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authorPaolo Abeni2023-07-18 16:38:09 +0200
committerJakub Kicinski2023-07-19 21:12:59 -0700
commit0558e1674598ec9029c1d3bceb787c8340272b51 (patch)
tree7f6d266fae8d81c53295f3504165114cafe8714b /net/ipv4
parent5dd2b6faaab2fcae2ac1e8591f3e235709b80fa2 (diff)
udp: use indirect call wrapper for data ready()
In most cases UDP sockets use the default data ready callback. Leverage the indirect call wrapper for such callback to avoid an indirect call in fastpath. The above gives small but measurable performance gain under UDP flood. Signed-off-by: Paolo Abeni <pabeni@redhat.com> Reviewed-by: Willem de Bruijn <willemb@google.com> Link: https://lore.kernel.org/r/d47d53e6f8ee7a11228ca2f025d6243cc04b77f3.1689691004.git.pabeni@redhat.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Diffstat (limited to 'net/ipv4')
-rw-r--r--net/ipv4/udp.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index 42a96b3547c9..8c3ebd95f5b9 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -1553,7 +1553,7 @@ int __udp_enqueue_schedule_skb(struct sock *sk, struct sk_buff *skb)
spin_unlock(&list->lock);
if (!sock_flag(sk, SOCK_DEAD))
- sk->sk_data_ready(sk);
+ INDIRECT_CALL_1(sk->sk_data_ready, sock_def_readable, sk);
busylock_release(busy);
return 0;