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-rw-r--r--block/bfq-iosched.c211
1 files changed, 103 insertions, 108 deletions
diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c
index 79d232d41027..eaeda18cb8c8 100644
--- a/block/bfq-iosched.c
+++ b/block/bfq-iosched.c
@@ -158,7 +158,6 @@ BFQ_BFQQ_FNS(in_large_burst);
BFQ_BFQQ_FNS(coop);
BFQ_BFQQ_FNS(split_coop);
BFQ_BFQQ_FNS(softrt_update);
-BFQ_BFQQ_FNS(has_waker);
#undef BFQ_BFQQ_FNS \
/* Expiration time of sync (0) and async (1) requests, in ns. */
@@ -1905,6 +1904,107 @@ static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
}
}
+/*
+ * Detect whether bfqq's I/O seems synchronized with that of some
+ * other queue, i.e., whether bfqq, after remaining empty, happens to
+ * receive new I/O only right after some I/O request of the other
+ * queue has been completed. We call waker queue the other queue, and
+ * we assume, for simplicity, that bfqq may have at most one waker
+ * queue.
+ *
+ * A remarkable throughput boost can be reached by unconditionally
+ * injecting the I/O of the waker queue, every time a new
+ * bfq_dispatch_request happens to be invoked while I/O is being
+ * plugged for bfqq. In addition to boosting throughput, this
+ * unblocks bfqq's I/O, thereby improving bandwidth and latency for
+ * bfqq. Note that these same results may be achieved with the general
+ * injection mechanism, but less effectively. For details on this
+ * aspect, see the comments on the choice of the queue for injection
+ * in bfq_select_queue().
+ *
+ * Turning back to the detection of a waker queue, a queue Q is deemed
+ * as a waker queue for bfqq if, for three consecutive times, bfqq
+ * happens to become non empty right after a request of Q has been
+ * completed. In particular, on the first time, Q is tentatively set
+ * as a candidate waker queue, while on the third consecutive time
+ * that Q is detected, the field waker_bfqq is set to Q, to confirm
+ * that Q is a waker queue for bfqq. These detection steps are
+ * performed only if bfqq has a long think time, so as to make it more
+ * likely that bfqq's I/O is actually being blocked by a
+ * synchronization. This last filter, plus the above three-times
+ * requirement, make false positives less likely.
+ *
+ * NOTE
+ *
+ * The sooner a waker queue is detected, the sooner throughput can be
+ * boosted by injecting I/O from the waker queue. Fortunately,
+ * detection is likely to be actually fast, for the following
+ * reasons. While blocked by synchronization, bfqq has a long think
+ * time. This implies that bfqq's inject limit is at least equal to 1
+ * (see the comments in bfq_update_inject_limit()). So, thanks to
+ * injection, the waker queue is likely to be served during the very
+ * first I/O-plugging time interval for bfqq. This triggers the first
+ * step of the detection mechanism. Thanks again to injection, the
+ * candidate waker queue is then likely to be confirmed no later than
+ * during the next I/O-plugging interval for bfqq.
+ *
+ * ISSUE
+ *
+ * On queue merging all waker information is lost.
+ */
+void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, u64 now_ns)
+{
+ if (!bfqd->last_completed_rq_bfqq ||
+ bfqd->last_completed_rq_bfqq == bfqq ||
+ bfq_bfqq_has_short_ttime(bfqq) ||
+ now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
+ bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq)
+ return;
+
+ if (bfqd->last_completed_rq_bfqq !=
+ bfqq->tentative_waker_bfqq) {
+ /*
+ * First synchronization detected with a
+ * candidate waker queue, or with a different
+ * candidate waker queue from the current one.
+ */
+ bfqq->tentative_waker_bfqq =
+ bfqd->last_completed_rq_bfqq;
+ bfqq->num_waker_detections = 1;
+ } else /* Same tentative waker queue detected again */
+ bfqq->num_waker_detections++;
+
+ if (bfqq->num_waker_detections == 3) {
+ bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
+ bfqq->tentative_waker_bfqq = NULL;
+
+ /*
+ * If the waker queue disappears, then
+ * bfqq->waker_bfqq must be reset. To
+ * this goal, we maintain in each
+ * waker queue a list, woken_list, of
+ * all the queues that reference the
+ * waker queue through their
+ * waker_bfqq pointer. When the waker
+ * queue exits, the waker_bfqq pointer
+ * of all the queues in the woken_list
+ * is reset.
+ *
+ * In addition, if bfqq is already in
+ * the woken_list of a waker queue,
+ * then, before being inserted into
+ * the woken_list of a new waker
+ * queue, bfqq must be removed from
+ * the woken_list of the old waker
+ * queue.
+ */
+ if (!hlist_unhashed(&bfqq->woken_list_node))
+ hlist_del_init(&bfqq->woken_list_node);
+ hlist_add_head(&bfqq->woken_list_node,
+ &bfqd->last_completed_rq_bfqq->woken_list);
+ }
+}
+
static void bfq_add_request(struct request *rq)
{
struct bfq_queue *bfqq = RQ_BFQQ(rq);
@@ -1919,111 +2019,7 @@ static void bfq_add_request(struct request *rq)
bfqd->queued++;
if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) {
- /*
- * Detect whether bfqq's I/O seems synchronized with
- * that of some other queue, i.e., whether bfqq, after
- * remaining empty, happens to receive new I/O only
- * right after some I/O request of the other queue has
- * been completed. We call waker queue the other
- * queue, and we assume, for simplicity, that bfqq may
- * have at most one waker queue.
- *
- * A remarkable throughput boost can be reached by
- * unconditionally injecting the I/O of the waker
- * queue, every time a new bfq_dispatch_request
- * happens to be invoked while I/O is being plugged
- * for bfqq. In addition to boosting throughput, this
- * unblocks bfqq's I/O, thereby improving bandwidth
- * and latency for bfqq. Note that these same results
- * may be achieved with the general injection
- * mechanism, but less effectively. For details on
- * this aspect, see the comments on the choice of the
- * queue for injection in bfq_select_queue().
- *
- * Turning back to the detection of a waker queue, a
- * queue Q is deemed as a waker queue for bfqq if, for
- * two consecutive times, bfqq happens to become non
- * empty right after a request of Q has been
- * completed. In particular, on the first time, Q is
- * tentatively set as a candidate waker queue, while
- * on the second time, the flag
- * bfq_bfqq_has_waker(bfqq) is set to confirm that Q
- * is a waker queue for bfqq. These detection steps
- * are performed only if bfqq has a long think time,
- * so as to make it more likely that bfqq's I/O is
- * actually being blocked by a synchronization. This
- * last filter, plus the above two-times requirement,
- * make false positives less likely.
- *
- * NOTE
- *
- * The sooner a waker queue is detected, the sooner
- * throughput can be boosted by injecting I/O from the
- * waker queue. Fortunately, detection is likely to be
- * actually fast, for the following reasons. While
- * blocked by synchronization, bfqq has a long think
- * time. This implies that bfqq's inject limit is at
- * least equal to 1 (see the comments in
- * bfq_update_inject_limit()). So, thanks to
- * injection, the waker queue is likely to be served
- * during the very first I/O-plugging time interval
- * for bfqq. This triggers the first step of the
- * detection mechanism. Thanks again to injection, the
- * candidate waker queue is then likely to be
- * confirmed no later than during the next
- * I/O-plugging interval for bfqq.
- */
- if (bfqd->last_completed_rq_bfqq &&
- !bfq_bfqq_has_short_ttime(bfqq) &&
- now_ns - bfqd->last_completion <
- 4 * NSEC_PER_MSEC) {
- if (bfqd->last_completed_rq_bfqq != bfqq &&
- bfqd->last_completed_rq_bfqq !=
- bfqq->waker_bfqq) {
- /*
- * First synchronization detected with
- * a candidate waker queue, or with a
- * different candidate waker queue
- * from the current one.
- */
- bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
-
- /*
- * If the waker queue disappears, then
- * bfqq->waker_bfqq must be reset. To
- * this goal, we maintain in each
- * waker queue a list, woken_list, of
- * all the queues that reference the
- * waker queue through their
- * waker_bfqq pointer. When the waker
- * queue exits, the waker_bfqq pointer
- * of all the queues in the woken_list
- * is reset.
- *
- * In addition, if bfqq is already in
- * the woken_list of a waker queue,
- * then, before being inserted into
- * the woken_list of a new waker
- * queue, bfqq must be removed from
- * the woken_list of the old waker
- * queue.
- */
- if (!hlist_unhashed(&bfqq->woken_list_node))
- hlist_del_init(&bfqq->woken_list_node);
- hlist_add_head(&bfqq->woken_list_node,
- &bfqd->last_completed_rq_bfqq->woken_list);
-
- bfq_clear_bfqq_has_waker(bfqq);
- } else if (bfqd->last_completed_rq_bfqq ==
- bfqq->waker_bfqq &&
- !bfq_bfqq_has_waker(bfqq)) {
- /*
- * synchronization with waker_bfqq
- * seen for the second time
- */
- bfq_mark_bfqq_has_waker(bfqq);
- }
- }
+ bfq_check_waker(bfqd, bfqq, now_ns);
/*
* Periodically reset inject limit, to make sure that
@@ -4569,7 +4565,7 @@ check_queue:
bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
bfq_bfqq_budget_left(async_bfqq))
bfqq = bfqq->bic->bfqq[0];
- else if (bfq_bfqq_has_waker(bfqq) &&
+ else if (bfqq->waker_bfqq &&
bfq_bfqq_busy(bfqq->waker_bfqq) &&
bfqq->waker_bfqq->next_rq &&
bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
@@ -4973,7 +4969,6 @@ void bfq_put_queue(struct bfq_queue *bfqq)
hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
woken_list_node) {
item->waker_bfqq = NULL;
- bfq_clear_bfqq_has_waker(item);
hlist_del_init(&item->woken_list_node);
}