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authorJordan Crouse2019-02-19 11:48:20 -0700
committerRob Clark2019-04-18 10:04:09 -0700
commita6bb79ab48796a6293b9c60597b631bca6011041 (patch)
tree419a127be8f1a2689ca7fd265d40e7fba5160161 /tools/wmi
parent0abdba47dc1df708c365421d481734d3f7fecb01 (diff)
drm/msm: Remove pm_runtime calls from msm_iommu.c
Currently the IOMMU code calls pm_runtime_get/put on the GPU or display device before doing a IOMMU operation. This was because usually the IOMMU driver didn't do power control of its own and since the hardware used the same clocks and power as the respective multimedia device it was a easy way to make sure that the power was available. Now two things have changed. First, the SMMU devices can do their own power control and more important bringing up the a6xx GPU isn't as easy as turning on some clocks. To bring the GPU up we need the GMU which itself needs the IOMMU so we have a chicken and egg problem. Luckily this is easily fixed by removing the pm_runtime calls from the functions and letting the device link to the IOMMU device handle the magic. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Tested-by: Bjorn Andersson <bjorn.andersson@linaro.org> Signed-off-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Rob Clark <robdclark@chromium.org>
Diffstat (limited to 'tools/wmi')
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