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path: root/drivers/gpu/drm/v3d/v3d_sched.c
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Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_sched.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index f7508e907536..4704b2df3688 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -234,18 +234,21 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
for (q = 0; q < V3D_MAX_QUEUES; q++) {
struct drm_gpu_scheduler *sched = &v3d->queue[q].sched;
- kthread_park(sched->thread);
- drm_sched_hw_job_reset(sched, (sched_job->sched == sched ?
- sched_job : NULL));
+ drm_sched_stop(sched);
+
+ if(sched_job)
+ drm_sched_increase_karma(sched_job);
}
/* get the GPU back into the init state */
v3d_reset(v3d);
+ for (q = 0; q < V3D_MAX_QUEUES; q++)
+ drm_sched_resubmit_jobs(sched_job->sched);
+
/* Unblock schedulers and restart their jobs. */
for (q = 0; q < V3D_MAX_QUEUES; q++) {
- drm_sched_job_recovery(&v3d->queue[q].sched);
- kthread_unpark(v3d->queue[q].sched.thread);
+ drm_sched_start(&v3d->queue[q].sched, true);
}
mutex_unlock(&v3d->reset_lock);