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vmwgfx
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vmwgfx_shader.c
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2015-09-14
drm/vmwgfx: Fix up user_dmabuf refcounting
Thomas Hellstrom
2015-08-12
drm/vmwgfx: Fix copyright headers
Sinclair Yeh
2015-08-12
drm/vmwgfx: Initial DX support
Thomas Hellstrom
2015-08-05
drm/vmwgfx: Kill a bunch of sparse warnings
Thomas Hellstrom
2015-08-05
vmwgfx: Rework device initialization
Thomas Hellstrom
2014-12-03
drm/vmwgfx: (Re)bind shaders to MOBs with the correct offset
Thomas Hellstrom
2014-07-04
drm/vmwgfx: Fix compat shader namespace
Thomas Hellstrom
2014-03-28
drm/vmwgfx: Use a per-device semaphore for reservation protection
Thomas Hellstrom
2014-02-12
drm/vmwgfx: Fix a couple of sparse warnings and errors
Thomas Hellstrom
2014-02-05
drm/vmwgfx: Reemit context bindings when necessary v2
Thomas Hellstrom
2014-02-05
drm/vmwgfx: Emulate legacy shaders on guest-backed devices v2
Thomas Hellstrom
2014-01-21
drm/vmwgfx: Fix recently introduced sparse / smatch warnings and errors
Thomas Hellstrom
2014-01-17
drm/vmwgfx: Persistent tracking of context bindings
Thomas Hellstrom
2014-01-17
drm/vmwgfx: Add guest-backed shaders
Thomas Hellstrom