diff options
-rw-r--r-- | Documentation/DocBook/v4l/vidioc-g-fbuf.xml | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/Documentation/DocBook/v4l/vidioc-g-fbuf.xml b/Documentation/DocBook/v4l/vidioc-g-fbuf.xml index f7017062656e..e7dda4822f04 100644 --- a/Documentation/DocBook/v4l/vidioc-g-fbuf.xml +++ b/Documentation/DocBook/v4l/vidioc-g-fbuf.xml @@ -336,6 +336,13 @@ alpha value. Alpha blending makes no sense for destructive overlays.</entry> inverted alpha channel of the framebuffer or VGA signal. Alpha blending makes no sense for destructive overlays.</entry> </row> + <row> + <entry><constant>V4L2_FBUF_CAP_SRC_CHROMAKEY</constant></entry> + <entry>0x0080</entry> + <entry>The device supports Source Chroma-keying. Framebuffer pixels +with the chroma-key colors are replaced by video pixels, which is exactly opposite of +<constant>V4L2_FBUF_CAP_CHROMAKEY</constant></entry> + </row> </tbody> </tgroup> </table> @@ -411,6 +418,16 @@ images, but with an inverted alpha value. The blend function is: output = framebuffer pixel * (1 - alpha) + video pixel * alpha. The actual alpha depth depends on the framebuffer pixel format.</entry> </row> + <row> + <entry><constant>V4L2_FBUF_FLAG_SRC_CHROMAKEY</constant></entry> + <entry>0x0040</entry> + <entry>Use source chroma-keying. The source chroma-key color is +determined by the <structfield>chromakey</structfield> field of +&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see <xref +linkend="overlay" /> and <xref linkend="osd" />. +Both chroma-keying are mutual exclusive to each other, so same +<structfield>chromakey</structfield> field of &v4l2-window; is being used.</entry> + </row> </tbody> </tgroup> </table> |