diff options
author | Lorenz Bauer | 2021-04-29 14:46:56 +0100 |
---|---|---|
committer | Alexei Starovoitov | 2021-05-10 16:13:01 -0700 |
commit | c9e73e3d2b1eb1ea7ff068e05007eec3bd8ef1c9 (patch) | |
tree | 4a7faeae5e95b86efce632ff25f08a15b725dea9 /kernel | |
parent | 06ab6a505583f9adbf5e1f05d86e7bdd7b02248e (diff) |
bpf: verifier: Allocate idmap scratch in verifier env
func_states_equal makes a very short lived allocation for idmap,
probably because it's too large to fit on the stack. However the
function is called quite often, leading to a lot of alloc / free
churn. Replace the temporary allocation with dedicated scratch
space in struct bpf_verifier_env.
Signed-off-by: Lorenz Bauer <lmb@cloudflare.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Edward Cree <ecree.xilinx@gmail.com>
Link: https://lore.kernel.org/bpf/20210429134656.122225-4-lmb@cloudflare.com
Diffstat (limited to 'kernel')
-rw-r--r-- | kernel/bpf/verifier.c | 46 |
1 files changed, 15 insertions, 31 deletions
diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c index 380c8ad49b7f..bdfdb54676ea 100644 --- a/kernel/bpf/verifier.c +++ b/kernel/bpf/verifier.c @@ -9748,13 +9748,6 @@ static bool range_within(struct bpf_reg_state *old, old->s32_max_value >= cur->s32_max_value; } -/* Maximum number of register states that can exist at once */ -#define ID_MAP_SIZE (MAX_BPF_REG + MAX_BPF_STACK / BPF_REG_SIZE) -struct idpair { - u32 old; - u32 cur; -}; - /* If in the old state two registers had the same id, then they need to have * the same id in the new state as well. But that id could be different from * the old state, so we need to track the mapping from old to new ids. @@ -9765,11 +9758,11 @@ struct idpair { * So we look through our idmap to see if this old id has been seen before. If * so, we require the new id to match; otherwise, we add the id pair to the map. */ -static bool check_ids(u32 old_id, u32 cur_id, struct idpair *idmap) +static bool check_ids(u32 old_id, u32 cur_id, struct bpf_id_pair *idmap) { unsigned int i; - for (i = 0; i < ID_MAP_SIZE; i++) { + for (i = 0; i < BPF_ID_MAP_SIZE; i++) { if (!idmap[i].old) { /* Reached an empty slot; haven't seen this id before */ idmap[i].old = old_id; @@ -9882,7 +9875,7 @@ next: /* Returns true if (rold safe implies rcur safe) */ static bool regsafe(struct bpf_reg_state *rold, struct bpf_reg_state *rcur, - struct idpair *idmap) + struct bpf_id_pair *idmap) { bool equal; @@ -10000,7 +9993,7 @@ static bool regsafe(struct bpf_reg_state *rold, struct bpf_reg_state *rcur, static bool stacksafe(struct bpf_func_state *old, struct bpf_func_state *cur, - struct idpair *idmap) + struct bpf_id_pair *idmap) { int i, spi; @@ -10097,32 +10090,23 @@ static bool refsafe(struct bpf_func_state *old, struct bpf_func_state *cur) * whereas register type in current state is meaningful, it means that * the current state will reach 'bpf_exit' instruction safely */ -static bool func_states_equal(struct bpf_func_state *old, +static bool func_states_equal(struct bpf_verifier_env *env, struct bpf_func_state *old, struct bpf_func_state *cur) { - struct idpair *idmap; - bool ret = false; int i; - idmap = kcalloc(ID_MAP_SIZE, sizeof(struct idpair), GFP_KERNEL); - /* If we failed to allocate the idmap, just say it's not safe */ - if (!idmap) - return false; - - for (i = 0; i < MAX_BPF_REG; i++) { - if (!regsafe(&old->regs[i], &cur->regs[i], idmap)) - goto out_free; - } + memset(env->idmap_scratch, 0, sizeof(env->idmap_scratch)); + for (i = 0; i < MAX_BPF_REG; i++) + if (!regsafe(&old->regs[i], &cur->regs[i], env->idmap_scratch)) + return false; - if (!stacksafe(old, cur, idmap)) - goto out_free; + if (!stacksafe(old, cur, env->idmap_scratch)) + return false; if (!refsafe(old, cur)) - goto out_free; - ret = true; -out_free: - kfree(idmap); - return ret; + return false; + + return true; } static bool states_equal(struct bpf_verifier_env *env, @@ -10149,7 +10133,7 @@ static bool states_equal(struct bpf_verifier_env *env, for (i = 0; i <= old->curframe; i++) { if (old->frame[i]->callsite != cur->frame[i]->callsite) return false; - if (!func_states_equal(old->frame[i], cur->frame[i])) + if (!func_states_equal(env, old->frame[i], cur->frame[i])) return false; } return true; |