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We allow the superblock to record an 'old' and a 'new' geometry, and a
position where any conversion is up to. The geometry allows for changing
chunksize, layout and level as well as number of devices.
When using verion-0.90 superblock, we convert the version to 0.91 while the
conversion is happening so that an old kernel will refuse the assemble the
array. For version-1, we use a feature bit for the same effect.
When starting an array we check for an incomplete reshape and restart the
reshape process if needed. If the reshape stopped at an awkward time (like
when updating the first stripe) we refuse to assemble the array, and let
user-space worry about it.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This patch adds raid5_reshape and end_reshape which will start and finish the
reshape processes.
raid5_reshape is only enabled in CONFIG_MD_RAID5_RESHAPE is set, to discourage
accidental use.
Read the 'help' for the CONFIG_MD_RAID5_RESHAPE entry.
and Make sure that you have backups, just in case.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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md supports multiple different RAID level, each being implemented by a
'personality' (which is often in a separate module).
These personalities have fairly artificial 'numbers'. The numbers
are use to:
1- provide an index into an array where the various personalities
are recorded
2- identify the module (via an alias) which implements are particular
personality.
Neither of these uses really justify the existence of personality numbers.
The array can be replaced by a linked list which is searched (array lookup
only happens very rarely). Module identification can be done using an alias
based on level rather than 'personality' number.
The current 'raid5' modules support two level (4 and 5) but only one
personality. This slight awkwardness (which was handled in the mapping from
level to personality) can be better handled by allowing raid5 to register 2
personalities.
With this change in place, the core md module does not need to have an
exhaustive list of all possible personalities, so other personalities can be
added independently.
This patch also moves the check for chunksize being non-zero into the ->run
routines for the personalities that need it, rather than having it in core-md.
This has a side effect of allowing 'faulty' and 'linear' not to have a
chunk-size set.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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We can only accept BARRIER requests if all slaves handle
barriers, and that can, of course, change with time....
So we keep track of whether the whole array seems safe for barriers,
and also whether each individual rdev handles barriers.
We initially assumes barriers are OK.
When writing the superblock we try a barrier, and if that fails, we flag
things for no-barriers. This will usually clear the flags fairly quickly.
If writing the superblock finds that BIO_RW_BARRIER is -ENOTSUPP, we need to
resubmit, so introduce function "md_super_wait" which waits for requests to
finish, and retries ENOTSUPP requests without the barrier flag.
When writing the real raid1, write requests which were BIO_RW_BARRIER but
which aresn't supported need to be retried. So raid1d is enhanced to do this,
and when any bio write completes (i.e. no retry needed) we remove it from the
r1bio, so that devices needing retry are easy to find.
We should hardly ever get -ENOTSUPP errors when writing data to the raid.
It should only happen if:
1/ the device used to support BARRIER, but now doesn't. Few devices
change like this, though raid1 can!
or
2/ the array has no persistent superblock, so there was no opportunity to
pre-test for barriers when writing the superblock.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Current bitmaps use set_bit et.al and so are host-endian, which means
not-portable. Oops.
Define a new version number (4) for which bitmaps are little-endian.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This provides an alternate to storing the bitmap in a separate file. The
bitmap can be stored at a given offset from the superblock. Obviously the
creator of the array must make sure this doesn't intersect with data....
After is good for version-0.90 superblocks.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Before completing a 'write' the md superblock might need to be updated.
This is best done by the md_thread.
The current code schedules this up and queues the write request for later
handling by the md_thread.
However some personalities (Raid5/raid6) will deadlock if the md_thread
tries to submit requests to its own array.
So this patch changes things so the processes submitting the request waits
for the superblock to be written and then submits the request itself.
This fixes a recently-created deadlock in raid5/raid6
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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When md marks the superblock dirty before a write, it calls
generic_make_request (to write the superblock) from within
generic_make_request (to write the first dirty block), which could cause
problems later.
With this patch, the superblock write is always done by the helper thread, and
write request are delayed until that write completes.
Also, the locking around marking the array dirty and writing the superblock is
improved to avoid possible races.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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