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authorMark Brown2009-01-03 16:56:56 +0000
committerMark Brown2009-01-03 17:02:21 +0000
commitbd8a71a7b0f50da9350d202d325c3926ffd6b189 (patch)
tree8eb108c7a2eeb432dff8c7caad4589ca1f36cecb /sound/core
parent6a94cb73064c952255336cc57731904174b2c58f (diff)
ALSA: Reduce boilerplate for new jack types
Use a lookup table rather than explicit code to map input subsystem jack types into ASoC ones, implemented as suggested by Takashi Iwai. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Diffstat (limited to 'sound/core')
-rw-r--r--sound/core/jack.c44
1 files changed, 20 insertions, 24 deletions
diff --git a/sound/core/jack.c b/sound/core/jack.c
index dd4a12dc09aa..b2da10c9916a 100644
--- a/sound/core/jack.c
+++ b/sound/core/jack.c
@@ -23,6 +23,13 @@
#include <sound/jack.h>
#include <sound/core.h>
+static int jack_types[] = {
+ SW_HEADPHONE_INSERT,
+ SW_MICROPHONE_INSERT,
+ SW_LINEOUT_INSERT,
+ SW_JACK_PHYSICAL_INSERT,
+};
+
static int snd_jack_dev_free(struct snd_device *device)
{
struct snd_jack *jack = device->device_data;
@@ -79,6 +86,7 @@ int snd_jack_new(struct snd_card *card, const char *id, int type,
{
struct snd_jack *jack;
int err;
+ int i;
static struct snd_device_ops ops = {
.dev_free = snd_jack_dev_free,
.dev_register = snd_jack_dev_register,
@@ -100,18 +108,10 @@ int snd_jack_new(struct snd_card *card, const char *id, int type,
jack->type = type;
- if (type & SND_JACK_HEADPHONE)
- input_set_capability(jack->input_dev, EV_SW,
- SW_HEADPHONE_INSERT);
- if (type & SND_JACK_LINEOUT)
- input_set_capability(jack->input_dev, EV_SW,
- SW_LINEOUT_INSERT);
- if (type & SND_JACK_MICROPHONE)
- input_set_capability(jack->input_dev, EV_SW,
- SW_MICROPHONE_INSERT);
- if (type & SND_JACK_MECHANICAL)
- input_set_capability(jack->input_dev, EV_SW,
- SW_JACK_PHYSICAL_INSERT);
+ for (i = 0; i < ARRAY_SIZE(jack_types); i++)
+ if (type & (1 << i))
+ input_set_capability(jack->input_dev, EV_SW,
+ jack_types[i]);
err = snd_device_new(card, SNDRV_DEV_JACK, jack, &ops);
if (err < 0)
@@ -154,21 +154,17 @@ EXPORT_SYMBOL(snd_jack_set_parent);
*/
void snd_jack_report(struct snd_jack *jack, int status)
{
+ int i;
+
if (!jack)
return;
- if (jack->type & SND_JACK_HEADPHONE)
- input_report_switch(jack->input_dev, SW_HEADPHONE_INSERT,
- status & SND_JACK_HEADPHONE);
- if (jack->type & SND_JACK_LINEOUT)
- input_report_switch(jack->input_dev, SW_LINEOUT_INSERT,
- status & SND_JACK_LINEOUT);
- if (jack->type & SND_JACK_MICROPHONE)
- input_report_switch(jack->input_dev, SW_MICROPHONE_INSERT,
- status & SND_JACK_MICROPHONE);
- if (jack->type & SND_JACK_MECHANICAL)
- input_report_switch(jack->input_dev, SW_JACK_PHYSICAL_INSERT,
- status & SND_JACK_MECHANICAL);
+ for (i = 0; i < ARRAY_SIZE(jack_types); i++) {
+ int testbit = 1 << i;
+ if (jack->type & testbit)
+ input_report_switch(jack->input_dev, jack_types[i],
+ status & testbit);
+ }
input_sync(jack->input_dev);
}