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authorEldad Zack2012-11-28 23:55:36 +0100
committerTakashi Iwai2012-11-29 08:43:31 +0100
commit5dae5fd24071319bb67d3375217d5b0b6d16cb0b (patch)
tree7e08d0d824a6d34e27162ed7185648752808c0fc /sound
parent9f814105926cbeb003b1684cd5564612bccfe45c (diff)
ALSA: usb-audio: skip UAC2 EFFECT_UNIT
Current code mishandles the case where the device is a UAC2 and the bDescriptorSubtype is a UAC2 Effect Unit (0x07). It tries to parse it as a Processing Unit (which is similar to two other UAC1 units with overlapping subtypes), but since the structure is different (See: 4.7.2.10, 4.7.2.11 in UAC2 standard), the parsing is done incorrectly and prevents the device from initializing. For now, just ignore the unit. Signed-off-by: Eldad Zack <eldad@fogrefinery.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound')
-rw-r--r--sound/usb/mixer.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/sound/usb/mixer.c b/sound/usb/mixer.c
index b0fc6ae037a2..4eacbe2e2d64 100644
--- a/sound/usb/mixer.c
+++ b/sound/usb/mixer.c
@@ -723,8 +723,19 @@ static int check_input_term(struct mixer_build *state, int id, struct usb_audio_
return 0;
}
case UAC1_PROCESSING_UNIT:
- case UAC1_EXTENSION_UNIT: {
+ case UAC1_EXTENSION_UNIT:
+ /* UAC2_PROCESSING_UNIT_V2 */
+ /* UAC2_EFFECT_UNIT */ {
struct uac_processing_unit_descriptor *d = p1;
+
+ if (state->mixer->protocol == UAC_VERSION_2 &&
+ hdr[2] == UAC2_EFFECT_UNIT) {
+ /* UAC2/UAC1 unit IDs overlap here in an
+ * uncompatible way. Ignore this unit for now.
+ */
+ return 0;
+ }
+
if (d->bNrInPins) {
id = d->baSourceID[0];
break; /* continue to parse */