diff options
Diffstat (limited to 'block/bfq-iosched.c')
-rw-r--r-- | block/bfq-iosched.c | 211 |
1 files changed, 103 insertions, 108 deletions
diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c index 79d232d41027..eaeda18cb8c8 100644 --- a/block/bfq-iosched.c +++ b/block/bfq-iosched.c @@ -158,7 +158,6 @@ BFQ_BFQQ_FNS(in_large_burst); BFQ_BFQQ_FNS(coop); BFQ_BFQQ_FNS(split_coop); BFQ_BFQQ_FNS(softrt_update); -BFQ_BFQQ_FNS(has_waker); #undef BFQ_BFQQ_FNS \ /* Expiration time of sync (0) and async (1) requests, in ns. */ @@ -1905,6 +1904,107 @@ static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) } } +/* + * Detect whether bfqq's I/O seems synchronized with that of some + * other queue, i.e., whether bfqq, after remaining empty, happens to + * receive new I/O only right after some I/O request of the other + * queue has been completed. We call waker queue the other queue, and + * we assume, for simplicity, that bfqq may have at most one waker + * queue. + * + * A remarkable throughput boost can be reached by unconditionally + * injecting the I/O of the waker queue, every time a new + * bfq_dispatch_request happens to be invoked while I/O is being + * plugged for bfqq. In addition to boosting throughput, this + * unblocks bfqq's I/O, thereby improving bandwidth and latency for + * bfqq. Note that these same results may be achieved with the general + * injection mechanism, but less effectively. For details on this + * aspect, see the comments on the choice of the queue for injection + * in bfq_select_queue(). + * + * Turning back to the detection of a waker queue, a queue Q is deemed + * as a waker queue for bfqq if, for three consecutive times, bfqq + * happens to become non empty right after a request of Q has been + * completed. In particular, on the first time, Q is tentatively set + * as a candidate waker queue, while on the third consecutive time + * that Q is detected, the field waker_bfqq is set to Q, to confirm + * that Q is a waker queue for bfqq. These detection steps are + * performed only if bfqq has a long think time, so as to make it more + * likely that bfqq's I/O is actually being blocked by a + * synchronization. This last filter, plus the above three-times + * requirement, make false positives less likely. + * + * NOTE + * + * The sooner a waker queue is detected, the sooner throughput can be + * boosted by injecting I/O from the waker queue. Fortunately, + * detection is likely to be actually fast, for the following + * reasons. While blocked by synchronization, bfqq has a long think + * time. This implies that bfqq's inject limit is at least equal to 1 + * (see the comments in bfq_update_inject_limit()). So, thanks to + * injection, the waker queue is likely to be served during the very + * first I/O-plugging time interval for bfqq. This triggers the first + * step of the detection mechanism. Thanks again to injection, the + * candidate waker queue is then likely to be confirmed no later than + * during the next I/O-plugging interval for bfqq. + * + * ISSUE + * + * On queue merging all waker information is lost. + */ +void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, u64 now_ns) +{ + if (!bfqd->last_completed_rq_bfqq || + bfqd->last_completed_rq_bfqq == bfqq || + bfq_bfqq_has_short_ttime(bfqq) || + now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || + bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq) + return; + + if (bfqd->last_completed_rq_bfqq != + bfqq->tentative_waker_bfqq) { + /* + * First synchronization detected with a + * candidate waker queue, or with a different + * candidate waker queue from the current one. + */ + bfqq->tentative_waker_bfqq = + bfqd->last_completed_rq_bfqq; + bfqq->num_waker_detections = 1; + } else /* Same tentative waker queue detected again */ + bfqq->num_waker_detections++; + + if (bfqq->num_waker_detections == 3) { + bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; + bfqq->tentative_waker_bfqq = NULL; + + /* + * If the waker queue disappears, then + * bfqq->waker_bfqq must be reset. To + * this goal, we maintain in each + * waker queue a list, woken_list, of + * all the queues that reference the + * waker queue through their + * waker_bfqq pointer. When the waker + * queue exits, the waker_bfqq pointer + * of all the queues in the woken_list + * is reset. + * + * In addition, if bfqq is already in + * the woken_list of a waker queue, + * then, before being inserted into + * the woken_list of a new waker + * queue, bfqq must be removed from + * the woken_list of the old waker + * queue. + */ + if (!hlist_unhashed(&bfqq->woken_list_node)) + hlist_del_init(&bfqq->woken_list_node); + hlist_add_head(&bfqq->woken_list_node, + &bfqd->last_completed_rq_bfqq->woken_list); + } +} + static void bfq_add_request(struct request *rq) { struct bfq_queue *bfqq = RQ_BFQQ(rq); @@ -1919,111 +2019,7 @@ static void bfq_add_request(struct request *rq) bfqd->queued++; if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) { - /* - * Detect whether bfqq's I/O seems synchronized with - * that of some other queue, i.e., whether bfqq, after - * remaining empty, happens to receive new I/O only - * right after some I/O request of the other queue has - * been completed. We call waker queue the other - * queue, and we assume, for simplicity, that bfqq may - * have at most one waker queue. - * - * A remarkable throughput boost can be reached by - * unconditionally injecting the I/O of the waker - * queue, every time a new bfq_dispatch_request - * happens to be invoked while I/O is being plugged - * for bfqq. In addition to boosting throughput, this - * unblocks bfqq's I/O, thereby improving bandwidth - * and latency for bfqq. Note that these same results - * may be achieved with the general injection - * mechanism, but less effectively. For details on - * this aspect, see the comments on the choice of the - * queue for injection in bfq_select_queue(). - * - * Turning back to the detection of a waker queue, a - * queue Q is deemed as a waker queue for bfqq if, for - * two consecutive times, bfqq happens to become non - * empty right after a request of Q has been - * completed. In particular, on the first time, Q is - * tentatively set as a candidate waker queue, while - * on the second time, the flag - * bfq_bfqq_has_waker(bfqq) is set to confirm that Q - * is a waker queue for bfqq. These detection steps - * are performed only if bfqq has a long think time, - * so as to make it more likely that bfqq's I/O is - * actually being blocked by a synchronization. This - * last filter, plus the above two-times requirement, - * make false positives less likely. - * - * NOTE - * - * The sooner a waker queue is detected, the sooner - * throughput can be boosted by injecting I/O from the - * waker queue. Fortunately, detection is likely to be - * actually fast, for the following reasons. While - * blocked by synchronization, bfqq has a long think - * time. This implies that bfqq's inject limit is at - * least equal to 1 (see the comments in - * bfq_update_inject_limit()). So, thanks to - * injection, the waker queue is likely to be served - * during the very first I/O-plugging time interval - * for bfqq. This triggers the first step of the - * detection mechanism. Thanks again to injection, the - * candidate waker queue is then likely to be - * confirmed no later than during the next - * I/O-plugging interval for bfqq. - */ - if (bfqd->last_completed_rq_bfqq && - !bfq_bfqq_has_short_ttime(bfqq) && - now_ns - bfqd->last_completion < - 4 * NSEC_PER_MSEC) { - if (bfqd->last_completed_rq_bfqq != bfqq && - bfqd->last_completed_rq_bfqq != - bfqq->waker_bfqq) { - /* - * First synchronization detected with - * a candidate waker queue, or with a - * different candidate waker queue - * from the current one. - */ - bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; - - /* - * If the waker queue disappears, then - * bfqq->waker_bfqq must be reset. To - * this goal, we maintain in each - * waker queue a list, woken_list, of - * all the queues that reference the - * waker queue through their - * waker_bfqq pointer. When the waker - * queue exits, the waker_bfqq pointer - * of all the queues in the woken_list - * is reset. - * - * In addition, if bfqq is already in - * the woken_list of a waker queue, - * then, before being inserted into - * the woken_list of a new waker - * queue, bfqq must be removed from - * the woken_list of the old waker - * queue. - */ - if (!hlist_unhashed(&bfqq->woken_list_node)) - hlist_del_init(&bfqq->woken_list_node); - hlist_add_head(&bfqq->woken_list_node, - &bfqd->last_completed_rq_bfqq->woken_list); - - bfq_clear_bfqq_has_waker(bfqq); - } else if (bfqd->last_completed_rq_bfqq == - bfqq->waker_bfqq && - !bfq_bfqq_has_waker(bfqq)) { - /* - * synchronization with waker_bfqq - * seen for the second time - */ - bfq_mark_bfqq_has_waker(bfqq); - } - } + bfq_check_waker(bfqd, bfqq, now_ns); /* * Periodically reset inject limit, to make sure that @@ -4569,7 +4565,7 @@ check_queue: bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= bfq_bfqq_budget_left(async_bfqq)) bfqq = bfqq->bic->bfqq[0]; - else if (bfq_bfqq_has_waker(bfqq) && + else if (bfqq->waker_bfqq && bfq_bfqq_busy(bfqq->waker_bfqq) && bfqq->waker_bfqq->next_rq && bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, @@ -4973,7 +4969,6 @@ void bfq_put_queue(struct bfq_queue *bfqq) hlist_for_each_entry_safe(item, n, &bfqq->woken_list, woken_list_node) { item->waker_bfqq = NULL; - bfq_clear_bfqq_has_waker(item); hlist_del_init(&item->woken_list_node); } |