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Diffstat (limited to 'libavcodec/h264pred_template.c')
-rw-r--r-- | libavcodec/h264pred_template.c | 975 |
1 files changed, 975 insertions, 0 deletions
diff --git a/libavcodec/h264pred_template.c b/libavcodec/h264pred_template.c new file mode 100644 index 0000000000..066e837cdf --- /dev/null +++ b/libavcodec/h264pred_template.c @@ -0,0 +1,975 @@ +/* + * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder + * Copyright (c) 2003-2011 Michael Niedermayer <michaelni@gmx.at> + * + * This file is part of Libav. + * + * Libav is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * Libav is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with Libav; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +/** + * @file + * H.264 / AVC / MPEG4 part10 prediction functions. + * @author Michael Niedermayer <michaelni@gmx.at> + */ + +#include "mathops.h" +#include "high_bit_depth.h" + +static void FUNCC(pred4x4_vertical)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const pixel4 a= ((pixel4*)(src-stride))[0]; + ((pixel4*)(src+0*stride))[0]= a; + ((pixel4*)(src+1*stride))[0]= a; + ((pixel4*)(src+2*stride))[0]= a; + ((pixel4*)(src+3*stride))[0]= a; +} + +static void FUNCC(pred4x4_horizontal)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + ((pixel4*)(src+0*stride))[0]= PIXEL_SPLAT_X4(src[-1+0*stride]); + ((pixel4*)(src+1*stride))[0]= PIXEL_SPLAT_X4(src[-1+1*stride]); + ((pixel4*)(src+2*stride))[0]= PIXEL_SPLAT_X4(src[-1+2*stride]); + ((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(src[-1+3*stride]); +} + +static void FUNCC(pred4x4_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] + + src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 4) >>3; + + ((pixel4*)(src+0*stride))[0]= + ((pixel4*)(src+1*stride))[0]= + ((pixel4*)(src+2*stride))[0]= + ((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc); +} + +static void FUNCC(pred4x4_left_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const int dc= ( src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 2) >>2; + + ((pixel4*)(src+0*stride))[0]= + ((pixel4*)(src+1*stride))[0]= + ((pixel4*)(src+2*stride))[0]= + ((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc); +} + +static void FUNCC(pred4x4_top_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] + 2) >>2; + + ((pixel4*)(src+0*stride))[0]= + ((pixel4*)(src+1*stride))[0]= + ((pixel4*)(src+2*stride))[0]= + ((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc); +} + +static void FUNCC(pred4x4_128_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + ((pixel4*)(src+0*stride))[0]= + ((pixel4*)(src+1*stride))[0]= + ((pixel4*)(src+2*stride))[0]= + ((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1)); +} + +static void FUNCC(pred4x4_127_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + ((pixel4*)(src+0*stride))[0]= + ((pixel4*)(src+1*stride))[0]= + ((pixel4*)(src+2*stride))[0]= + ((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1); +} + +static void FUNCC(pred4x4_129_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + ((pixel4*)(src+0*stride))[0]= + ((pixel4*)(src+1*stride))[0]= + ((pixel4*)(src+2*stride))[0]= + ((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1); +} + + +#define LOAD_TOP_RIGHT_EDGE\ + const int av_unused t4= topright[0];\ + const int av_unused t5= topright[1];\ + const int av_unused t6= topright[2];\ + const int av_unused t7= topright[3];\ + +#define LOAD_DOWN_LEFT_EDGE\ + const int av_unused l4= src[-1+4*stride];\ + const int av_unused l5= src[-1+5*stride];\ + const int av_unused l6= src[-1+6*stride];\ + const int av_unused l7= src[-1+7*stride];\ + +#define LOAD_LEFT_EDGE\ + const int av_unused l0= src[-1+0*stride];\ + const int av_unused l1= src[-1+1*stride];\ + const int av_unused l2= src[-1+2*stride];\ + const int av_unused l3= src[-1+3*stride];\ + +#define LOAD_TOP_EDGE\ + const int av_unused t0= src[ 0-1*stride];\ + const int av_unused t1= src[ 1-1*stride];\ + const int av_unused t2= src[ 2-1*stride];\ + const int av_unused t3= src[ 3-1*stride];\ + +static void FUNCC(pred4x4_down_right)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const int lt= src[-1-1*stride]; + LOAD_TOP_EDGE + LOAD_LEFT_EDGE + + src[0+3*stride]=(l3 + 2*l2 + l1 + 2)>>2; + src[0+2*stride]= + src[1+3*stride]=(l2 + 2*l1 + l0 + 2)>>2; + src[0+1*stride]= + src[1+2*stride]= + src[2+3*stride]=(l1 + 2*l0 + lt + 2)>>2; + src[0+0*stride]= + src[1+1*stride]= + src[2+2*stride]= + src[3+3*stride]=(l0 + 2*lt + t0 + 2)>>2; + src[1+0*stride]= + src[2+1*stride]= + src[3+2*stride]=(lt + 2*t0 + t1 + 2)>>2; + src[2+0*stride]= + src[3+1*stride]=(t0 + 2*t1 + t2 + 2)>>2; + src[3+0*stride]=(t1 + 2*t2 + t3 + 2)>>2; +} + +static void FUNCC(pred4x4_down_left)(uint8_t *_src, const uint8_t *_topright, int _stride){ + pixel *src = (pixel*)_src; + const pixel *topright = (const pixel*)_topright; + int stride = _stride/sizeof(pixel); + LOAD_TOP_EDGE + LOAD_TOP_RIGHT_EDGE +// LOAD_LEFT_EDGE + + src[0+0*stride]=(t0 + t2 + 2*t1 + 2)>>2; + src[1+0*stride]= + src[0+1*stride]=(t1 + t3 + 2*t2 + 2)>>2; + src[2+0*stride]= + src[1+1*stride]= + src[0+2*stride]=(t2 + t4 + 2*t3 + 2)>>2; + src[3+0*stride]= + src[2+1*stride]= + src[1+2*stride]= + src[0+3*stride]=(t3 + t5 + 2*t4 + 2)>>2; + src[3+1*stride]= + src[2+2*stride]= + src[1+3*stride]=(t4 + t6 + 2*t5 + 2)>>2; + src[3+2*stride]= + src[2+3*stride]=(t5 + t7 + 2*t6 + 2)>>2; + src[3+3*stride]=(t6 + 3*t7 + 2)>>2; +} + +static void FUNCC(pred4x4_vertical_right)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const int lt= src[-1-1*stride]; + LOAD_TOP_EDGE + LOAD_LEFT_EDGE + + src[0+0*stride]= + src[1+2*stride]=(lt + t0 + 1)>>1; + src[1+0*stride]= + src[2+2*stride]=(t0 + t1 + 1)>>1; + src[2+0*stride]= + src[3+2*stride]=(t1 + t2 + 1)>>1; + src[3+0*stride]=(t2 + t3 + 1)>>1; + src[0+1*stride]= + src[1+3*stride]=(l0 + 2*lt + t0 + 2)>>2; + src[1+1*stride]= + src[2+3*stride]=(lt + 2*t0 + t1 + 2)>>2; + src[2+1*stride]= + src[3+3*stride]=(t0 + 2*t1 + t2 + 2)>>2; + src[3+1*stride]=(t1 + 2*t2 + t3 + 2)>>2; + src[0+2*stride]=(lt + 2*l0 + l1 + 2)>>2; + src[0+3*stride]=(l0 + 2*l1 + l2 + 2)>>2; +} + +static void FUNCC(pred4x4_vertical_left)(uint8_t *_src, const uint8_t *_topright, int _stride){ + pixel *src = (pixel*)_src; + const pixel *topright = (const pixel*)_topright; + int stride = _stride/sizeof(pixel); + LOAD_TOP_EDGE + LOAD_TOP_RIGHT_EDGE + + src[0+0*stride]=(t0 + t1 + 1)>>1; + src[1+0*stride]= + src[0+2*stride]=(t1 + t2 + 1)>>1; + src[2+0*stride]= + src[1+2*stride]=(t2 + t3 + 1)>>1; + src[3+0*stride]= + src[2+2*stride]=(t3 + t4+ 1)>>1; + src[3+2*stride]=(t4 + t5+ 1)>>1; + src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2; + src[1+1*stride]= + src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2; + src[2+1*stride]= + src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2; + src[3+1*stride]= + src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2; + src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2; +} + +static void FUNCC(pred4x4_horizontal_up)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + LOAD_LEFT_EDGE + + src[0+0*stride]=(l0 + l1 + 1)>>1; + src[1+0*stride]=(l0 + 2*l1 + l2 + 2)>>2; + src[2+0*stride]= + src[0+1*stride]=(l1 + l2 + 1)>>1; + src[3+0*stride]= + src[1+1*stride]=(l1 + 2*l2 + l3 + 2)>>2; + src[2+1*stride]= + src[0+2*stride]=(l2 + l3 + 1)>>1; + src[3+1*stride]= + src[1+2*stride]=(l2 + 2*l3 + l3 + 2)>>2; + src[3+2*stride]= + src[1+3*stride]= + src[0+3*stride]= + src[2+2*stride]= + src[2+3*stride]= + src[3+3*stride]=l3; +} + +static void FUNCC(pred4x4_horizontal_down)(uint8_t *_src, const uint8_t *topright, int _stride){ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const int lt= src[-1-1*stride]; + LOAD_TOP_EDGE + LOAD_LEFT_EDGE + + src[0+0*stride]= + src[2+1*stride]=(lt + l0 + 1)>>1; + src[1+0*stride]= + src[3+1*stride]=(l0 + 2*lt + t0 + 2)>>2; + src[2+0*stride]=(lt + 2*t0 + t1 + 2)>>2; + src[3+0*stride]=(t0 + 2*t1 + t2 + 2)>>2; + src[0+1*stride]= + src[2+2*stride]=(l0 + l1 + 1)>>1; + src[1+1*stride]= + src[3+2*stride]=(lt + 2*l0 + l1 + 2)>>2; + src[0+2*stride]= + src[2+3*stride]=(l1 + l2+ 1)>>1; + src[1+2*stride]= + src[3+3*stride]=(l0 + 2*l1 + l2 + 2)>>2; + src[0+3*stride]=(l2 + l3 + 1)>>1; + src[1+3*stride]=(l1 + 2*l2 + l3 + 2)>>2; +} + +static void FUNCC(pred16x16_vertical)(uint8_t *_src, int _stride){ + int i; + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const pixel4 a = ((pixel4*)(src-stride))[0]; + const pixel4 b = ((pixel4*)(src-stride))[1]; + const pixel4 c = ((pixel4*)(src-stride))[2]; + const pixel4 d = ((pixel4*)(src-stride))[3]; + + for(i=0; i<16; i++){ + ((pixel4*)(src+i*stride))[0] = a; + ((pixel4*)(src+i*stride))[1] = b; + ((pixel4*)(src+i*stride))[2] = c; + ((pixel4*)(src+i*stride))[3] = d; + } +} + +static void FUNCC(pred16x16_horizontal)(uint8_t *_src, int stride){ + int i; + pixel *src = (pixel*)_src; + stride /= sizeof(pixel); + + for(i=0; i<16; i++){ + ((pixel4*)(src+i*stride))[0] = + ((pixel4*)(src+i*stride))[1] = + ((pixel4*)(src+i*stride))[2] = + ((pixel4*)(src+i*stride))[3] = PIXEL_SPLAT_X4(src[-1+i*stride]); + } +} + +#define PREDICT_16x16_DC(v)\ + for(i=0; i<16; i++){\ + AV_WN4P(src+ 0, v);\ + AV_WN4P(src+ 4, v);\ + AV_WN4P(src+ 8, v);\ + AV_WN4P(src+12, v);\ + src += stride;\ + } + +static void FUNCC(pred16x16_dc)(uint8_t *_src, int stride){ + int i, dc=0; + pixel *src = (pixel*)_src; + pixel4 dcsplat; + stride /= sizeof(pixel); + + for(i=0;i<16; i++){ + dc+= src[-1+i*stride]; + } + + for(i=0;i<16; i++){ + dc+= src[i-stride]; + } + + dcsplat = PIXEL_SPLAT_X4((dc+16)>>5); + PREDICT_16x16_DC(dcsplat); +} + +static void FUNCC(pred16x16_left_dc)(uint8_t *_src, int stride){ + int i, dc=0; + pixel *src = (pixel*)_src; + pixel4 dcsplat; + stride /= sizeof(pixel); + + for(i=0;i<16; i++){ + dc+= src[-1+i*stride]; + } + + dcsplat = PIXEL_SPLAT_X4((dc+8)>>4); + PREDICT_16x16_DC(dcsplat); +} + +static void FUNCC(pred16x16_top_dc)(uint8_t *_src, int stride){ + int i, dc=0; + pixel *src = (pixel*)_src; + pixel4 dcsplat; + stride /= sizeof(pixel); + + for(i=0;i<16; i++){ + dc+= src[i-stride]; + } + + dcsplat = PIXEL_SPLAT_X4((dc+8)>>4); + PREDICT_16x16_DC(dcsplat); +} + +#define PRED16x16_X(n, v) \ +static void FUNCC(pred16x16_##n##_dc)(uint8_t *_src, int stride){\ + int i;\ + pixel *src = (pixel*)_src;\ + stride /= sizeof(pixel);\ + PREDICT_16x16_DC(PIXEL_SPLAT_X4(v));\ +} + +PRED16x16_X(127, (1<<(BIT_DEPTH-1))-1); +PRED16x16_X(128, (1<<(BIT_DEPTH-1))+0); +PRED16x16_X(129, (1<<(BIT_DEPTH-1))+1); + +static inline void FUNCC(pred16x16_plane_compat)(uint8_t *_src, int _stride, const int svq3, const int rv40){ + int i, j, k; + int a; + INIT_CLIP + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const pixel * const src0 = src +7-stride; + const pixel * src1 = src +8*stride-1; + const pixel * src2 = src1-2*stride; // == src+6*stride-1; + int H = src0[1] - src0[-1]; + int V = src1[0] - src2[ 0]; + for(k=2; k<=8; ++k) { + src1 += stride; src2 -= stride; + H += k*(src0[k] - src0[-k]); + V += k*(src1[0] - src2[ 0]); + } + if(svq3){ + H = ( 5*(H/4) ) / 16; + V = ( 5*(V/4) ) / 16; + + /* required for 100% accuracy */ + i = H; H = V; V = i; + }else if(rv40){ + H = ( H + (H>>2) ) >> 4; + V = ( V + (V>>2) ) >> 4; + }else{ + H = ( 5*H+32 ) >> 6; + V = ( 5*V+32 ) >> 6; + } + + a = 16*(src1[0] + src2[16] + 1) - 7*(V+H); + for(j=16; j>0; --j) { + int b = a; + a += V; + for(i=-16; i<0; i+=4) { + src[16+i] = CLIP((b ) >> 5); + src[17+i] = CLIP((b+ H) >> 5); + src[18+i] = CLIP((b+2*H) >> 5); + src[19+i] = CLIP((b+3*H) >> 5); + b += 4*H; + } + src += stride; + } +} + +static void FUNCC(pred16x16_plane)(uint8_t *src, int stride){ + FUNCC(pred16x16_plane_compat)(src, stride, 0, 0); +} + +static void FUNCC(pred8x8_vertical)(uint8_t *_src, int _stride){ + int i; + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const pixel4 a= ((pixel4*)(src-stride))[0]; + const pixel4 b= ((pixel4*)(src-stride))[1]; + + for(i=0; i<8; i++){ + ((pixel4*)(src+i*stride))[0]= a; + ((pixel4*)(src+i*stride))[1]= b; + } +} + +static void FUNCC(pred8x8_horizontal)(uint8_t *_src, int stride){ + int i; + pixel *src = (pixel*)_src; + stride /= sizeof(pixel); + + for(i=0; i<8; i++){ + ((pixel4*)(src+i*stride))[0]= + ((pixel4*)(src+i*stride))[1]= PIXEL_SPLAT_X4(src[-1+i*stride]); + } +} + +#define PRED8x8_X(n, v)\ +static void FUNCC(pred8x8_##n##_dc)(uint8_t *_src, int stride){\ + int i;\ + pixel *src = (pixel*)_src;\ + stride /= sizeof(pixel);\ + for(i=0; i<8; i++){\ + ((pixel4*)(src+i*stride))[0]=\ + ((pixel4*)(src+i*stride))[1]= PIXEL_SPLAT_X4(v);\ + }\ +} + +PRED8x8_X(127, (1<<(BIT_DEPTH-1))-1); +PRED8x8_X(128, (1<<(BIT_DEPTH-1))+0); +PRED8x8_X(129, (1<<(BIT_DEPTH-1))+1); + +static void FUNCC(pred8x8_left_dc)(uint8_t *_src, int stride){ + int i; + int dc0, dc2; + pixel4 dc0splat, dc2splat; + pixel *src = (pixel*)_src; + stride /= sizeof(pixel); + + dc0=dc2=0; + for(i=0;i<4; i++){ + dc0+= src[-1+i*stride]; + dc2+= src[-1+(i+4)*stride]; + } + dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2); + dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2); + + for(i=0; i<4; i++){ + ((pixel4*)(src+i*stride))[0]= + ((pixel4*)(src+i*stride))[1]= dc0splat; + } + for(i=4; i<8; i++){ + ((pixel4*)(src+i*stride))[0]= + ((pixel4*)(src+i*stride))[1]= dc2splat; + } +} + +static void FUNCC(pred8x8_top_dc)(uint8_t *_src, int stride){ + int i; + int dc0, dc1; + pixel4 dc0splat, dc1splat; + pixel *src = (pixel*)_src; + stride /= sizeof(pixel); + + dc0=dc1=0; + for(i=0;i<4; i++){ + dc0+= src[i-stride]; + dc1+= src[4+i-stride]; + } + dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2); + dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2); + + for(i=0; i<4; i++){ + ((pixel4*)(src+i*stride))[0]= dc0splat; + ((pixel4*)(src+i*stride))[1]= dc1splat; + } + for(i=4; i<8; i++){ + ((pixel4*)(src+i*stride))[0]= dc0splat; + ((pixel4*)(src+i*stride))[1]= dc1splat; + } +} + +static void FUNCC(pred8x8_dc)(uint8_t *_src, int stride){ + int i; + int dc0, dc1, dc2; + pixel4 dc0splat, dc1splat, dc2splat, dc3splat; + pixel *src = (pixel*)_src; + stride /= sizeof(pixel); + + dc0=dc1=dc2=0; + for(i=0;i<4; i++){ + dc0+= src[-1+i*stride] + src[i-stride]; + dc1+= src[4+i-stride]; + dc2+= src[-1+(i+4)*stride]; + } + dc0splat = PIXEL_SPLAT_X4((dc0 + 4)>>3); + dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2); + dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2); + dc3splat = PIXEL_SPLAT_X4((dc1 + dc2 + 4)>>3); + + for(i=0; i<4; i++){ + ((pixel4*)(src+i*stride))[0]= dc0splat; + ((pixel4*)(src+i*stride))[1]= dc1splat; + } + for(i=4; i<8; i++){ + ((pixel4*)(src+i*stride))[0]= dc2splat; + ((pixel4*)(src+i*stride))[1]= dc3splat; + } +} + +//the following 4 function should not be optimized! +static void FUNC(pred8x8_mad_cow_dc_l0t)(uint8_t *src, int stride){ + FUNCC(pred8x8_top_dc)(src, stride); + FUNCC(pred4x4_dc)(src, NULL, stride); +} + +static void FUNC(pred8x8_mad_cow_dc_0lt)(uint8_t *src, int stride){ + FUNCC(pred8x8_dc)(src, stride); + FUNCC(pred4x4_top_dc)(src, NULL, stride); +} + +static void FUNC(pred8x8_mad_cow_dc_l00)(uint8_t *src, int stride){ + FUNCC(pred8x8_left_dc)(src, stride); + FUNCC(pred4x4_128_dc)(src + 4*stride , NULL, stride); + FUNCC(pred4x4_128_dc)(src + 4*stride + 4*sizeof(pixel), NULL, stride); +} + +static void FUNC(pred8x8_mad_cow_dc_0l0)(uint8_t *src, int stride){ + FUNCC(pred8x8_left_dc)(src, stride); + FUNCC(pred4x4_128_dc)(src , NULL, stride); + FUNCC(pred4x4_128_dc)(src + 4*sizeof(pixel), NULL, stride); +} + +static void FUNCC(pred8x8_plane)(uint8_t *_src, int _stride){ + int j, k; + int a; + INIT_CLIP + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + const pixel * const src0 = src +3-stride; + const pixel * src1 = src +4*stride-1; + const pixel * src2 = src1-2*stride; // == src+2*stride-1; + int H = src0[1] - src0[-1]; + int V = src1[0] - src2[ 0]; + for(k=2; k<=4; ++k) { + src1 += stride; src2 -= stride; + H += k*(src0[k] - src0[-k]); + V += k*(src1[0] - src2[ 0]); + } + H = ( 17*H+16 ) >> 5; + V = ( 17*V+16 ) >> 5; + + a = 16*(src1[0] + src2[8]+1) - 3*(V+H); + for(j=8; j>0; --j) { + int b = a; + a += V; + src[0] = CLIP((b ) >> 5); + src[1] = CLIP((b+ H) >> 5); + src[2] = CLIP((b+2*H) >> 5); + src[3] = CLIP((b+3*H) >> 5); + src[4] = CLIP((b+4*H) >> 5); + src[5] = CLIP((b+5*H) >> 5); + src[6] = CLIP((b+6*H) >> 5); + src[7] = CLIP((b+7*H) >> 5); + src += stride; + } +} + +#define SRC(x,y) src[(x)+(y)*stride] +#define PL(y) \ + const int l##y = (SRC(-1,y-1) + 2*SRC(-1,y) + SRC(-1,y+1) + 2) >> 2; +#define PREDICT_8x8_LOAD_LEFT \ + const int l0 = ((has_topleft ? SRC(-1,-1) : SRC(-1,0)) \ + + 2*SRC(-1,0) + SRC(-1,1) + 2) >> 2; \ + PL(1) PL(2) PL(3) PL(4) PL(5) PL(6) \ + const int l7 av_unused = (SRC(-1,6) + 3*SRC(-1,7) + 2) >> 2 + +#define PT(x) \ + const int t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2; +#define PREDICT_8x8_LOAD_TOP \ + const int t0 = ((has_topleft ? SRC(-1,-1) : SRC(0,-1)) \ + + 2*SRC(0,-1) + SRC(1,-1) + 2) >> 2; \ + PT(1) PT(2) PT(3) PT(4) PT(5) PT(6) \ + const int t7 av_unused = ((has_topright ? SRC(8,-1) : SRC(7,-1)) \ + + 2*SRC(7,-1) + SRC(6,-1) + 2) >> 2 + +#define PTR(x) \ + t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2; +#define PREDICT_8x8_LOAD_TOPRIGHT \ + int t8, t9, t10, t11, t12, t13, t14, t15; \ + if(has_topright) { \ + PTR(8) PTR(9) PTR(10) PTR(11) PTR(12) PTR(13) PTR(14) \ + t15 = (SRC(14,-1) + 3*SRC(15,-1) + 2) >> 2; \ + } else t8=t9=t10=t11=t12=t13=t14=t15= SRC(7,-1); + +#define PREDICT_8x8_LOAD_TOPLEFT \ + const int lt = (SRC(-1,0) + 2*SRC(-1,-1) + SRC(0,-1) + 2) >> 2 + +#define PREDICT_8x8_DC(v) \ + int y; \ + for( y = 0; y < 8; y++ ) { \ + ((pixel4*)src)[0] = \ + ((pixel4*)src)[1] = v; \ + src += stride; \ + } + +static void FUNCC(pred8x8l_128_dc)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + + PREDICT_8x8_DC(PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1))); +} +static void FUNCC(pred8x8l_left_dc)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + + PREDICT_8x8_LOAD_LEFT; + const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7+4) >> 3); + PREDICT_8x8_DC(dc); +} +static void FUNCC(pred8x8l_top_dc)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + + PREDICT_8x8_LOAD_TOP; + const pixel4 dc = PIXEL_SPLAT_X4((t0+t1+t2+t3+t4+t5+t6+t7+4) >> 3); + PREDICT_8x8_DC(dc); +} +static void FUNCC(pred8x8l_dc)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + + PREDICT_8x8_LOAD_LEFT; + PREDICT_8x8_LOAD_TOP; + const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7 + +t0+t1+t2+t3+t4+t5+t6+t7+8) >> 4); + PREDICT_8x8_DC(dc); +} +static void FUNCC(pred8x8l_horizontal)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + + PREDICT_8x8_LOAD_LEFT; +#define ROW(y) ((pixel4*)(src+y*stride))[0] =\ + ((pixel4*)(src+y*stride))[1] = PIXEL_SPLAT_X4(l##y) + ROW(0); ROW(1); ROW(2); ROW(3); ROW(4); ROW(5); ROW(6); ROW(7); +#undef ROW +} +static void FUNCC(pred8x8l_vertical)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + int y; + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + + PREDICT_8x8_LOAD_TOP; + src[0] = t0; + src[1] = t1; + src[2] = t2; + src[3] = t3; + src[4] = t4; + src[5] = t5; + src[6] = t6; + src[7] = t7; + for( y = 1; y < 8; y++ ) { + ((pixel4*)(src+y*stride))[0] = ((pixel4*)src)[0]; + ((pixel4*)(src+y*stride))[1] = ((pixel4*)src)[1]; + } +} +static void FUNCC(pred8x8l_down_left)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + PREDICT_8x8_LOAD_TOP; + PREDICT_8x8_LOAD_TOPRIGHT; + SRC(0,0)= (t0 + 2*t1 + t2 + 2) >> 2; + SRC(0,1)=SRC(1,0)= (t1 + 2*t2 + t3 + 2) >> 2; + SRC(0,2)=SRC(1,1)=SRC(2,0)= (t2 + 2*t3 + t4 + 2) >> 2; + SRC(0,3)=SRC(1,2)=SRC(2,1)=SRC(3,0)= (t3 + 2*t4 + t5 + 2) >> 2; + SRC(0,4)=SRC(1,3)=SRC(2,2)=SRC(3,1)=SRC(4,0)= (t4 + 2*t5 + t6 + 2) >> 2; + SRC(0,5)=SRC(1,4)=SRC(2,3)=SRC(3,2)=SRC(4,1)=SRC(5,0)= (t5 + 2*t6 + t7 + 2) >> 2; + SRC(0,6)=SRC(1,5)=SRC(2,4)=SRC(3,3)=SRC(4,2)=SRC(5,1)=SRC(6,0)= (t6 + 2*t7 + t8 + 2) >> 2; + SRC(0,7)=SRC(1,6)=SRC(2,5)=SRC(3,4)=SRC(4,3)=SRC(5,2)=SRC(6,1)=SRC(7,0)= (t7 + 2*t8 + t9 + 2) >> 2; + SRC(1,7)=SRC(2,6)=SRC(3,5)=SRC(4,4)=SRC(5,3)=SRC(6,2)=SRC(7,1)= (t8 + 2*t9 + t10 + 2) >> 2; + SRC(2,7)=SRC(3,6)=SRC(4,5)=SRC(5,4)=SRC(6,3)=SRC(7,2)= (t9 + 2*t10 + t11 + 2) >> 2; + SRC(3,7)=SRC(4,6)=SRC(5,5)=SRC(6,4)=SRC(7,3)= (t10 + 2*t11 + t12 + 2) >> 2; + SRC(4,7)=SRC(5,6)=SRC(6,5)=SRC(7,4)= (t11 + 2*t12 + t13 + 2) >> 2; + SRC(5,7)=SRC(6,6)=SRC(7,5)= (t12 + 2*t13 + t14 + 2) >> 2; + SRC(6,7)=SRC(7,6)= (t13 + 2*t14 + t15 + 2) >> 2; + SRC(7,7)= (t14 + 3*t15 + 2) >> 2; +} +static void FUNCC(pred8x8l_down_right)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + PREDICT_8x8_LOAD_TOP; + PREDICT_8x8_LOAD_LEFT; + PREDICT_8x8_LOAD_TOPLEFT; + SRC(0,7)= (l7 + 2*l6 + l5 + 2) >> 2; + SRC(0,6)=SRC(1,7)= (l6 + 2*l5 + l4 + 2) >> 2; + SRC(0,5)=SRC(1,6)=SRC(2,7)= (l5 + 2*l4 + l3 + 2) >> 2; + SRC(0,4)=SRC(1,5)=SRC(2,6)=SRC(3,7)= (l4 + 2*l3 + l2 + 2) >> 2; + SRC(0,3)=SRC(1,4)=SRC(2,5)=SRC(3,6)=SRC(4,7)= (l3 + 2*l2 + l1 + 2) >> 2; + SRC(0,2)=SRC(1,3)=SRC(2,4)=SRC(3,5)=SRC(4,6)=SRC(5,7)= (l2 + 2*l1 + l0 + 2) >> 2; + SRC(0,1)=SRC(1,2)=SRC(2,3)=SRC(3,4)=SRC(4,5)=SRC(5,6)=SRC(6,7)= (l1 + 2*l0 + lt + 2) >> 2; + SRC(0,0)=SRC(1,1)=SRC(2,2)=SRC(3,3)=SRC(4,4)=SRC(5,5)=SRC(6,6)=SRC(7,7)= (l0 + 2*lt + t0 + 2) >> 2; + SRC(1,0)=SRC(2,1)=SRC(3,2)=SRC(4,3)=SRC(5,4)=SRC(6,5)=SRC(7,6)= (lt + 2*t0 + t1 + 2) >> 2; + SRC(2,0)=SRC(3,1)=SRC(4,2)=SRC(5,3)=SRC(6,4)=SRC(7,5)= (t0 + 2*t1 + t2 + 2) >> 2; + SRC(3,0)=SRC(4,1)=SRC(5,2)=SRC(6,3)=SRC(7,4)= (t1 + 2*t2 + t3 + 2) >> 2; + SRC(4,0)=SRC(5,1)=SRC(6,2)=SRC(7,3)= (t2 + 2*t3 + t4 + 2) >> 2; + SRC(5,0)=SRC(6,1)=SRC(7,2)= (t3 + 2*t4 + t5 + 2) >> 2; + SRC(6,0)=SRC(7,1)= (t4 + 2*t5 + t6 + 2) >> 2; + SRC(7,0)= (t5 + 2*t6 + t7 + 2) >> 2; +} +static void FUNCC(pred8x8l_vertical_right)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + PREDICT_8x8_LOAD_TOP; + PREDICT_8x8_LOAD_LEFT; + PREDICT_8x8_LOAD_TOPLEFT; + SRC(0,6)= (l5 + 2*l4 + l3 + 2) >> 2; + SRC(0,7)= (l6 + 2*l5 + l4 + 2) >> 2; + SRC(0,4)=SRC(1,6)= (l3 + 2*l2 + l1 + 2) >> 2; + SRC(0,5)=SRC(1,7)= (l4 + 2*l3 + l2 + 2) >> 2; + SRC(0,2)=SRC(1,4)=SRC(2,6)= (l1 + 2*l0 + lt + 2) >> 2; + SRC(0,3)=SRC(1,5)=SRC(2,7)= (l2 + 2*l1 + l0 + 2) >> 2; + SRC(0,1)=SRC(1,3)=SRC(2,5)=SRC(3,7)= (l0 + 2*lt + t0 + 2) >> 2; + SRC(0,0)=SRC(1,2)=SRC(2,4)=SRC(3,6)= (lt + t0 + 1) >> 1; + SRC(1,1)=SRC(2,3)=SRC(3,5)=SRC(4,7)= (lt + 2*t0 + t1 + 2) >> 2; + SRC(1,0)=SRC(2,2)=SRC(3,4)=SRC(4,6)= (t0 + t1 + 1) >> 1; + SRC(2,1)=SRC(3,3)=SRC(4,5)=SRC(5,7)= (t0 + 2*t1 + t2 + 2) >> 2; + SRC(2,0)=SRC(3,2)=SRC(4,4)=SRC(5,6)= (t1 + t2 + 1) >> 1; + SRC(3,1)=SRC(4,3)=SRC(5,5)=SRC(6,7)= (t1 + 2*t2 + t3 + 2) >> 2; + SRC(3,0)=SRC(4,2)=SRC(5,4)=SRC(6,6)= (t2 + t3 + 1) >> 1; + SRC(4,1)=SRC(5,3)=SRC(6,5)=SRC(7,7)= (t2 + 2*t3 + t4 + 2) >> 2; + SRC(4,0)=SRC(5,2)=SRC(6,4)=SRC(7,6)= (t3 + t4 + 1) >> 1; + SRC(5,1)=SRC(6,3)=SRC(7,5)= (t3 + 2*t4 + t5 + 2) >> 2; + SRC(5,0)=SRC(6,2)=SRC(7,4)= (t4 + t5 + 1) >> 1; + SRC(6,1)=SRC(7,3)= (t4 + 2*t5 + t6 + 2) >> 2; + SRC(6,0)=SRC(7,2)= (t5 + t6 + 1) >> 1; + SRC(7,1)= (t5 + 2*t6 + t7 + 2) >> 2; + SRC(7,0)= (t6 + t7 + 1) >> 1; +} +static void FUNCC(pred8x8l_horizontal_down)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + PREDICT_8x8_LOAD_TOP; + PREDICT_8x8_LOAD_LEFT; + PREDICT_8x8_LOAD_TOPLEFT; + SRC(0,7)= (l6 + l7 + 1) >> 1; + SRC(1,7)= (l5 + 2*l6 + l7 + 2) >> 2; + SRC(0,6)=SRC(2,7)= (l5 + l6 + 1) >> 1; + SRC(1,6)=SRC(3,7)= (l4 + 2*l5 + l6 + 2) >> 2; + SRC(0,5)=SRC(2,6)=SRC(4,7)= (l4 + l5 + 1) >> 1; + SRC(1,5)=SRC(3,6)=SRC(5,7)= (l3 + 2*l4 + l5 + 2) >> 2; + SRC(0,4)=SRC(2,5)=SRC(4,6)=SRC(6,7)= (l3 + l4 + 1) >> 1; + SRC(1,4)=SRC(3,5)=SRC(5,6)=SRC(7,7)= (l2 + 2*l3 + l4 + 2) >> 2; + SRC(0,3)=SRC(2,4)=SRC(4,5)=SRC(6,6)= (l2 + l3 + 1) >> 1; + SRC(1,3)=SRC(3,4)=SRC(5,5)=SRC(7,6)= (l1 + 2*l2 + l3 + 2) >> 2; + SRC(0,2)=SRC(2,3)=SRC(4,4)=SRC(6,5)= (l1 + l2 + 1) >> 1; + SRC(1,2)=SRC(3,3)=SRC(5,4)=SRC(7,5)= (l0 + 2*l1 + l2 + 2) >> 2; + SRC(0,1)=SRC(2,2)=SRC(4,3)=SRC(6,4)= (l0 + l1 + 1) >> 1; + SRC(1,1)=SRC(3,2)=SRC(5,3)=SRC(7,4)= (lt + 2*l0 + l1 + 2) >> 2; + SRC(0,0)=SRC(2,1)=SRC(4,2)=SRC(6,3)= (lt + l0 + 1) >> 1; + SRC(1,0)=SRC(3,1)=SRC(5,2)=SRC(7,3)= (l0 + 2*lt + t0 + 2) >> 2; + SRC(2,0)=SRC(4,1)=SRC(6,2)= (t1 + 2*t0 + lt + 2) >> 2; + SRC(3,0)=SRC(5,1)=SRC(7,2)= (t2 + 2*t1 + t0 + 2) >> 2; + SRC(4,0)=SRC(6,1)= (t3 + 2*t2 + t1 + 2) >> 2; + SRC(5,0)=SRC(7,1)= (t4 + 2*t3 + t2 + 2) >> 2; + SRC(6,0)= (t5 + 2*t4 + t3 + 2) >> 2; + SRC(7,0)= (t6 + 2*t5 + t4 + 2) >> 2; +} +static void FUNCC(pred8x8l_vertical_left)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + PREDICT_8x8_LOAD_TOP; + PREDICT_8x8_LOAD_TOPRIGHT; + SRC(0,0)= (t0 + t1 + 1) >> 1; + SRC(0,1)= (t0 + 2*t1 + t2 + 2) >> 2; + SRC(0,2)=SRC(1,0)= (t1 + t2 + 1) >> 1; + SRC(0,3)=SRC(1,1)= (t1 + 2*t2 + t3 + 2) >> 2; + SRC(0,4)=SRC(1,2)=SRC(2,0)= (t2 + t3 + 1) >> 1; + SRC(0,5)=SRC(1,3)=SRC(2,1)= (t2 + 2*t3 + t4 + 2) >> 2; + SRC(0,6)=SRC(1,4)=SRC(2,2)=SRC(3,0)= (t3 + t4 + 1) >> 1; + SRC(0,7)=SRC(1,5)=SRC(2,3)=SRC(3,1)= (t3 + 2*t4 + t5 + 2) >> 2; + SRC(1,6)=SRC(2,4)=SRC(3,2)=SRC(4,0)= (t4 + t5 + 1) >> 1; + SRC(1,7)=SRC(2,5)=SRC(3,3)=SRC(4,1)= (t4 + 2*t5 + t6 + 2) >> 2; + SRC(2,6)=SRC(3,4)=SRC(4,2)=SRC(5,0)= (t5 + t6 + 1) >> 1; + SRC(2,7)=SRC(3,5)=SRC(4,3)=SRC(5,1)= (t5 + 2*t6 + t7 + 2) >> 2; + SRC(3,6)=SRC(4,4)=SRC(5,2)=SRC(6,0)= (t6 + t7 + 1) >> 1; + SRC(3,7)=SRC(4,5)=SRC(5,3)=SRC(6,1)= (t6 + 2*t7 + t8 + 2) >> 2; + SRC(4,6)=SRC(5,4)=SRC(6,2)=SRC(7,0)= (t7 + t8 + 1) >> 1; + SRC(4,7)=SRC(5,5)=SRC(6,3)=SRC(7,1)= (t7 + 2*t8 + t9 + 2) >> 2; + SRC(5,6)=SRC(6,4)=SRC(7,2)= (t8 + t9 + 1) >> 1; + SRC(5,7)=SRC(6,5)=SRC(7,3)= (t8 + 2*t9 + t10 + 2) >> 2; + SRC(6,6)=SRC(7,4)= (t9 + t10 + 1) >> 1; + SRC(6,7)=SRC(7,5)= (t9 + 2*t10 + t11 + 2) >> 2; + SRC(7,6)= (t10 + t11 + 1) >> 1; + SRC(7,7)= (t10 + 2*t11 + t12 + 2) >> 2; +} +static void FUNCC(pred8x8l_horizontal_up)(uint8_t *_src, int has_topleft, int has_topright, int _stride) +{ + pixel *src = (pixel*)_src; + int stride = _stride/sizeof(pixel); + PREDICT_8x8_LOAD_LEFT; + SRC(0,0)= (l0 + l1 + 1) >> 1; + SRC(1,0)= (l0 + 2*l1 + l2 + 2) >> 2; + SRC(0,1)=SRC(2,0)= (l1 + l2 + 1) >> 1; + SRC(1,1)=SRC(3,0)= (l1 + 2*l2 + l3 + 2) >> 2; + SRC(0,2)=SRC(2,1)=SRC(4,0)= (l2 + l3 + 1) >> 1; + SRC(1,2)=SRC(3,1)=SRC(5,0)= (l2 + 2*l3 + l4 + 2) >> 2; + SRC(0,3)=SRC(2,2)=SRC(4,1)=SRC(6,0)= (l3 + l4 + 1) >> 1; + SRC(1,3)=SRC(3,2)=SRC(5,1)=SRC(7,0)= (l3 + 2*l4 + l5 + 2) >> 2; + SRC(0,4)=SRC(2,3)=SRC(4,2)=SRC(6,1)= (l4 + l5 + 1) >> 1; + SRC(1,4)=SRC(3,3)=SRC(5,2)=SRC(7,1)= (l4 + 2*l5 + l6 + 2) >> 2; + SRC(0,5)=SRC(2,4)=SRC(4,3)=SRC(6,2)= (l5 + l6 + 1) >> 1; + SRC(1,5)=SRC(3,4)=SRC(5,3)=SRC(7,2)= (l5 + 2*l6 + l7 + 2) >> 2; + SRC(0,6)=SRC(2,5)=SRC(4,4)=SRC(6,3)= (l6 + l7 + 1) >> 1; + SRC(1,6)=SRC(3,5)=SRC(5,4)=SRC(7,3)= (l6 + 3*l7 + 2) >> 2; + SRC(0,7)=SRC(1,7)=SRC(2,6)=SRC(2,7)=SRC(3,6)= + SRC(3,7)=SRC(4,5)=SRC(4,6)=SRC(4,7)=SRC(5,5)= + SRC(5,6)=SRC(5,7)=SRC(6,4)=SRC(6,5)=SRC(6,6)= + SRC(6,7)=SRC(7,4)=SRC(7,5)=SRC(7,6)=SRC(7,7)= l7; +} +#undef PREDICT_8x8_LOAD_LEFT +#undef PREDICT_8x8_LOAD_TOP +#undef PREDICT_8x8_LOAD_TOPLEFT +#undef PREDICT_8x8_LOAD_TOPRIGHT +#undef PREDICT_8x8_DC +#undef PTR +#undef PT +#undef PL +#undef SRC + +static void FUNCC(pred4x4_vertical_add)(uint8_t *_pix, const DCTELEM *_block, int stride){ + int i; + pixel *pix = (pixel*)_pix; + const dctcoef *block = (const dctcoef*)_block; + stride /= sizeof(pixel); + pix -= stride; + for(i=0; i<4; i++){ + pixel v = pix[0]; + pix[1*stride]= v += block[0]; + pix[2*stride]= v += block[4]; + pix[3*stride]= v += block[8]; + pix[4*stride]= v + block[12]; + pix++; + block++; + } +} + +static void FUNCC(pred4x4_horizontal_add)(uint8_t *_pix, const DCTELEM *_block, int stride){ + int i; + pixel *pix = (pixel*)_pix; + const dctcoef *block = (const dctcoef*)_block; + stride /= sizeof(pixel); + for(i=0; i<4; i++){ + pixel v = pix[-1]; + pix[0]= v += block[0]; + pix[1]= v += block[1]; + pix[2]= v += block[2]; + pix[3]= v + block[3]; + pix+= stride; + block+= 4; + } +} + +static void FUNCC(pred8x8l_vertical_add)(uint8_t *_pix, const DCTELEM *_block, int stride){ + int i; + pixel *pix = (pixel*)_pix; + const dctcoef *block = (const dctcoef*)_block; + stride /= sizeof(pixel); + pix -= stride; + for(i=0; i<8; i++){ + pixel v = pix[0]; + pix[1*stride]= v += block[0]; + pix[2*stride]= v += block[8]; + pix[3*stride]= v += block[16]; + pix[4*stride]= v += block[24]; + pix[5*stride]= v += block[32]; + pix[6*stride]= v += block[40]; + pix[7*stride]= v += block[48]; + pix[8*stride]= v + block[56]; + pix++; + block++; + } +} + +static void FUNCC(pred8x8l_horizontal_add)(uint8_t *_pix, const DCTELEM *_block, int stride){ + int i; + pixel *pix = (pixel*)_pix; + const dctcoef *block = (const dctcoef*)_block; + stride /= sizeof(pixel); + for(i=0; i<8; i++){ + pixel v = pix[-1]; + pix[0]= v += block[0]; + pix[1]= v += block[1]; + pix[2]= v += block[2]; + pix[3]= v += block[3]; + pix[4]= v += block[4]; + pix[5]= v += block[5]; + pix[6]= v += block[6]; + pix[7]= v + block[7]; + pix+= stride; + block+= 8; + } +} + +static void FUNCC(pred16x16_vertical_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){ + int i; + for(i=0; i<16; i++) + FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); +} + +static void FUNCC(pred16x16_horizontal_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){ + int i; + for(i=0; i<16; i++) + FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); +} + +static void FUNCC(pred8x8_vertical_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){ + int i; + for(i=0; i<4; i++) + FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); +} + +static void FUNCC(pred8x8_horizontal_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){ + int i; + for(i=0; i<4; i++) + FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); +} |