); p->state = TASK_WAKING; up before: smp_cond_load_acquire(&p->on_cpu, !VAL); into the 'p->on_rq == 0' block, with the thinking that once we hit schedule() the current task cannot change it's ->state anymore. And while this is true, it is both incorrect and flawed. It is incorrect in that we need at least an ACQUIRE on 'p->on_rq == 0' to avoid weak hardware from re-ordering things for us. This can fairly easily be achieved by relying on the control-dependency already in place. The second problem, which makes the flaw in the original argument, is that while schedule() will not change prev->state, it will read it a number of times (arguably too many times since it's marked volatile). The previous condition 'p->on_cpu == 0' was sufficient because that indicates schedule() has completed, and will no longer read prev->state. So now the trick is to make this same true for the (much) earlier 'prev->on_rq == 0' case. Furthermore, in order to make the ordering stick, the 'prev->on_rq = 0' assignment needs to he a RELEASE, but adding additional ordering to schedule() is an unwelcome proposition at the best of times, doubly so for mere accounting. Luckily we can push the prev->state load up before rq->lock, with the only caveat that we then have to re-read the state after. However, we know that if it changed, we no longer have to worry about the blocking path. This gives us the required ordering, if we block, we did the prev->state load before an (effective) smp_mb() and the p->on_rq store needs not change. With this we end up with the effective ordering: LOAD p->state LOAD-ACQUIRE p->on_rq == 0 MB STORE p->on_rq, 0 STORE p->state, TASK_WAKING which ensures the TASK_WAKING store happens after the prev->state load, and all is well again. Fixes: c6e7bd7afaeb ("sched/core: Optimize ttwu() spinning on p->on_cpu") Reported-by: Dave Jones <davej@codemonkey.org.uk> Reported-by: Paul Gortmaker <paul.gortmaker@windriver.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Tested-by: Dave Jones <davej@codemonkey.org.uk> Tested-by: Paul Gortmaker <paul.gortmaker@windriver.com> Link: https://lkml.kernel.org/r/20200707102957.GN117543@hirez.programming.kicks-ass.net
Diffstat (limited to 'kernel/sched/core.c')
-rw-r--r--kernel/sched/core.c67
1 files changed, 51 insertions, 16 deletions
diff --git a/kernel/sched/core.c b/kernel/sched/core.c
index ca5db40392d4..950ac45d5480 100644
--- a/kernel/sched/core.c
+++ b/kernel/sched/core.c
@@ -1311,9 +1311,6 @@ static inline void dequeue_task(struct rq *rq, struct task_struct *p, int flags)
void activate_task(struct rq *rq, struct task_struct *p, int flags)
{
- if (task_contributes_to_load(p))
- rq->nr_uninterruptible--;
-
enqueue_task(rq, p, flags);
p->on_rq = TASK_ON_RQ_QUEUED;
@@ -1323,9 +1320,6 @@ void deactivate_task(struct rq *rq, struct task_struct *p, int flags)
{
p->on_rq = (flags & DEQUEUE_SLEEP) ? 0 : TASK_ON_RQ_MIGRATING;
- if (task_contributes_to_load(p))
- rq->nr_uninterruptible++;
-
dequeue_task(rq, p, flags);
}
@@ -2236,10 +2230,10 @@ ttwu_do_activate(struct rq *rq, struct task_struct *p, int wake_flags,
lockdep_assert_held(&rq->lock);
-#ifdef CONFIG_SMP
if (p->sched_contributes_to_load)
rq->nr_uninterruptible--;
+#ifdef CONFIG_SMP
if (wake_flags & WF_MIGRATED)
en_flags |= ENQUEUE_MIGRATED;
#endif
@@ -2583,7 +2577,7 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
* A similar smb_rmb() lives in try_invoke_on_locked_down_task().
*/
smp_rmb();
- if (p->on_rq && ttwu_remote(p, wake_flags))
+ if (READ_ONCE(p->on_rq) && ttwu_remote(p, wake_flags))
goto unlock;
if (p->in_iowait) {
@@ -2592,9 +2586,6 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
}
#ifdef CONFIG_SMP
- p->sched_contributes_to_load = !!task_contributes_to_load(p);
- p->state = TASK_WAKING;
-
/*
* Ensure we load p->on_cpu _after_ p->on_rq, otherwise it would be
* possible to, falsely, observe p->on_cpu == 0.
@@ -2613,8 +2604,20 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
*
* Pairs with the LOCK+smp_mb__after_spinlock() on rq->lock in
* __schedule(). See the comment for smp_mb__after_spinlock().
+ *
+ * Form a control-dep-acquire with p->on_rq == 0 above, to ensure
+ * schedule()'s deactivate_task() has 'happened' and p will no longer
+ * care about it's own p->state. See the comment in __schedule().
*/
- smp_rmb();
+ smp_acquire__after_ctrl_dep();
+
+ /*
+ * We're doing the wakeup (@success == 1), they did a dequeue (p->on_rq
+ * == 0), which means we need to do an enqueue, change p->state to
+ * TASK_WAKING such that we can unlock p->pi_lock before doing the
+ * enqueue, such as ttwu_queue_wakelist().
+ */
+ p->state = TASK_WAKING;
/*
* If the owning (remote) CPU is still in the middle of schedule() with
@@ -4097,6 +4100,7 @@ static void __sched notrace __schedule(bool preempt)
{
struct task_struct *prev, *next;
unsigned long *switch_count;
+ unsigned long prev_state;
struct rq_flags rf;
struct rq *rq;
int cpu;
@@ -4113,12 +4117,22 @@ static void __sched notrace __schedule(bool preempt)
local_irq_disable();
rcu_note_context_switch(preempt);
+ /* See deactivate_task() below. */
+ prev_state = prev->state;
+
/*
* Make sure that signal_pending_state()->signal_pending() below
* can't be reordered with __set_current_state(TASK_INTERRUPTIBLE)
- * done by the caller to avoid the race with signal_wake_up().
+ * done by the caller to avoid the race with signal_wake_up():
+ *
+ * __set_current_state(@state) signal_wake_up()
+ * schedule() set_tsk_thread_flag(p, TIF_SIGPENDING)
+ * wake_up_state(p, state)
+ * LOCK rq->lock LOCK p->pi_state
+ * smp_mb__after_spinlock() smp_mb__after_spinlock()
+ * if (signal_pending_state()) if (p->state & @state)
*
- * The membarrier system call requires a full memory barrier
+ * Also, the membarrier system call requires a full memory barrier
* after coming from user-space, before storing to rq->curr.
*/
rq_lock(rq, &rf);
@@ -4129,10 +4143,31 @@ static void __sched notrace __schedule(bool preempt)
update_rq_clock(rq);
switch_count = &prev->nivcsw;
- if (!preempt && prev->state) {
- if (signal_pending_state(prev->state, prev)) {
+ /*
+ * We must re-load prev->state in case ttwu_remote() changed it
+ * before we acquired rq->lock.
+ */
+ if (!preempt && prev_state && prev_state == prev->state) {
+ if (signal_pending_state(prev_state, prev)) {
prev->state = TASK_RUNNING;
} else {
+ prev->sched_contributes_to_load =
+ (prev_state & TASK_UNINTERRUPTIBLE) &&
+ !(prev_state & TASK_NOLOAD) &&
+ !(prev->flags & PF_FROZEN);
+
+ if (prev->sched_contributes_to_load)
+ rq->nr_uninterruptible++;
+
+ /*
+ * __schedule() ttwu()
+ * prev_state = prev->state; if (READ_ONCE(p->on_rq) && ...)
+ * LOCK rq->lock goto out;
+ * smp_mb__after_spinlock(); smp_acquire__after_ctrl_dep();
+ * p->on_rq = 0; p->state = TASK_WAKING;
+ *
+ * After this, schedule() must not care about p->state any more.
+ */
deactivate_task(rq, prev, DEQUEUE_SLEEP | DEQUEUE_NOCLOCK);
if (prev->in_iowait) {