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Diffstat (limited to 'sound/pci/cs46xx/cs46xx_lib.c')
-rw-r--r--sound/pci/cs46xx/cs46xx_lib.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/sound/pci/cs46xx/cs46xx_lib.c b/sound/pci/cs46xx/cs46xx_lib.c
index 894545ea41fd..4851847180d2 100644
--- a/sound/pci/cs46xx/cs46xx_lib.c
+++ b/sound/pci/cs46xx/cs46xx_lib.c
@@ -2317,7 +2317,7 @@ static struct snd_kcontrol_new snd_cs46xx_front_dup_ctl = {
#ifdef CONFIG_SND_CS46XX_NEW_DSP
/* Only available on the Hercules Game Theater XP soundcard */
-static struct snd_kcontrol_new snd_hercules_controls[] __devinitdata = {
+static struct snd_kcontrol_new snd_hercules_controls[] = {
{
.iface = SNDRV_CTL_ELEM_IFACE_MIXER,
.name = "Optical/Coaxial SPDIF Input Switch",
@@ -3458,6 +3458,9 @@ static void hercules_mixer_init (struct snd_cs46xx *chip)
snd_printdd ("initializing Hercules mixer\n");
#ifdef CONFIG_SND_CS46XX_NEW_DSP
+ if (chip->in_suspend)
+ return;
+
for (idx = 0 ; idx < ARRAY_SIZE(snd_hercules_controls); idx++) {
struct snd_kcontrol *kctl;
@@ -3669,6 +3672,7 @@ int snd_cs46xx_suspend(struct pci_dev *pci, pm_message_t state)
int amp_saved;
snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
+ chip->in_suspend = 1;
snd_pcm_suspend_all(chip->pcm);
// chip->ac97_powerdown = snd_cs46xx_codec_read(chip, AC97_POWER_CONTROL);
// chip->ac97_general_purpose = snd_cs46xx_codec_read(chip, BA0_AC97_GENERAL_PURPOSE);
@@ -3722,6 +3726,7 @@ int snd_cs46xx_resume(struct pci_dev *pci)
else
chip->active_ctrl(chip, -1); /* disable CLKRUN */
chip->amplifier = amp_saved;
+ chip->in_suspend = 0;
snd_power_change_state(card, SNDRV_CTL_POWER_D0);
return 0;
}