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path: root/drivers/of/base.c
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/*
 * Procedures for creating, accessing and interpreting the device tree.
 *
 * Paul Mackerras	August 1996.
 * Copyright (C) 1996-2005 Paul Mackerras.
 *
 *  Adapted for 64bit PowerPC by Dave Engebretsen and Peter Bergner.
 *    {engebret|bergner}@us.ibm.com
 *
 *  Adapted for sparc and sparc64 by David S. Miller davem@davemloft.net
 *
 *  Reconsolidated from arch/x/kernel/prom.c by Stephen Rothwell and
 *  Grant Likely.
 *
 *      This program is free software; you can redistribute it and/or
 *      modify it under the terms of the GNU General Public License
 *      as published by the Free Software Foundation; either version
 *      2 of the License, or (at your option) any later version.
 */
#include <linux/module.h>
#include <linux/of.h>
#include <linux/spinlock.h>
#include <linux/slab.h>
#include <linux/proc_fs.h>

struct device_node *allnodes;
struct device_node *of_chosen;

/* use when traversing tree through the allnext, child, sibling,
 * or parent members of struct device_node.
 */
DEFINE_RWLOCK(devtree_lock);

int of_n_addr_cells(struct device_node *np)
{
	const __be32 *ip;

	do {
		if (np->parent)
			np = np->parent;
		ip = of_get_property(np, "#address-cells", NULL);
		if (ip)
			return be32_to_cpup(ip);
	} while (np->parent);
	/* No #address-cells property for the root node */
	return OF_ROOT_NODE_ADDR_CELLS_DEFAULT;
}
EXPORT_SYMBOL(of_n_addr_cells);

int of_n_size_cells(struct device_node *np)
{
	const __be32 *ip;

	do {
		if (np->parent)
			np = np->parent;
		ip = of_get_property(np, "#size-cells", NULL);
		if (ip)
			return be32_to_cpup(ip);
	} while (np->parent);
	/* No #size-cells property for the root node */
	return OF_ROOT_NODE_SIZE_CELLS_DEFAULT;
}
EXPORT_SYMBOL(of_n_size_cells);

#if !defined(CONFIG_SPARC)   /* SPARC doesn't do ref counting (yet) */
/**
 *	of_node_get - Increment refcount of a node
 *	@node:	Node to inc refcount, NULL is supported to
 *		simplify writing of callers
 *
 *	Returns node.
 */
struct device_node *of_node_get(struct device_node *node)
{
	if (node)
		kref_get(&node->kref);
	return node;
}
EXPORT_SYMBOL(of_node_get);

static inline struct device_node *kref_to_device_node(struct kref *kref)
{
	return container_of(kref, struct device_node, kref);
}

/**
 *	of_node_release - release a dynamically allocated node
 *	@kref:  kref element of the node to be released
 *
 *	In of_node_put() this function is passed to kref_put()
 *	as the destructor.
 */
static void of_node_release(struct kref *kref)
{
	struct device_node *node = kref_to_device_node(kref);
	struct property *prop = node->properties;

	/* We should never be releasing nodes that haven't been detached. */
	if (!of_node_check_flag(node, OF_DETACHED)) {
		pr_err("ERROR: Bad of_node_put() on %s\n", node->full_name);
		dump_stack();
		kref_init(&node->kref);
		return;
	}

	if (!of_node_check_flag(node, OF_DYNAMIC))
		return;

	while (prop) {
		struct property *next = prop->next;
		kfree(prop->name);
		kfree(prop->value);
		kfree(prop);
		prop = next;

		if (!prop) {
			prop = node->deadprops;
			node->deadprops = NULL;
		}
	}
	kfree(node->full_name);
	kfree(node->data);
	kfree(node);
}

/**
 *	of_node_put - Decrement refcount of a node
 *	@node:	Node to dec refcount, NULL is supported to
 *		simplify writing of callers
 *
 */
void of_node_put(struct device_node *node)
{
	if (node)
		kref_put(&node->kref, of_node_release);
}
EXPORT_SYMBOL(of_node_put);
#endif /* !CONFIG_SPARC */

struct property *of_find_property(const struct device_node *np,
				  const char *name,
				  int *lenp)
{
	struct property *pp;

	if (!np)
		return NULL;

	read_lock(&devtree_lock);
	for (pp = np->properties; pp != 0; pp = pp->next) {
		if (of_prop_cmp(pp->name, name) == 0) {
			if (lenp != 0)
				*lenp = pp->length;
			break;
		}
	}
	read_unlock(&devtree_lock);

	return pp;
}
EXPORT_SYMBOL(of_find_property);

/**
 * of_find_all_nodes - Get next node in global list
 * @prev:	Previous node or NULL to start iteration
 *		of_node_put() will be called on it
 *
 * Returns a node pointer with refcount incremented, use
 * of_node_put() on it when done.
 */
struct device_node *of_find_all_nodes(struct device_node *prev)
{
	struct device_node *np;

	read_lock(&devtree_lock);
	np = prev ? prev->allnext : allnodes;
	for (; np != NULL; np = np->allnext)
		if (of_node_get(np))
			break;
	of_node_put(prev);
	read_unlock(&devtree_lock);
	return np;
}
EXPORT_SYMBOL(of_find_all_nodes);

/*
 * Find a property with a given name for a given node
 * and return the value.
 */
const void *of_get_property(const struct device_node *np, const char *name,
			 int *lenp)
{
	struct property *pp = of_find_property(np, name, lenp);

	return pp ? pp->value : NULL;
}
EXPORT_SYMBOL(of_get_property);

/** Checks if the given "compat" string matches one of the strings in
 * the device's "compatible" property
 */
int of_device_is_compatible(const struct device_node *device,
		const char *compat)
{
	const char* cp;
	int cplen, l;

	cp = of_get_property(device, "compatible", &cplen);
	if (cp == NULL)
		return 0;
	while (cplen > 0) {
		if (of_compat_cmp(cp, compat, strlen(compat)) == 0)
			return 1;
		l = strlen(cp) + 1;
		cp += l;
		cplen -= l;
	}

	return 0;
}
EXPORT_SYMBOL(of_device_is_compatible);

/**
 * of_machine_is_compatible - Test root of device tree for a given compatible value
 * @compat: compatible string to look for in root node's compatible property.
 *
 * Returns true if the root node has the given value in its
 * compatible property.
 */
int of_machine_is_compatible(const char *compat)
{
	struct device_node *root;
	int rc = 0;

	root = of_find_node_by_path("/");
	if (root) {
		rc = of_device_is_compatible(root, compat);
		of_node_put(root);
	}
	return rc;
}
EXPORT_SYMBOL(of_machine_is_compatible);

/**
 *  of_device_is_available - check if a device is available for use
 *
 *  @device: Node to check for availability
 *
 *  Returns 1 if the status property is absent or set to "okay" or "ok",
 *  0 otherwise
 */
int of_device_is_available(const struct device_node *device)
{
	const char *status;
	int statlen;

	status = of_get_property(device, "status", &statlen);
	if (status == NULL)
		return 1;

	if (statlen > 0) {
		if (!strcmp(status, "okay") || !strcmp(status, "ok"))
			return 1;
	}

	return 0;
}
EXPORT_SYMBOL(of_device_is_available);

/**
 *	of_get_parent - Get a node's parent if any
 *	@node:	Node to get parent
 *
 *	Returns a node pointer with refcount incremented, use
 *	of_node_put() on it when done.
 */
struct device_node *of_get_parent(const struct device_node *node)
{
	struct device_node *np;

	if (!node)
		return NULL;

	read_lock(&devtree_lock);
	np = of_node_get(node->parent);
	read_unlock(&devtree_lock);
	return np;
}
EXPORT_SYMBOL(of_get_parent);

/**
 *	of_get_next_parent - Iterate to a node's parent
 *	@node:	Node to get parent of
 *
 * 	This is like of_get_parent() except that it drops the
 * 	refcount on the passed node, making it suitable for iterating
 * 	through a node's parents.
 *
 *	Returns a node pointer with refcount incremented, use
 *	of_node_put() on it when done.
 */
struct device_node *of_get_next_parent(struct device_node *node)
{
	struct device_node *parent;

	if (!node)
		return NULL;

	read_lock(&devtree_lock);
	parent = of_node_get(node->parent);
	of_node_put(node);
	read_unlock(&devtree_lock);
	return parent;
}

/**
 *	of_get_next_child - Iterate a node childs
 *	@node:	parent node
 *	@prev:	previous child of the parent node, or NULL to get first
 *
 *	Returns a node pointer with refcount incremented, use
 *	of_node_put() on it when done.
 */
struct device_node *of_get_next_child(const struct device_node *node,
	struct device_node *prev)
{
	struct device_node *next;

	read_lock(&devtree_lock);
	next = prev ? prev->sibling : node->child;
	for (; next; next = next->sibling)
		if (of_node_get(next))
			break;
	of_node_put(prev);
	read_unlock(&devtree_lock);
	return next;
}
EXPORT_SYMBOL(of_get_next_child);

/**
 *	of_find_node_by_path - Find a node matching a full OF path
 *	@path:	The full path to match
 *
 *	Returns a node pointer with refcount incremented, use
 *	of_node_put() on it when done.
 */
struct device_node *of_find_node_by_path(const char *path)
{
	struct device_node *np = allnodes;

	read_lock(&devtree_lock);
	for (; np; np = np->allnext) {
		if (np->full_name && (of_node_cmp(np->full_name, path) == 0)
		    && of_node_get(np))
			break;
	}
	read_unlock(&devtree_lock);
	return np;
}
EXPORT_SYMBOL(of_find_node_by_path);

/**
 *	of_find_node_by_name - Find a node by its "name" property
 *	@from:	The node to start searching from or NULL, the node
 *		you pass will not be searched, only the next one
 *		will; typically, you pass what the previous call
 *		returned. of_node_put() will be called on it
 *	@name:	The name string to match against
 *
 *	Returns a node pointer with refcount incremented, use
 *	of_node_put() on it when done.
 */
struct device_node *of_find_node_by_name(struct device_node *from,
	const char *name)
{
	struct device_node *np;

	read_lock(&devtree_lock);
	np = from ? from->allnext : allnodes;
	for (; np; np = np->allnext)
		if (np->name && (of_node_cmp(np->name, name) == 0)
		    && of_node_get(np))
			break;
	of_node_put(from);
	read_unlock(&devtree_lock);
	return np;
}
EXPORT_SYMBOL(of_find_node_by_name);

/**
 *	of_find_node_by_type - Find a node by its "device_type" property
 *	@from:	The node to start searching from, or NULL to start searching
 *		the entire device tree. The node you pass will not be
 *		searched, only the next one will; typically, you pass
 *		what the previous call returned. of_node_put() will be
 *		called on from for you.
 *	@type:	The type string to match against
 *
 *	Returns a node pointer with refcount incremented, use
 *	of_node_put() on it when done.
 */
struct device_node *of_find_node_by_type(struct device_node *from,
	const char *type)
{
	struct device_node *np;

	read_lock(&devtree_lock);
	np = from ? from->allnext : allnodes;
	for (; np; np = np->allnext)
		if (np->type && (of_node_cmp(np->type, type) == 0)
		    && of_node_get(np))
			break;
	of_node_put(from);
	read_unlock(&devtree_lock);
	return np;
}
EXPORT_SYMBOL(of_find_node_by_type);

/**
 *	of_find_compatible_node - Find a node based on type and one of the
 *                                tokens in its "compatible" property
 *	@from:		The node to start searching from or NULL, the node
 *			you pass will not be searched, only the next one
 *			will; typically, you pass what the previous call
 *			returned. of_node_put() will be called on it
 *	@type:		The type string to match "device_type" or NULL to ignore
 *	@compatible:	The string to match to one of the tokens in the device
 *			"compatible" list.
 *
 *	Returns a node pointer with refcount incremented, use
 *	of_node_put() on it when done.
 */
struct device_node *of_find_compatible_node(struct device_node *from,
	const char *type, const char *compatible)
{
	struct device_node *np;

	read_lock(&devtree_lock);
	np = from ? from->allnext : allnodes;
	for (; np; np = np->allnext) {
		if (type
		    && !(np->type && (of_node_cmp(np->type, type) == 0)))
			continue;
		if (of_device_is_compatible(np, compatible) && of_node_get(np))
			break;
	}
	of_node_put(from);
	read_unlock(&devtree_lock);
	return np;
}
EXPORT_SYMBOL(of_find_compatible_node);

/**
 *	of_find_node_with_property - Find a node which has a property with
 *                                   the given name.
 *	@from:		The node to start searching from or NULL, the node
 *			you pass will not be searched, only the next one
 *			will; typically, you pass what the previous call
 *			returned. of_node_put() will be called on it
 *	@prop_name:	The name of the property to look for.
 *
 *	Returns a node pointer with refcount incremented, use
 *	of_node_put() on it when done.
 */
struct device_node *of_find_node_with_property(struct device_node *from,
	const char *prop_name)
{
	struct device_node *np;
	struct property *pp;

	read_lock(&devtree_lock);
	np = from ? from->allnext : allnodes;
	for (; np; np = np->allnext) {
		for (pp = np->properties; pp != 0; pp = pp->next) {
			if (of_prop_cmp(pp->name, prop_name) == 0) {
				of_node_get(np);
				goto out;
			}
		}
	}
out:
	of_node_put(from);
	read_unlock(&devtree_lock);
	return np;
}
EXPORT_SYMBOL(of_find_node_with_property);

/**
 * of_match_node - Tell if an device_node has a matching of_match structure
 *	@matches:	array of of device match structures to search in
 *	@node:		the of device structure to match against
 *
 *	Low level utility function used by device matching.
 */
const struct of_device_id *of_match_node(const struct of_device_id *matches,
					 const struct device_node *node)
{
	if (!matches)
		return NULL;

	while (matches->name[0] || matches->type[0] || matches->compatible[0]) {
		int match = 1;
		if (matches->name[0])
			match &= node->name
				&& !strcmp(matches->name, node->name);
		if (matches->type[0])
			match &= node->type
				&& !strcmp(matches->type, node->type);
		if (matches->compatible[0])
			match &= of_device_is_compatible(node,
						matches->compatible);
		if (match)
			return matches;
		matches++;
	}
	return NULL;
}
EXPORT_SYMBOL(of_match_node);

/**
 *	of_find_matching_node - Find a node based on an of_device_id match
 *				table.
 *	@from:		The node to start searching from or NULL, the node
 *			you pass will not be searched, only the next one
 *			will; typically, you pass what the previous call
 *			returned. of_node_put() will be called on it
 *	@matches:	array of of device match structures to search in
 *
 *	Returns a node pointer with refcount incremented, use
 *	of_node_put() on it when done.
 */
struct device_node *of_find_matching_node(struct device_node *from,
					  const struct of_device_id *matches)
{
	struct device_node *np;

	read_lock(&devtree_lock);
	np = from ? from->allnext : allnodes;
	for (; np; np = np->allnext) {
		if (of_match_node(matches, np) && of_node_get(np))
			break;
	}
	of_node_put(from);
	read_unlock(&devtree_lock);
	return np;
}
EXPORT_SYMBOL(of_find_matching_node);

/**
 * of_modalias_node - Lookup appropriate modalias for a device node
 * @node:	pointer to a device tree node
 * @modalias:	Pointer to buffer that modalias value will be copied into
 * @len:	Length of modalias value
 *
 * Based on the value of the compatible property, this routine will attempt
 * to choose an appropriate modalias value for a particular device tree node.
 * It does this by stripping the manufacturer prefix (as delimited by a ',')
 * from the first entry in the compatible list property.
 *
 * This routine returns 0 on success, <0 on failure.
 */
int of_modalias_node(struct device_node *node, char *modalias, int len)
{
	const char *compatible, *p;
	int cplen;

	compatible = of_get_property(node, "compatible", &cplen);
	if (!compatible || strlen(compatible) > cplen)
		return -ENODEV;
	p = strchr(compatible, ',');
	strlcpy(modalias, p ? p + 1 : compatible, len);
	return 0;
}
EXPORT_SYMBOL_GPL(of_modalias_node);

/**
 * of_find_node_by_phandle - Find a node given a phandle
 * @handle:	phandle of the node to find
 *
 * Returns a node pointer with refcount incremented, use
 * of_node_put() on it when done.
 */
struct device_node *of_find_node_by_phandle(phandle handle)
{
	struct device_node *np;

	read_lock(&devtree_lock);
	for (np = allnodes; np; np = np->allnext)
		if (np->phandle == handle)
			break;
	of_node_get(np);
	read_unlock(&devtree_lock);
	return np;
}
EXPORT_SYMBOL(of_find_node_by_phandle);

/**
 * of_property_read_u32_array - Find and read an array of 32 bit integers
 * from a property.
 *
 * @np:		device node from which the property value is to be read.
 * @propname:	name of the property to be searched.
 * @out_value:	pointer to return value, modified only if return value is 0.
 *
 * Search for a property in a device node and read 32-bit value(s) from
 * it. Returns 0 on success, -EINVAL if the property does not exist,
 * -ENODATA if property does not have a value, and -EOVERFLOW if the
 * property data isn't large enough.
 *
 * The out_value is modified only if a valid u32 value can be decoded.
 */
int of_property_read_u32_array(const struct device_node *np, char *propname,
			       u32 *out_values, size_t sz)
{
	struct property *prop = of_find_property(np, propname, NULL);
	const __be32 *val;

	if (!prop)
		return -EINVAL;
	if (!prop->value)
		return -ENODATA;
	if ((sz * sizeof(*out_values)) > prop->length)
		return -EOVERFLOW;

	val = prop->value;
	while (sz--)
		*out_values++ = be32_to_cpup(val++);
	return 0;
}
EXPORT_SYMBOL_GPL(of_property_read_u32_array);

/**
 * of_property_read_string - Find and read a string from a property
 * @np:		device node from which the property value is to be read.
 * @propname:	name of the property to be searched.
 * @out_string:	pointer to null terminated return string, modified only if
 *		return value is 0.
 *
 * Search for a property in a device tree node and retrieve a null
 * terminated string value (pointer to data, not a copy). Returns 0 on
 * success, -EINVAL if the property does not exist, -ENODATA if property
 * does not have a value, and -EILSEQ if the string is not null-terminated
 * within the length of the property data.
 *
 * The out_string pointer is modified only if a valid string can be decoded.
 */
int of_property_read_string(struct device_node *np, char *propname,
				const char **out_string)
{
	struct property *prop = of_find_property(np, propname, NULL);
	if (!prop)
		return -EINVAL;
	if (!prop->value)
		return -ENODATA;
	if (strnlen(prop->value, prop->length) >= prop->length)
		return -EILSEQ;
	*out_string = prop->value;
	return 0;
}
EXPORT_SYMBOL_GPL(of_property_read_string);

/**
 * of_parse_phandle - Resolve a phandle property to a device_node pointer
 * @np: Pointer to device node holding phandle property
 * @phandle_name: Name of property holding a phandle value
 * @index: For properties holding a table of phandles, this is the index into
 *         the table
 *
 * Returns the device_node pointer with refcount incremented.  Use
 * of_node_put() on it when done.
 */
struct device_node *
of_parse_phandle(struct device_node *np, const char *phandle_name, int index)
{
	const __be32 *phandle;
	int size;

	phandle = of_get_property(np, phandle_name, &size);
	if ((!phandle) || (size < sizeof(*phandle) * (index + 1)))
		return NULL;

	return of_find_node_by_phandle(be32_to_cpup(phandle + index));
}
EXPORT_SYMBOL(of_parse_phandle);

/**
 * of_parse_phandles_with_args - Find a node pointed by phandle in a list
 * @np:		pointer to a device tree node containing a list
 * @list_name:	property name that contains a list
 * @cells_name:	property name that specifies phandles' arguments count
 * @index:	index of a phandle to parse out
 * @out_node:	optional pointer to device_node struct pointer (will be filled)
 * @out_args:	optional pointer to arguments pointer (will be filled)
 *
 * This function is useful to parse lists of phandles and their arguments.
 * Returns 0 on success and fills out_node and out_args, on error returns
 * appropriate errno value.
 *
 * Example:
 *
 * phandle1: node1 {
 * 	#list-cells = <2>;
 * }
 *
 * phandle2: node2 {
 * 	#list-cells = <1>;
 * }
 *
 * node3 {
 * 	list = <&phandle1 1 2 &phandle2 3>;
 * }
 *
 * To get a device_node of the `node2' node you may call this:
 * of_parse_phandles_with_args(node3, "list", "#list-cells", 2, &node2, &args);
 */
int of_parse_phandles_with_args(struct device_node *np, const char *list_name,
				const char *cells_name, int index,
				struct device_node **out_node,
				const void **out_args)
{
	int ret = -EINVAL;
	const __be32 *list;
	const __be32 *list_end;
	int size;
	int cur_index = 0;
	struct device_node *node = NULL;
	const void *args = NULL;

	list = of_get_property(np, list_name, &size);
	if (!list) {
		ret = -ENOENT;
		goto err0;
	}
	list_end = list + size / sizeof(*list);

	while (list < list_end) {
		const __be32 *cells;
		phandle phandle;

		phandle = be32_to_cpup(list++);
		args = list;

		/* one cell hole in the list = <>; */
		if (!phandle)
			goto next;

		node = of_find_node_by_phandle(phandle);
		if (!node) {
			pr_debug("%s: could not find phandle\n",
				 np->full_name);
			goto err0;
		}

		cells = of_get_property(node, cells_name, &size);
		if (!cells || size != sizeof(*cells)) {
			pr_debug("%s: could not get %s for %s\n",
				 np->full_name, cells_name, node->full_name);
			goto err1;
		}

		list += be32_to_cpup(cells);
		if (list > list_end) {
			pr_debug("%s: insufficient arguments length\n",
				 np->full_name);
			goto err1;
		}
next:
		if (cur_index == index)
			break;

		of_node_put(node);
		node = NULL;
		args = NULL;
		cur_index++;
	}

	if (!node) {
		/*
		 * args w/o node indicates that the loop above has stopped at
		 * the 'hole' cell. Report this differently.
		 */
		if (args)
			ret = -EEXIST;
		else
			ret = -ENOENT;
		goto err0;
	}

	if (out_node)
		*out_node = node;
	if (out_args)
		*out_args = args;

	return 0;
err1:
	of_node_put(node);
err0:
	pr_debug("%s failed with status %d\n", __func__, ret);
	return ret;
}
EXPORT_SYMBOL(of_parse_phandles_with_args);

/**
 * prom_add_property - Add a property to a node
 */
int prom_add_property(struct device_node *np, struct property *prop)
{
	struct property **next;
	unsigned long flags;

	prop->next = NULL;
	write_lock_irqsave(&devtree_lock, flags);
	next = &np->properties;
	while (*next) {
		if (strcmp(prop->name, (*next)->name) == 0) {
			/* duplicate ! don't insert it */
			write_unlock_irqrestore(&devtree_lock, flags);
			return -1;
		}
		next = &(*next)->next;
	}
	*next = prop;
	write_unlock_irqrestore(&devtree_lock, flags);

#ifdef CONFIG_PROC_DEVICETREE
	/* try to add to proc as well if it was initialized */
	if (np->pde)
		proc_device_tree_add_prop(np->pde, prop);
#endif /* CONFIG_PROC_DEVICETREE */

	return 0;
}

/**
 * prom_remove_property - Remove a property from a node.
 *
 * Note that we don't actually remove it, since we have given out
 * who-knows-how-many pointers to the data using get-property.
 * Instead we just move the property to the "dead properties"
 * list, so it won't be found any more.
 */
int prom_remove_property(struct device_node *np, struct property *prop)
{
	struct property **next;
	unsigned long flags;
	int found = 0;

	write_lock_irqsave(&devtree_lock, flags);
	next = &np->properties;
	while (*next) {
		if (*next == prop) {
			/* found the node */
			*next = prop->next;
			prop->next = np->deadprops;
			np->deadprops = prop;
			found = 1;
			break;
		}
		next = &(*next)->next;
	}
	write_unlock_irqrestore(&devtree_lock, flags);

	if (!found)
		return -ENODEV;

#ifdef CONFIG_PROC_DEVICETREE
	/* try to remove the proc node as well */
	if (np->pde)
		proc_device_tree_remove_prop(np->pde, prop);
#endif /* CONFIG_PROC_DEVICETREE */

	return 0;
}

/*
 * prom_update_property - Update a property in a node.
 *
 * Note that we don't actually remove it, since we have given out
 * who-knows-how-many pointers to the data using get-property.
 * Instead we just move the property to the "dead properties" list,
 * and add the new property to the property list
 */
int prom_update_property(struct device_node *np,
			 struct property *newprop,
			 struct property *oldprop)
{
	struct property **next;
	unsigned long flags;
	int found = 0;

	write_lock_irqsave(&devtree_lock, flags);
	next = &np->properties;
	while (*next) {
		if (*next == oldprop) {
			/* found the node */
			newprop->next = oldprop->next;
			*next = newprop;
			oldprop->next = np->deadprops;
			np->deadprops = oldprop;
			found = 1;
			break;
		}
		next = &(*next)->next;
	}
	write_unlock_irqrestore(&devtree_lock, flags);

	if (!found)
		return -ENODEV;

#ifdef CONFIG_PROC_DEVICETREE
	/* try to add to proc as well if it was initialized */
	if (np->pde)
		proc_device_tree_update_prop(np->pde, newprop, oldprop);
#endif /* CONFIG_PROC_DEVICETREE */

	return 0;
}

#if defined(CONFIG_OF_DYNAMIC)
/*
 * Support for dynamic device trees.
 *
 * On some platforms, the device tree can be manipulated at runtime.
 * The routines in this section support adding, removing and changing
 * device tree nodes.
 */

/**
 * of_attach_node - Plug a device node into the tree and global list.
 */
void of_attach_node(struct device_node *np)
{
	unsigned long flags;

	write_lock_irqsave(&devtree_lock, flags);
	np->sibling = np->parent->child;
	np->allnext = allnodes;
	np->parent->child = np;
	allnodes = np;
	write_unlock_irqrestore(&devtree_lock, flags);
}

/**
 * of_detach_node - "Unplug" a node from the device tree.
 *
 * The caller must hold a reference to the node.  The memory associated with
 * the node is not freed until its refcount goes to zero.
 */
void of_detach_node(struct device_node *np)
{
	struct device_node *parent;
	unsigned long flags;

	write_lock_irqsave(&devtree_lock, flags);

	parent = np->parent;
	if (!parent)
		goto out_unlock;

	if (allnodes == np)
		allnodes = np->allnext;
	else {
		struct device_node *prev;
		for (prev = allnodes;
		     prev->allnext != np;
		     prev = prev->allnext)
			;
		prev->allnext = np->allnext;
	}

	if (parent->child == np)
		parent->child = np->sibling;
	else {
		struct device_node *prevsib;
		for (prevsib = np->parent->child;
		     prevsib->sibling != np;
		     prevsib = prevsib->sibling)
			;
		prevsib->sibling = np->sibling;
	}

	of_node_set_flag(np, OF_DETACHED);

out_unlock:
	write_unlock_irqrestore(&devtree_lock, flags);
}
#endif /* defined(CONFIG_OF_DYNAMIC) */