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authorAnton Khirnov2011-08-22 07:55:34 +0200
committerAnton Khirnov2011-08-24 14:30:25 +0200
commit93e623c642d3966b74bd0b4913357527123546f5 (patch)
treea4864c4d31a23844be2645c97d76634ff9ccb044 /libavcodec/libx264.c
parent5c75b2a0b75f2d12a289af70c0ad99eac0533eb3 (diff)
libx264: add 'psy_rd' private option.
Deprecate corresponding global option.
Diffstat (limited to 'libavcodec/libx264.c')
-rw-r--r--libavcodec/libx264.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/libavcodec/libx264.c b/libavcodec/libx264.c
index b46e10a73d..45f55b46bf 100644
--- a/libavcodec/libx264.c
+++ b/libavcodec/libx264.c
@@ -45,6 +45,7 @@ typedef struct X264Context {
int cqp;
int aq_mode;
float aq_strength;
+ float psy_rd;
} X264Context;
static void X264_log(void *p, int level, const char *fmt, va_list args)
@@ -239,7 +240,6 @@ static av_cold int X264_init(AVCodecContext *avctx)
x4->params.rc.i_lookahead = avctx->rc_lookahead;
x4->params.analyse.b_psy = avctx->flags2 & CODEC_FLAG2_PSY;
- x4->params.analyse.f_psy_rd = avctx->psy_rd;
x4->params.analyse.f_psy_trellis = avctx->psy_trellis;
x4->params.analyse.i_me_range = avctx->me_range;
@@ -313,12 +313,17 @@ static av_cold int X264_init(AVCodecContext *avctx)
x4->params.rc.i_aq_mode = avctx->aq_mode;
if (avctx->aq_strength >= 0)
x4->params.rc.f_aq_strength = avctx->aq_strength;
+ if (avctx->psy_rd >= 0)
+ x4->params.analyse.f_psy_rd = avctx->psy_rd;
#endif
if (x4->aq_mode >= 0)
x4->params.rc.i_aq_mode = x4->aq_mode;
if (x4->aq_strength >= 0)
x4->params.rc.f_aq_strength = x4->aq_strength;
+ if (x4->psy_rd >= 0)
+ x4->params.analyse.f_psy_rd = x4->psy_rd;
+
if (x4->fastfirstpass)
x264_param_apply_fastfirstpass(&x4->params);
@@ -399,6 +404,7 @@ static const AVOption options[] = {
{ "variance", "Variance AQ (complexity mask)", 0, FF_OPT_TYPE_CONST, {X264_AQ_VARIANCE}, INT_MIN, INT_MAX, VE, "aq_mode" },
{ "autovariance", "Auto-variance AQ (experimental)", 0, FF_OPT_TYPE_CONST, {X264_AQ_AUTOVARIANCE}, INT_MIN, INT_MAX, VE, "aq_mode" },
{ "aq_strength", "AQ strength. Reduces blocking and blurring in flat and textured areas.", OFFSET(aq_strength), FF_OPT_TYPE_FLOAT, {-1}, -1, FLT_MAX, VE},
+ { "pdy_rd", "Psy RD strength.", OFFSET(psy_rd), FF_OPT_TYPE_FLOAT, {-1 }, -1, FLT_MAX, VE},
{ NULL },
};